• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Scottie, Todd, Serena, Kris - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Team Needed : Pokemon Azure Blue

no, i ment the slots or w/e.i aint sure, but i think if you have 3 variables, one for each reel, then have fork conditions to decide how much you get back (ie: if reel 1 = 5, reel 2= 5 and reel3 = 5 change var coins + 50)
somthing like that

a fluid racing system would be either hard, or easy and bouring...
^_^
if you dont understand, ill try whip somthing up in a bit, to see if its allright...

(i havent played the pokemon variation of it for some time though...
i focoused on training rather than other stuff.

It works only on normal RMXP I think because Poccil Starter Kit is a complex SK that some of the command didn't work.
I did quite lot of minigame in RMXP but it dont work in Poccil Starter Kit.
You cant even change actor graphic in Poccil Starter Kit.
 
It works only on normal RMXP I think because Poccil Starter Kit is a complex SK that some of the command didn't work.
I did quite lot of minigame in RMXP but it dont work in Poccil Starter Kit.
You cant even change actor graphic in Poccil Starter Kit.

your right, some things don't work in poccils starter kit. but the variables still work, if i knew how to do a reels mini games, i would be able to edit them to work, or atleast i would try until i got tired of trying. :D
 
Back
Top