Althea
[For Sale]
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- Merry Olde Englande
- Seen Nov 8, 2012
I'm just wondering, how many other people feel that video gaming has become less about the actual gameplay and more about how it all looks?
I understand that there are exceptions to the rule, and that ultimately video gaming is about having fun, no matter what the form, but does anyone else believe that the priorities of the industry, and the general public, have shifted to focus on style over substance? And, if you do believe this, what is your view on it? Is this is a good or bad thing?
I grew up with a Gameboy and a Sega Megadrive and, later, an N64 and a PS1. Games, no matter what their genre, would often take me weeks to finish. Games these days, the first time playing through them, I can finish most of them in under ten hours; it is very rare that I find a video game that takes me longer than that outside of the RPG genre, and even those have gotten shorter. The concept of replay value has always been around, so I'm not prepared to accept that as an excuse for why these games have been getting shorter and flashier: I'm as happy to replay long, older games as I am the newer ones, and I find myself enjoying the simpler games more than I do the flashier ones, because they last longer and more effort has clearly been put into them, at least in my opinion.
I have always focused on the gameplay of a game as the primary factor, and I have noticed a steady drop in the quality, variety and originality of gameplay as the years have gone by, whilst at the same time visuals have been getting better and have been used by both the media and the developers alike to sell the product. I don't honestly think this is a coincidence; more development time appears to have been put into the visuals, and this is something that I don't really understand or agree with.
With each new generation, we get updated visuals, and these are the things that are always highlighted in trailers, and used to sell the game. But what of gameplay? How has that changed over the years? Series like God of War, Call of Duty and even Pokemon haven't really changed at all since the first instalment. The core gameplay for the games is exactly the same. Absolutely nothing changes, other than the graphics, which have become more advanced as time has gone by. There is no development or advance in the genre; just the same thing over and over again, looking better and better each time. Yet these things still sell. They're fun, yes, and that is what gaming is all about, but could they not be better if the developers spent more time on the gameplay rather than the visuals? Since we're paying so much for these games, shouldn't we get more out of them the first time we play them? Shouldn't there be a drive to improve gameplay, as well as visuals?
FFXIII is another good example to illustrate my point: whether you enjoyed it or not, the fact is that it prioritized graphics over gameplay. Then we have NieR, a game that has an emotional story and highly varied gameplay, yet was penalized by reviewers for its dated visuals. The Wii is criticised by a lot of people because it isn't as advanced as the 360 and the PS3, but does this really matter?
The general public and media view now seems to be, to me at least, that video games cannot be any good if they don't look the part, and this is something that I find both perplexing and aggravating. Why have graphics become so important, and why have they practically eclipsed gameplay? This is just the feeling I've been getting with the current generation in particular.
I understand that there are exceptions to the rule, and that ultimately video gaming is about having fun, no matter what the form, but does anyone else believe that the priorities of the industry, and the general public, have shifted to focus on style over substance? And, if you do believe this, what is your view on it? Is this is a good or bad thing?
I grew up with a Gameboy and a Sega Megadrive and, later, an N64 and a PS1. Games, no matter what their genre, would often take me weeks to finish. Games these days, the first time playing through them, I can finish most of them in under ten hours; it is very rare that I find a video game that takes me longer than that outside of the RPG genre, and even those have gotten shorter. The concept of replay value has always been around, so I'm not prepared to accept that as an excuse for why these games have been getting shorter and flashier: I'm as happy to replay long, older games as I am the newer ones, and I find myself enjoying the simpler games more than I do the flashier ones, because they last longer and more effort has clearly been put into them, at least in my opinion.
I have always focused on the gameplay of a game as the primary factor, and I have noticed a steady drop in the quality, variety and originality of gameplay as the years have gone by, whilst at the same time visuals have been getting better and have been used by both the media and the developers alike to sell the product. I don't honestly think this is a coincidence; more development time appears to have been put into the visuals, and this is something that I don't really understand or agree with.
With each new generation, we get updated visuals, and these are the things that are always highlighted in trailers, and used to sell the game. But what of gameplay? How has that changed over the years? Series like God of War, Call of Duty and even Pokemon haven't really changed at all since the first instalment. The core gameplay for the games is exactly the same. Absolutely nothing changes, other than the graphics, which have become more advanced as time has gone by. There is no development or advance in the genre; just the same thing over and over again, looking better and better each time. Yet these things still sell. They're fun, yes, and that is what gaming is all about, but could they not be better if the developers spent more time on the gameplay rather than the visuals? Since we're paying so much for these games, shouldn't we get more out of them the first time we play them? Shouldn't there be a drive to improve gameplay, as well as visuals?
FFXIII is another good example to illustrate my point: whether you enjoyed it or not, the fact is that it prioritized graphics over gameplay. Then we have NieR, a game that has an emotional story and highly varied gameplay, yet was penalized by reviewers for its dated visuals. The Wii is criticised by a lot of people because it isn't as advanced as the 360 and the PS3, but does this really matter?
The general public and media view now seems to be, to me at least, that video games cannot be any good if they don't look the part, and this is something that I find both perplexing and aggravating. Why have graphics become so important, and why have they practically eclipsed gameplay? This is just the feeling I've been getting with the current generation in particular.