Phoenix_Mew
Trainer of all things adorable
- 95
- Posts
- 16
- Years
- Age 35
- Rising from the ashes
- Seen Jun 14, 2009
The Minami Trainer's Guild (PG-17)
Minami is different than any Pokemon world you have ever seen before. Here, Pokemon are not captured, they are bonded to a single trainer for a lifetime, and that trainer keeps only one Pokemon. The bond, the friendship that these two share is closer than can be imagined. In battle, they merge to a large degree, guiding each other's actions more than giving commands and following them. Each Pokemon can communicate wordlessly with their trainer and vice versa. It is very rare that another trainer can speak so freely with other Pokemon, but it has been known to happen. However, this only happens if the two trainers and their Pokemon are very close.
It must be noted that Minami doesn't follow the normal, canon Pokemon timeline of history. Minami's timeline is completely different and unique. Where this bond between Pokemon and human was once considered a very beautiful and natural thing, over time, a new government (much like our modern day Chinese government) took over the entire area. This government viewed these incredibly close monsters and people to be an extreme threat. And for nearly one-hundred years, the bond was almost completely wiped out.
However, a time came when a new group of leaders took over said government. These people saw how useful these people and Pokemon, when bonded together, could be. Thus, the Minami Trainer's Guild was founded. This dictator, instead of eliminating the threat, decided to use it to his advantage. The Guild was founded to take these people and Pokemon and train them as a special military force. These individuals became an elite force. The strategy worked. And now, just over a century later, the Minami Trainer's Guild is the most respected academic and military institution in the country. Those accepted are trained in martial arts, math, science, English, history, art, dance, music, language, battle, breeding and more. Graduates are intelligent and entirely loyal to their leader. They act as the first line of defense in any attack from an outside force.
The Guild itself consists of seven areas surrounding a large arena where the highest-ranked Pokemon battles, matches, and melees take place. The Training Facilities (colored gray in the included map) includes a human gym and large studios for physical education classes. It also houses some amazing battle arenas and Pokemon training arenas with some of the most advanced technology in the world. These facilities are capable of generating hundreds of different opponents and terrains and other battle simulations for Pokemon and trainer to deal with. The amphitheater (colored yellow in the map, and spelled wrong, yeah) is where a lot of the general lectures and announcements are held for the entire Guild. This is also where the extracurricular theatre produces its shows and where the Guild will occasionally house live music concerts. The Meditation Gardens (colored lime green in the map) is a beautiful, quiet, and peaceful place constructed for the sole purpose of helping the bonds between the Pokemon and trainers grow ever stronger. The Infirmary (colored red in the map) is a combination of a hospital, clinic, and Pokemon Center. It is staffed with the best in modern medicine. The Academics Complex (colored sky blue in the map) is where all classes are held. The building is a full four stories high, and has a fully functional basement. This amounts to vast amounts of classes. All of the Pre-classes (those taken before the trainer reaches the age of 14) are located in the basement. The other four floors are for the education of the Elder Pairs (those bonded trainers and Pokemon above the age of fourteen having graduated the Pre-classes.) The Cafeteria (colored in light gray-green in the map) is actually not just a cafeteria, but a recreational area for the trainers and Pokemon as well. The three story building (not including basement) has a good few cafes and small restaurants of different food sorts. There's also your standard cafeteria for fast and easy food without the need to wait for preparation. The third floor has a good few rooms for the trainers and Pokemon to just hang out with friends. The Dorms (colored pink in the map) are pretty self explanatory. The first building is six floors high with a definite divider in the middle of the building. On the side of the dorms closest to the infirmary are the female dorms, and the other side houses male humans. The large building in the center (colored purple on the map) is the Coliseum. This arena is enormous and houses the biggest, most amazing battles, brawls, and tests the Guild has to offer. Graduates are pitted to a final battle against one of the Guild Masters before they are allowed to fully graduate and join the Pokemon Militia.
