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The DS Clan

But Banjo's owned by Microsoft now, Triffy. Same with Conker. XD
 
I know. But I'm stubborn and I miss Banjo.

You know what's strange? Diddy Kong Pilot. Rare lost the Kongs so they made it Banjo game. Now we have a true port...but no Banjo.
 
*pulls thread from the ashes*

I've processed all the join requests from the past month or so. Kinda forgot about them... XD

So, just a little over a month until Diamond. In one month and three days we'll all be clogging up the Wifi servers, battling and trading with each other. XD

So, anyone got/played any good DS games lately? I played Diddy Kong Racing DS in Best Buy the other day, and quite frankly, it sucked. Courses were boring, gameplay was boring, and powerups were bland and uninspired. The touch screen elements were also total crap. And I was actually looking forward to that game too. x.x
 
Aww. That's a shame. I was really looking forward to DKR since the N64 version was great.
 
Aww. That's a shame. I was really looking forward to DKR since the N64 version was great.

Yea, It seemed like Nintendo/Rare really rushed into making that game. Theres only 4 new courses, All of which you have to unlock.

Then when you go on wifi, In almost all of your matches you're going to be ripped to shreds by a Wizpig, Taj, or TT (Most powerful racers that you need to unlock).

However, I love the Wifi with friends, Theres sooooooooo much to do. You can battle on wifi (In my opinion the only thing that MKDS missed) You Can do a wish race, Where you all take turns drawing a track on the touch screen the racing on it, And then you can do a signle race or a trophy race (Trophy race is a set of 4)

And off that topic, My favortie DS game is Metroid Prime Hunters, I cant count the number of hours I've played that game talking, Battleing, and ripping up my friends. If theres one game thats kept me with the DS over the months, Its that one. Take a look at it this way, My ds is falling apart I've played that game so much XD.
 
Triffy, I've never played the N64 version, so I wouldn't know. XD

It sucks though - the main reason I wanted DKR DS was because I'd never played the N64 version and I'd heard how good it was. But I was really unimpressed. And the touchscreen features were just outright awful.
 
I didn't really like the N64 one. I enjoyed flying and I like Banjo, but Mario Kart was always superior in my eyes. Having an overworld was nifty though.
 
Mario Kart 64's just terrible though, so I figured DKR would be better. But apparently both of the N64-era kart racing games suck. XD
 
I liked Double Dash. o_o;

64 had the most horrid track designs I've ever seen, and the steering in the later MK games is a lot more fluid. But the track designs are my main complaint - they're just terrible.
 
Yeah, the physics have been much improved since 64. Especially in DS. I think the track designs for 64 were much more in line with what Super Mario Kart brought us on the SuperNES. Only with depth and hills and such.

Super Mario Kart was essentially racing through Super Mario World. Mario Kart 64 was racing through Super Mario 64. Double Dash was just there. Super Circuit, I dunno - but it was fun. XD And DS was a mixture of everything.

I just found Double Dash to be gimmicky with the dual rider thing and I hated how every one was shiny. o.o
 
You think everything's gimmicky. >O

I kinda liked the dual riders. It was a nice change. I was glad they brought back the traditional one-rider for DS though.
 
Not everything. Only when it is not used to it's full potential. The Wii and the DS are not gimmicky. :p Having two riders just for the sake of saying you get to control two characters - that's gimmicky. I suppose it might've been fun in multiplayer, but I didn't play a lot of that mode.
 
You all make a good point, but every Mario Kart franchise is extremely wonderful. Super Mario Kart introduced Mode 7 racing, Mario Kart 64 put a nice touch to 3-D racing, or maybe even started it, Double Dash was cool because of 8 player simultaneous play, each kart having 2 people, and Mario Kart DS controls were responsive, graphics weren't too crazy so that you wouldn't know what was happening, and best of all, schooling people online!

Now you can't complain about anything about Mario Kart.
 
Yeah, the physics have been much improved since 64. Especially in DS. I think the track designs for 64 were much more in line with what Super Mario Kart brought us on the SuperNES. Only with depth and hills and such.

Super Mario Kart was essentially racing through Super Mario World. Mario Kart 64 was racing through Super Mario 64. Double Dash was just there. Super Circuit, I dunno - but it was fun. XD And DS was a mixture of everything.

I just found Double Dash to be gimmicky with the dual rider thing and I hated how every one was shiny. o.o

Double Dash was basically running around the Delfino Plaza and some Sunshine-like world transformations. XD

Not everything. Only when it is not used to it's full potential. The Wii and the DS are not gimmicky. :p Having two riders just for the sake of saying you get to control two characters - that's gimmicky. I suppose it might've been fun in multiplayer, but I didn't play a lot of that mode.

I have to disagree with you on that one as well. I personally think that two riders was a great addition seeing as it was incredibly fun in multiplayer. I played it with a couple friends and they all said the same thing - fun and addictive. So the two riders kinda were there for a purpose. XD
 
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^That wasn't spam at all. </sarcasm>
Anyway, yeah, kinda hard to manage a club when you're banned and then you leave for Japan. :x

We should really set up some MKDS tournaments or something. It'd be interesting to find out who's the best on PC.
 
^I'm afraid of just thinking of getting my butt thrashed by everybody else. XD
 
You're pretty good at MKDS though, Waka. XD

I used to be really good, but I've gotten rusty because I haven't played in a while. Andy and Aussy pretty much wiped the floor with me the other night... XD
 
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