hey letme make a fresh proof for you
#dynamic 0x800000
//---------------
#org @start
additem 0x1 0x1
checkflag 0x1201
if 0x1 goto @snippet1
checkflag 0x1202
if 0x1 goto @snippet2
msgbox @string1 MSG_KEEPOPEN //"Hurry!!\nAn earthquake is going to..."
closeonkeypress
fadescreen 0x1
fanfare 0x100
special 0x0
waitfanfare
fadescreen 0x0
setvar 0x8004 0x1
setvar 0x8005 0x1
setvar 0x8006 0xC
setvar 0x8007 0x2
special 0x136
pause 0x20
setmaptile 0x16 0x11 0x24 0x0
setmaptile 0x17 0x11 0x25 0x0
setmaptile 0x16 0x12 0x1 0x0
setmaptile 0x17 0x12 0x1 0x0
setmaptile 0x16 0x13 0xE 0x0
setmaptile 0x17 0x13 0xF 0x0
special 0x8E
applymovement 0x4 @move1
waitmovement 0x0
msgbox @string2 MSG_NORMAL //"Roaaaaaar!"
cry 0x195 0x0
wildbattle 0x195 0x46 0x0
applymovement 4 @moooveer
waitmovement 0x0
setweather 0x3
doweather
msgbox @string3 MSG_NORMAL //"Eek! I got all wet.\nWe broke the ..."
release
end
//---------------
#org @snippet1
msgbox @string4 MSG_NORMAL //"Thanks [player] \nyou saved the wo..."
giveegg 0xAC
fanfare 0x13E
msgbox @string5 MSG_KEEPOPEN //"[player] received an egg\nwonder w..."
waitfanfare
closeonkeypress
msgbox @string6 MSG_NORMAL //"Good luck on your adventure [playe..."
release
end
//---------------
#org @snippet2
msgbox @string7 MSG_NORMAL //"Come on you really need to beat th..."
release
end
//---------
// Strings
//---------
#org @string1
= Hurry!!\nAn earthquake is going to hit\lLet me heal your pokemon
#org @string2
= Roaaaaaar!
#org @string3
= Eek! I got all wet.\nWe broke the balance of the world\lNow you have to defeat Kyogre too\lto fix the balance of the world.\lBut you have to crush that\lGroundon.To crush it you need\la pokemon with HYDRO PUMP.
#org @string4
= Thanks [player] \nyou saved the world from\la terrible end.\pTake this as a reward.
#org @string5
= [player] received an egg\nwonder whats in it.
#org @string6
= Good luck on your adventure [player].
#org @string7
= Come on you really need to bring a pokemon knows [blue_fr]HYDRO PUMP.
//-----------
// Movements
//-----------
#org @move1
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0xFE //End of Movements
Spoiler:
#dynamic 0x800000
//---------------
#org @start
additem 0x1 0x1
checkflag 0x1201
if 0x1 goto @snippet1
checkflag 0x1202
if 0x1 goto @snippet2
msgbox @string1 MSG_KEEPOPEN //"Hurry!!\nAn earthquake is going to..."
closeonkeypress
fadescreen 0x1
fanfare 0x100
special 0x0
waitfanfare
fadescreen 0x0
setvar 0x8004 0x1
setvar 0x8005 0x1
setvar 0x8006 0xC
setvar 0x8007 0x2
special 0x136
pause 0x20
setmaptile 0x16 0x11 0x24 0x0
setmaptile 0x17 0x11 0x25 0x0
setmaptile 0x16 0x12 0x1 0x0
setmaptile 0x17 0x12 0x1 0x0
setmaptile 0x16 0x13 0xE 0x0
setmaptile 0x17 0x13 0xF 0x0
special 0x8E
applymovement 0x4 @move1
waitmovement 0x0
msgbox @string2 MSG_NORMAL //"Roaaaaaar!"
cry 0x195 0x0
wildbattle 0x195 0x46 0x0
applymovement 4 @moooveer
waitmovement 0x0
setweather 0x3
doweather
msgbox @string3 MSG_NORMAL //"Eek! I got all wet.\nWe broke the ..."
release
end
//---------------
#org @snippet1
msgbox @string4 MSG_NORMAL //"Thanks [player] \nyou saved the wo..."
giveegg 0xAC
fanfare 0x13E
msgbox @string5 MSG_KEEPOPEN //"[player] received an egg\nwonder w..."
waitfanfare
closeonkeypress
msgbox @string6 MSG_NORMAL //"Good luck on your adventure [playe..."
release
end
//---------------
#org @snippet2
msgbox @string7 MSG_NORMAL //"Come on you really need to beat th..."
release
end
//---------
// Strings
//---------
#org @string1
= Hurry!!\nAn earthquake is going to hit\lLet me heal your pokemon
#org @string2
= Roaaaaaar!
#org @string3
= Eek! I got all wet.\nWe broke the balance of the world\lNow you have to defeat Kyogre too\lto fix the balance of the world.\lBut you have to crush that\lGroundon.To crush it you need\la pokemon with HYDRO PUMP.
#org @string4
= Thanks [player] \nyou saved the world from\la terrible end.\pTake this as a reward.
#org @string5
= [player] received an egg\nwonder whats in it.
#org @string6
= Good luck on your adventure [player].
#org @string7
= Come on you really need to bring a pokemon knows [blue_fr]HYDRO PUMP.
//-----------
// Movements
//-----------
#org @move1
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0x12 //Step Left (Normal)
#raw 0xFE //End of Movements