• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Staff applications for our PokéCommunity Daily and Social Media team are now open! Interested in joining staff? Then click here for more info!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Temporary remove one Pokemon from your party?

Sam24

Sam24
  • 98
    Posts
    12
    Years
    Hello.
    I've been wanting to ask this question for a while now.
    How do I remove a Specific Pokémon from my team until a time where the Pokémon is re-obtained by a certain event.
    In between the removal of the Pokémon and re-obtaining it. A few events have to happen and you can save no problem in between.
    I've tried looking it up but all i've found scripts to remove the entire party and not just on specific Pokémon. Maybe i'm not searching hard enough.
    Either way will someone help?
     
    By "a certain Pokemon", do you mean something more like:

    A.) the Pokemon at the front of the party? (i.e. the Pokemon in a specific slot)
    B.) the first Eevee in the party? (Pokemon of a certain species)
    C.) the player's starter? (a specific Pokemon)

    All three scenarios have different coding.
     
    By "a certain Pokemon", do you mean something more like:

    A.) the Pokemon at the front of the party? (i.e. the Pokemon in a specific slot)
    B.) the first Eevee in the party? (Pokemon of a certain species)
    C.) the player's starter? (a specific Pokemon)

    All three scenarios have different coding.
    Here's an example of what I want.
    First the event uses the pbChoosePokemon script to select a Pokémon that I should already have in my party. (e.g. for my game Pikachu)
    After the Pokémon has been selected that's where the new script comes in. I just need something where the Pokémon or at least the information of said Pokémon is stored away to be obtained later in the game with no issues in between. I guess option C would be the best idea but the problem with that is that in my game you can collect your Pokémon in any order you want at the beginning so my game may start off with a non Pikachu Pokémon. So would it be possible to obtain a script that's more what I want.
     
    Back
    Top