Training at the guild begins at the tender age of ten for humans. These humans go through four years of general education, and at age fourteen, each child is given a chance to bond with a Pokemon. While 99% of these fourteen-year-olds bond with a Pokemon upon their graduation from the Pre-classes, there are very occasionally humans who need to wait an extra year before the Pokemon they are meant to bond with will find the human in question. After the bonding, the Pokemon and trainer enter the Elder classes and become known as "Guild Apprentices." The Apprentices go through vigorous training for another six years, until the age of at least twenty. However, it is not uncommon for Apprentices to remain at this level until the age of twenty-four. Acceptance into the militia comes only with a successful battle against one of the Guild Masters. Since failure in these battles is an extreme humiliation, students aren't rushing to reach that point in time and spend years preparing for the hour they'll spend in the Coliseum.
Unfortunately, the Guild is in a state of alert. Numerous attacks have been happening around Minami, with no survivors. All signs point to rogue trainers, but such a notion is inconceivable. Furthermore, if they are indeed rogue trainers, the massive scale of the attacks would mean these rogues would number an army, and there have only been two students expelled in Guild history. The current leader has ordered your education and the Guild as a whole watched, for both national and your own safety. Everyone seems to wonder when the Guild itself will fall under siege…
This is a revamp of a roleplay myself and another member did a long time ago under different names. Eventually, we would like to take this roleplay to an entirely new level here on PC, but for now, we're considering this setting and timeframe a test run. This, however, does not mean that this is any less of a roleplay. We are both VERY excited to see how things in this roleplay work out.
The following is a list of classes and teachers at the Guild to give you an idea of what you're characters are taking and who's teaching the classes. If you wish to play a teacher, you MUST PM either myself or my co-owner.
General Education Courses
Intro to Science—Your first science course. This class is designed to
give you a briefing on all the science courses offered at the Guild and
teach you the basics you'll need to succeed.
Biology—The study of life. Here, you will learn about everything from
bacteria to Snorlax. Keep in mind that there will be mandatory
dissection.
Chemistry—Here you will study chemical reactions and the properties of
elements. Math skills are a must for this lab-oriented course.
Astronomy—The study of the stars. You will learn to use the stars to
travel by, locate constellations, and also what all the stars are made of.
This course is also expanded to other natural wonders like galaxies,
planets, and comets.
Geology—The study of the earth. You will study rock formations and the
layers of the earth. Volcanoes, mountain formation, and oceanic marvels
are included in this course as well.
Zoology—The study of animals. You'll study the classification of Pokemon
and why they are split up like that. You will also take a closer look at
many individual Pokemon.
Botany—The study of plant life. You will study the structure of plants as
well as more practical things. You will study what plants are edible in a
pinch and which to avoid at all costs. You'll know what plants can heal
what, and more.
Genetics—The study of genes. You will take a close look at genes, DNA,
RNA, and how they all come together to form every living thing in the
universe.
Physics—The study of objects and how they interact with the world. Learn
about motion, gravity, momentum, and many other related topics. Math
skills required.
Arithmetic—Your introduction to math. You will cover basic subtraction,
addition, multiplication, and division. You will also look at basic
fraction and decimal work.
Geometry—The study of shapes, objects, and angles. You will study every
form a polygon can take! This course also includes an introduction to
basic formulas.
Algebra I—Your basic Algebra course. You will study expressions,
equations, exponents, and much, much more.
Advanced Algebra—Exponential and logarithmic functions? You'll find them
here, along with an expansion of everything you learned in Algebra I.
Statistics—The study of basic statistics, charts, and graphs as well as
how they can be manipulated.
Calculus—The most challenging of all Math courses. Are you brave enough
to try?
Trigonometry—The study of the six trigonometric functions and their
properties.
Geography/Government—The basics of how the modern world functions. Study
landforms, how they influence society, and the basis on which modern
government is formed.
Minami History—The history of our proud land from inception to present day.
World History—A brief overview of the entire world and historical
influences on modern day action.
History of Human/Pokemon Relations—A history of humanity and Pokemon
interactions as far back as history dates.
Cultural Anthropology—An in depth look at human cultures and the
influences they have upon our societies.
Human Psychology—The study of the human brain and its functions. Learn
about emotions and mental disorders and how they affect our lives.
Economics—The study of money. An overview of investment, business theory, and an introductory look at how money influences politics.
