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- Seen Oct 13, 2012
Ok folks here is a strategy that annoyed many, and won me countless battles.
This is a double battle tag team move set requiring four pokemon. Your first two
pokemon should be:
1. Scizor IVd with High defense.
Moves:
Baton Bass (Scyther Egg Move)
Swords Dance
Iron Defense
And 1 offensive attack of your choice.
2. Ninjask (IVd for high speed)
Moves:
Baton Pass
Swords Dance
(Any other two moves is fine.)
Ok Strategy Time
You want to try to keep scizor and Ninjask on the feild as long as possible
For scizor you absolutely need to use iron defense at least twice (swords dance not entire necessary but it will help. Ninjask needs you use swords dance is ability will give you the speed you will be needing.
After this section you will need to Baton Pass both two these two pokemon.
Scizor needs to baton pass to BLISSEY
3. Blissey (IVed HP)
Moves:
Soft Boiled
Heal Pulse
Substitute (If you like you can use offense for here but I dont use my blissey to attack so.. yea. Oh also i was thinkin of switching this to toxic. Not sure if blissey can learn it tho. IDk )
Thunder Wave
Ninjask needs to baton pass to DUSKNOIR
4. Dusknoir IVd-Def and SpDef
Moves:
Pain Split (Egg Move)
Will-o-Wisp
ANY PHYSICAL TYPE MOVE (I chose Shadow Punch)
Curse
Now the fun part. Use thunder wave and will-o-wisp on either opponent
I normally use substitute then soft boiled with blissey and curse with dusknoir targeted at your enemy second turn. After this continue to night shade and heal with blissey on your opponent. If dusknoir gets low use pain split ON BLISSEY then have blissey use SOFT BOILED (Ninjask speed boost should let blissey heal before taking more damage. Proceed to wittle down your foes health and keep inflicting status damage and healing. So it should be like this...
Sequence:
Scizor: Iron Defence
Ninjask Swords Dance
Scizor: Iron Defence
Ninjask: Swords Dance
Scizor: Baton Pass (Blissey)
Ninjask Baton Pass (Dusknoir)
Blissey: Thunder Wave
Dusknoir: Will-o-Wisp
Blissey: Substitute
Dusknoir: Curse
Blissey: Soft Boiled
Dusknoir: Shadow Punch
Blissey: Healing Aura directed at Dusknoir
Dusknoir : Shadow Punch
If Dusknoir is really low on health you can direct Pain Split on Blissey then have Blissey use soft boiled.
If your scared of stat advantages switch physical to night shade. But I live on the edge :P
Thats my strategy. It wont kill your enemy quickly, but you will survive. The Baton Pass pokemon arent AS important but they do help. I hope you guys enjoy this.
This is a double battle tag team move set requiring four pokemon. Your first two
pokemon should be:
1. Scizor IVd with High defense.
Moves:
Baton Bass (Scyther Egg Move)
Swords Dance
Iron Defense
And 1 offensive attack of your choice.
2. Ninjask (IVd for high speed)
Moves:
Baton Pass
Swords Dance
(Any other two moves is fine.)
Ok Strategy Time
You want to try to keep scizor and Ninjask on the feild as long as possible
For scizor you absolutely need to use iron defense at least twice (swords dance not entire necessary but it will help. Ninjask needs you use swords dance is ability will give you the speed you will be needing.
After this section you will need to Baton Pass both two these two pokemon.
Scizor needs to baton pass to BLISSEY
3. Blissey (IVed HP)
Moves:
Soft Boiled
Heal Pulse
Substitute (If you like you can use offense for here but I dont use my blissey to attack so.. yea. Oh also i was thinkin of switching this to toxic. Not sure if blissey can learn it tho. IDk )
Thunder Wave
Ninjask needs to baton pass to DUSKNOIR
4. Dusknoir IVd-Def and SpDef
Moves:
Pain Split (Egg Move)
Will-o-Wisp
ANY PHYSICAL TYPE MOVE (I chose Shadow Punch)
Curse
Now the fun part. Use thunder wave and will-o-wisp on either opponent
I normally use substitute then soft boiled with blissey and curse with dusknoir targeted at your enemy second turn. After this continue to night shade and heal with blissey on your opponent. If dusknoir gets low use pain split ON BLISSEY then have blissey use SOFT BOILED (Ninjask speed boost should let blissey heal before taking more damage. Proceed to wittle down your foes health and keep inflicting status damage and healing. So it should be like this...
Sequence:
Scizor: Iron Defence
Ninjask Swords Dance
Scizor: Iron Defence
Ninjask: Swords Dance
Scizor: Baton Pass (Blissey)
Ninjask Baton Pass (Dusknoir)
Blissey: Thunder Wave
Dusknoir: Will-o-Wisp
Blissey: Substitute
Dusknoir: Curse
Blissey: Soft Boiled
Dusknoir: Shadow Punch
Blissey: Healing Aura directed at Dusknoir
Dusknoir : Shadow Punch
If Dusknoir is really low on health you can direct Pain Split on Blissey then have Blissey use soft boiled.
If your scared of stat advantages switch physical to night shade. But I live on the edge :P
Thats my strategy. It wont kill your enemy quickly, but you will survive. The Baton Pass pokemon arent AS important but they do help. I hope you guys enjoy this.
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