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return of the king
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- Kobe's Reality
- Seen Mar 6, 2022
Thanks so much everbody who posted in my last thread. You helped a bunch! This is 3rd gen for those who don't know. Well, Here's the finished product:
Kingdra(lead)@Lum Berry**Hydromotor
Trait: Swift Swim
Modest Nature
EVs: 252 HP, 240 Special Attack, 18 Speed
~Rain Dance
~Surf
~Ice Beam
~Dragonbreath
My Special Sweeper. Kingdra sets up rain and sweeps away. Not sure about it as my lead, Scizor and Slaking do the job as well. Really packs a nasty punch with STABed surf with the rain in play. Great with the screens from hypno as well.
Hypno@Leftovers**Hypcronus
Trait: Insomnia
Calm Nature
EVs: 252 HP, 252 Special Defense, 6 Special Attack
~Reflect
~Light Screen
~Psychic/Thunderpunch
~Fire Punch
My Special Wall. Also serves as a fine pseudo-passer. Thunderpunch for type coverage and psychic for STAB. Hypno is an important part of my team and he won't faint easily with the screens in place. Helps Slaking and Kingdra take hits.
Steelix@Leftovers**Metalicon
Trait: Sturdy/Rock Head
Impish Nature
EVs: 252 HP, 252 Defense, 6 Attack
~Roar
~Earthquake
~Explosion/Rock Slide
~Toxic/Rest
My Physical Wall. Steelix is also a toxishuffler and my PHazer, and counters many types. Toss up on the ability, as I probably won't use either one with the OHKO clause. Can recieve Swords Dance from Sizor and can be a nasty attacker as well.
Scizor@White Herb**Chromo
Trait: Swarm
Jolly Nature
EVs: 252 Attack, 132 HP, 126 Defense
~Baton Pass
~Silver Wind
~Swords Dance
~Aerial Ace
My Baton Passer. Scizor has AA to counter heracross. Silver Wind is great for BPing purposes if I get luck and it poweres me up. The EVs give Scizor enough strength to survive some physical attacks, and is once again great with the screens from Hypno.
Blastoise@Leftovers**Doom-Elite
Trait: Torrent
Bold Nature
EVs: 252 HP, 132 Special Defense, 126 Defense
~Rapid Spin
~Yawn/Rest
~Surf
~Seismic Toss
My Rapid Sinning Tank. My startegy is to use yawn to get them to sleep and then wreck havoc with seismic toss, and maybe surf over counter. Can rapid spin leech seed and all the annoying junk, and counters most of the bulky waters fine.
Slaking@Choice Band**DaOHKOsMan
Trait: Traunt
Adamant Nature
EVs: 252 Attack, 252 Speed, 6 HP
~Hyper Beam
~Shadow Ball
~Focus Punch
~Return
My Physical OHKO Sweeper. I have a great strategy for him. First, switch in on the special wall after hypno sets a screen or two, or even none would be fine. If I predict a switch, like from BLiss to Skarm, I use Focus Punch and...BANG. Can take out the physical and special wall if I use it correctly. His success depends on my prediction in some ways. Hyper Beam is the main weapon usually. Shadow Ball for Ghosts, Focus Punch for Steels, and Rock Slide for better all-around coverage. Note: I don't have the EQ TM, so I can't use it. He too can recieve attack from Scizor, so Hyper Beam is a sure-fire OHKO.
That's my team, if you see problems fix away, but I really want a rating and a short reason why basically. Rate it from 1-10 (I'll install the poll soon). Well, go ahead, and thanks again for all the help everybody gave!
Kingdra(lead)@Lum Berry**Hydromotor
Trait: Swift Swim
Modest Nature
EVs: 252 HP, 240 Special Attack, 18 Speed
~Rain Dance
~Surf
~Ice Beam
~Dragonbreath
My Special Sweeper. Kingdra sets up rain and sweeps away. Not sure about it as my lead, Scizor and Slaking do the job as well. Really packs a nasty punch with STABed surf with the rain in play. Great with the screens from hypno as well.
Hypno@Leftovers**Hypcronus
Trait: Insomnia
Calm Nature
EVs: 252 HP, 252 Special Defense, 6 Special Attack
~Reflect
~Light Screen
~Psychic/Thunderpunch
~Fire Punch
My Special Wall. Also serves as a fine pseudo-passer. Thunderpunch for type coverage and psychic for STAB. Hypno is an important part of my team and he won't faint easily with the screens in place. Helps Slaking and Kingdra take hits.
Steelix@Leftovers**Metalicon
Trait: Sturdy/Rock Head
Impish Nature
EVs: 252 HP, 252 Defense, 6 Attack
~Roar
~Earthquake
~Explosion/Rock Slide
~Toxic/Rest
My Physical Wall. Steelix is also a toxishuffler and my PHazer, and counters many types. Toss up on the ability, as I probably won't use either one with the OHKO clause. Can recieve Swords Dance from Sizor and can be a nasty attacker as well.
Scizor@White Herb**Chromo
Trait: Swarm
Jolly Nature
EVs: 252 Attack, 132 HP, 126 Defense
~Baton Pass
~Silver Wind
~Swords Dance
~Aerial Ace
My Baton Passer. Scizor has AA to counter heracross. Silver Wind is great for BPing purposes if I get luck and it poweres me up. The EVs give Scizor enough strength to survive some physical attacks, and is once again great with the screens from Hypno.
Blastoise@Leftovers**Doom-Elite
Trait: Torrent
Bold Nature
EVs: 252 HP, 132 Special Defense, 126 Defense
~Rapid Spin
~Yawn/Rest
~Surf
~Seismic Toss
My Rapid Sinning Tank. My startegy is to use yawn to get them to sleep and then wreck havoc with seismic toss, and maybe surf over counter. Can rapid spin leech seed and all the annoying junk, and counters most of the bulky waters fine.
Slaking@Choice Band**DaOHKOsMan
Trait: Traunt
Adamant Nature
EVs: 252 Attack, 252 Speed, 6 HP
~Hyper Beam
~Shadow Ball
~Focus Punch
~Return
My Physical OHKO Sweeper. I have a great strategy for him. First, switch in on the special wall after hypno sets a screen or two, or even none would be fine. If I predict a switch, like from BLiss to Skarm, I use Focus Punch and...BANG. Can take out the physical and special wall if I use it correctly. His success depends on my prediction in some ways. Hyper Beam is the main weapon usually. Shadow Ball for Ghosts, Focus Punch for Steels, and Rock Slide for better all-around coverage. Note: I don't have the EQ TM, so I can't use it. He too can recieve attack from Scizor, so Hyper Beam is a sure-fire OHKO.
That's my team, if you see problems fix away, but I really want a rating and a short reason why basically. Rate it from 1-10 (I'll install the poll soon). Well, go ahead, and thanks again for all the help everybody gave!
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