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- Posts
- 11
- Years
- He/Him
- CT
- Seen May 14, 2021
So I have a strong basis of a team, but my original, which ran Greninja...well, Greninja is now Ubers. And this team is an OU Sandstorm team.
With no Greninja, I have literally no answer for Heatran, and lack an answer to Garchomp too. His water and ice moves were fast and strong. I tried Cloyster, but Heatran used Ancientpower to OHKO me, and is faster. Without Greninja, my team is too open.
I need something to close this gap BAD.
Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Spore
- Clear Smog
- Sludge Bomb
- Giga Drain
Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Crunch
- Dragon Dance
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 4 Def / 252 SpD
Impish Nature
- Bulk Up
- Brave Bird
- Roost
- Flare Blitz
Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Iron Head
- Earthquake
- Rapid Spin
- Swords Dance
Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 252 HP / 72 Def / 184 SpD
Careful Nature
- Earthquake
- Whirlwind
- Stealth Rock
- Slack Off
Those are the 5 I have, which is solid in its type coverage. Despite being vulnerable to Sandstorm, both Amoongus and Talonflame have per turn recovery, which negates it, and when it fades, keeps them strong. Mega-Tyranitar and Hippowdon are the keys, since they have the Sand Stream. Excadrill is good as an anti-entry, plus synchronizes thanks to Sand Rush. It's like Choice Scarf, without the lock. Too fast, too strong.
I thought maybe just running choice t-tar, instead of mega, and using Mega Gyarados, but still, it lacks everything I need. Slowbro was another option, but his lack of speed is troublesome. Psychic gives him the added help, taking care of Fighting counters that would hurt T-tar...idk.
I need help, big time.
With no Greninja, I have literally no answer for Heatran, and lack an answer to Garchomp too. His water and ice moves were fast and strong. I tried Cloyster, but Heatran used Ancientpower to OHKO me, and is faster. Without Greninja, my team is too open.
I need something to close this gap BAD.
Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Spore
- Clear Smog
- Sludge Bomb
- Giga Drain
Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Crunch
- Dragon Dance
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 4 Def / 252 SpD
Impish Nature
- Bulk Up
- Brave Bird
- Roost
- Flare Blitz
Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Iron Head
- Earthquake
- Rapid Spin
- Swords Dance
Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 252 HP / 72 Def / 184 SpD
Careful Nature
- Earthquake
- Whirlwind
- Stealth Rock
- Slack Off
Those are the 5 I have, which is solid in its type coverage. Despite being vulnerable to Sandstorm, both Amoongus and Talonflame have per turn recovery, which negates it, and when it fades, keeps them strong. Mega-Tyranitar and Hippowdon are the keys, since they have the Sand Stream. Excadrill is good as an anti-entry, plus synchronizes thanks to Sand Rush. It's like Choice Scarf, without the lock. Too fast, too strong.
I thought maybe just running choice t-tar, instead of mega, and using Mega Gyarados, but still, it lacks everything I need. Slowbro was another option, but his lack of speed is troublesome. Psychic gives him the added help, taking care of Fighting counters that would hurt T-tar...idk.
I need help, big time.