- 1,235
- Posts
- 12
- Years
- Seen Jun 17, 2017
-Coins
-Mushrooms
-"another castle"
-Mushrooms
Super
Mafia
Bros.
Mafia
Bros.
Super Mafia Bros.
Introduction
Narrative.
Mechanics
Unlike most Mafia games, Super Mafia Bros. has very few "solid" roles. Instead, most players can only do actions using "Items", which they can buy using Coins
.
Coins
are earned every Night phase in the form of a Wage. Different players have different Wages, and
can also be earned by other means.
Aside from Items, some characters also have Abilities.
Every player will have a unique character in this game, i.e. their role. As previously mentioned, different characters have different Wages and Abilities. They also start with different Items.

Coins


Aside from Items, some characters also have Abilities.
Every player will have a unique character in this game, i.e. their role. As previously mentioned, different characters have different Wages and Abilities. They also start with different Items.
Items
Mushroom
Price: 2

Protects from a single Fire Flower attack. Effect only applies on the same Night it is used. Consumed upon use, regardless of whether or not it actually did anything.
Roles

The Mushroom Kingdom
Mario


Starting items:

Hero of the Mushroom Kingdom, Mario has thwarted Bowser and rescued Princess Peach countless times. But can he stop Bowser this time?
Luigi


Starting items:

Abilities: If Mario is GAME OVER'ed, Mario's two weakest items, half of his (coin), and his nightly Wage will be transferred to Luigi.
Rules
- All PokéCommunity and Mafia rules apply.
- No posting in the thread during the night phase.
- No discussion that will affect the game in any way is allowed outside of the following: this thread, PMing me, or nightly discussions among the Idealists.
- All night actions are to be submitted to me by PM.
- Also feel free to ask any questions to me via PM.
- No PM sharing.
- Submit votes in the format of [ARREST] <player>
- Please ensure your vote is bolded and matches the above format.
- Any player who misses two day-votes in a row, or misses four total, will be killed off for inactivity.
- Abstaining is not permitted.
- Each Day phase will have a time limit of 48 hours.
- Each Night phase will have a time limit of 24 hours to send in any night actions, but they could possibly be shorter if all night actions are received before the time limit is up.
- Failing to PM a night action within the given time period (24 hours) will result in having no action; failing more than once will result in being killed off and/or losing your role.
- If you have a night action and opt to not use it for the night, the action must still be sent in as such—simply not sending the PM will count as missing it.
- In the event of a tie in the votes, the player to die will be picked by the most recently killed player. If this is not applicable, the death will be decided at random.
Players
Cosmic as GM
Cosmic got a GAME OVER. He was Luigi.
Klippy got a GAME OVER. He was Bowser.