Team Help

  • 14
    Posts
    14
    Years
    • Seen May 25, 2012
    My current team is:

    Typhlosion LV 36: (planning to change those moves...)
    Modest Nature;
    Swift
    Smoke Screen
    Flame Wheel
    Lava Plume
    (Future Moveset: FlameThrower, EarthQuake, Eruption(?), Shadow Claw(?))

    Ampharos LV 32:
    Modest Nature;
    Charge
    ThunderPunch
    ThunderShock
    Thunder Wave
    (Future Moveset: Signal Beam, Power Gem, Discharge, Filler...)

    Heracross LV 22: (yeah I know he's low lvl I'm currently training him...)
    Adamant Nature;
    Aerial Ace
    Leer
    Horn Attack
    Brick Brake
    (Future Moveset: MegaHorn, Close Combat, Stone Edge, Filler...)

    Pidgeot LV 36: (planning on changing it for ExtremeSpeed Dratini)
    Adamant Nature;
    FeatherDance
    Agility
    Fly
    Quick Attack

    I'm planning on adding an Adamant/better nature Donphan to the team, as well as Modest / Timid Starmie.

    I was wondering if that is a good team and hoping for some rate / advicing from those more experienced, I am not that interested in using RED Gyarados since having Dratini is enough.
    Thanks for the help!
     
    For Typhlosion, I recommend: Flamethrower/Lava Plume, Focus Blast, Thunderpunch, filler. Thunderpunch can't be accessed until after the E4, but it takes care of Water and Focus Blast takes care of Rock, two of Typhlosion's weaknesses.

    The filler in Ampharos' final moveset should be Thunder Wave. Paralyzing can really help.

    If you don't want to use Gyarados, how about Lapras for a water/ice type? Ice Beam will come in handy against Lance when you face the E4.
     
    I'm planning to have Ice Beam on Starmie.

    BTW is Shadow Claw good for Typhlosion? and for the filler slot I thought about earthquake or eruption or shadow claw...
    thanks!
    will a good Starmie moveset be: Ice Beam, Psychic, Surf, Recover?(i think it's good, well balanced.)
     
    Last edited:
    Back
    Top