The MegaMan/Rockman Fan Club

Well, since there hasn't been any discussion in awhile, we will discuss something. Once Star Force 3 comes out, they'll be no upcoming Megaman games (excluding the iPhone ones, iPhone has no gaems).
Anywho, do you think there will be an announcement during ther Tokyo Game Show?
If so, do you think it will be a new game entirely or a sequel?
What would you like to see?
Well, although its only technically a MegaMan game, Tatsunoko vs Capcom is still coming out for fans of Legend's MegaMan Trigger and Classic's Roll.

I don't know really, they may announce a new DS, PSP, WiiWare, PSN, or Xbox Live MegaMan title at the Tokyo Game Show. I doubt we'll see a new console title as Inafune said that a console MegaMan title would "cost too much" without knowing if it would sell well.
 
I'm here.

I forgot about this club.

Name change from: Korova. to Purple.

Anyway.

I'm going to buy Mega Man Star Force: Leo for about £5...Did anyone think it was any good?

Also, I may be buying Mega Man 9 .. It's nails though apparently..Is it really that hard?
 
Also, I may be buying Mega Man 9 .. It's nails though apparently..Is it really that hard?
I love MegaMan 9, its my favorite in the Classic Series. As far as difficulty goes, its up there with MegaMan 1 & 2. MegaMan controls about the same too. Only three shots of his buster can appear on the screen at a time, he can't do a slide, and there isn't a charge shot. However, you can spend screws to play as MegaMan without his helmet or to change Roll from her 1-7 & Powered Up outfit to her 8 & MvC outfit. You can also spend a little real money to buy ProtoMan Mode where you play as ProtoMan. He controls like MegaMan from the later classic NES games. He can charge his ProtoBuster and perform a slide. He can also use his shield while jumping to reflect some attacks. He takes slightly more damage though and lacks any cutscenes.
 
Purple. said:
I'm going to buy Mega Man Star Force: Leo for about £5...Did anyone think it was any good?
Ahh, Leo...that's the version I played. I enjoyed it, but, if you played BN, you're more-than-likely to be disappointed for some reason I haven't figured out yet.
The protagonist is veeeeeery emo in SF1, but that gives the game overall a little more personality, IMO, than Lan's flatness (barring the ending to BN3). It's worth a go once, although I wouldn't necessarily play it twice. The power ranger shtick was, ehhh...mediocre at best, I won't lie. Finishing the game is also unrewarding, so I'd suggest picking up SF2 right afterwards if you do (while the battle system is still freshly at your fingertips...it doesn't change).[/harshtoagameI'msupposedtobeadvocating]

The nice thing is that it's predictable. You know where the bosses are (you'll find out why), and it sticks to the server-based gameplay BN had (with wave roads acting as the Internet).
 
I love MegaMan 9, its my favorite in the Classic Series. As far as difficulty goes, its up there with MegaMan 1 & 2. MegaMan controls about the same too. Only three shots of his buster can appear on the screen at a time, he can't do a slide, and there isn't a charge shot. However, you can spend screws to play as MegaMan without his helmet or to change Roll from her 1-7 & Powered Up outfit to her 8 & MvC outfit. You can also spend a little real money to buy ProtoMan Mode where you play as ProtoMan. He controls like MegaMan from the later classic NES games. He can charge his ProtoBuster and perform a slide. He can also use his shield while jumping to reflect some attacks. He takes slightly more damage though and lacks any cutscenes.

Ahh, Leo...that's the version I played. I enjoyed it, but, if you played BN, you're more-than-likely to be disappointed for some reason I haven't figured out yet.
The protagonist is veeeeeery emo in SF1, but that gives the game overall a little more personality, IMO, than Lan's flatness (barring the ending to BN3). It's worth a go once, although I wouldn't necessarily play it twice. The power ranger shtick was, ehhh...mediocre at best, I won't lie. Finishing the game is also unrewarding, so I'd suggest picking up SF2 right afterwards if you do (while the battle system is still freshly at your fingertips...it doesn't change).[/harshtoagameI'msupposedtobeadvocating]

The nice thing is that it's predictable. You know where the bosses are (you'll find out why), and it sticks to the server-based gameplay BN had (with wave roads acting as the Internet).

Thanks for the great responses guys.

I'm pretty sure I'll get both.

And I'll be getting MegaMan9 >>>>> SSB now. :D
 
New MegaMan on the Nintendo DS news!
Capcom announced that they are developing some sort of crossover title featuring the worlds of MegaMan Battle Network and MegaMan Starforce. While I'd have preferred a crossover between the BN series and the Classic series, this is still great news. MegaMan.exe shall live on!
Nothing about the story or premise was really said, other then the fan design boss, Clock Genius, which could explain how the two time periods collide, but they did have some art to tide fans over. The title logo shown there translates into Rockman EXE: Operate Shooting Star.
[PokeCommunity.com] The MegaMan/Rockman Fan Club
 
As much as I love Megaman.exe, I feel the horror of the Starforce series might rub off on our favorite navi. Bass.exe better make a much needed appearance in this game.
 
Can I join? I like Megaman! :D
 
Well, Megaman.EXE meets star force Megaman again?
I'd like to see that...
I'm thinking of doing something cool for this club...
I'll be working on it in my mind.
 
Well....
I have to say....
The fans of Mega Man battle network series would like my idea best...
 
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