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Text Issue

  • 11
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    8
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    • Seen Jan 22, 2017
    I'm running into a strange issue that may be a bug. When I update the text on page 2 for one of my trainer NPCs to "That was a fun battle!" (for example), the text gets reset to "..." while playing the game. When checking my code in the editor, it also gets reset to "..." after compiling. If anyone has any advice, please share!
     
    Last edited by a moderator:
    Remove the trainer comments from those events. On compilation, Essentials generates the required parts of the trainer event if you have those comments. So it will overwrite minor changes
     
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