Pokemon Mythology—An introduction to man's relations with Pokemon from a mythological and/or fictional perspective. Also begin the discussion of
legendary Pokemon and whether or not there is fact in their existences.
Intro to Writing—A course covering the basics of good writing. Learn
about conventions, voice, grammar, and organization.
Intro to Literature—An overview of literature, the merits therein, and
basic analyzing skills.
Minami Literature—The study of native Minami writers and their works as
well as how their literature has influenced out culture.
World Literature—An in depth study of literature across the globe.
Poetry—The study of poems, including sonnets, limericks, the haiku, and
more. Lear to analyze and write a good poem.
Creative Writing—The study and creation of short stories, novellas, and
novels. Contains an introduction to the creative writing process.
Expository Writing-- The study and creation of essays including
persuasive, personal narrative, and descriptive.
Dramatic Literature-- The beginner's look at the scripts from a dramatic,
non-literary point of view.
Speech/Debate—An introduction to writing and presenting a speech on a
variety of topics and a briefing on arguing coherently.
Journalism—A continuous study of the journalistic process including legal,
layout, editing, and writing aspects.
Script Writing—An in depth look at creating a script. Includes scenery,
dialogue, and blocking.
Intro to Drama—A beginner's look at the dramatic process from an actor's
perspective. Includes blocking, breathing, and interpretation of the
script presented.
Acting Study-- A more in depth look at the acting process. Expands on
what you learned in Intro to Drama.
Drama History—Looking at the world through a play write. How times,
culture, and materials available have influenced the stage.
Acting Theory—An introduction to acting styles as well as the advantages
and disadvantages of each.
Stagecraft—A beginner's guide to the world of a techie. Covers the basics
of lighting, sound, and set building.
Directing—And introduction to the interpretation of a play from a
directorial perspective.
Theatre Company—The elite of the elite. Brings together aspects of all
other Theatre courses to write, produce, direct, and perform a
student-created play.
Intro to Dance—This course gives you a briefing on all areas of dance.
You will learn the basics of ballet, tap, jazz, modern, and ballroom.
(All dance courses will participate in a mandatory recital at the end of
the term.)
Ballet—For intermediate dancers. You will learn more advanced techniques
in ballet. This course is designed to prepare you for lyrical and Pointe.
Pointe—Do you have what it takes to fill Pointe shoes? This course is
open to only advanced dancers. Be prepared for pain because cement-toed
shoes are unforgiving. (Yes, you will be required to wear them, and
gel-pads are allowed only in special cases.)
Lyrical—The most expressive form of dance. Here, you will learn to use
your body as a storyteller. Combines elements of ballet, jazz, and
modern.
Tap—Learn to flap, shuffle, and maybe even bust out a wing.
Synchronization and rhythm are stressed in this up-beat style.
Jazz—Upbeat and full of bass, jazz is designed to really get you working
and letting you let go!
Modern—Dance for the free spirit. Every move is meant to represent
something. This course is mostly ballet, but with that free-spirit twist!
Ballroom—This course covers all ballroom dancing. It includes the tango,
foxtrot, samba, rhamba, waltz, as well as many more.
Intro to Music—Learn the basics of counting, reading, and playing a
musical piece.
Band—Your regular, concert band. Includes most instruments, excluding
strings and piano. (There is the option of smaller ensembles in all music
classes)
Orchestra—More advanced music making. Includes all instruments except
guitar.
Pop Band—A band chosen by the director of Band and Orchestra. Includes
mainly brass and saxophone.
Choir—Large group singing. You will be split up in to four, main sections
according to vocal range.
Swing Choir—A group of selected singers. Dance and actions will be
incorporated with the widely varying music selections.
Composer History—An in-depth look at individual composers and their works
as well as how they were influenced by society, politics, culture, and
historical events.
Music Theory-- An in-depth look at counting and reading music. Be
prepared for vocabulary quizzes.
Music Composition—A look a writing and playing your own music. Mandatory
recital at the end of semester!
Intro to Linguistics—A beginner's look at the study of languages, how they
develop, and how they relate to each other.
Offered Languages—You may choose from any of the following languages to
study. Each Language has a three year course offering. Not all three
years are mandatory. The languages offered are Japanese, Spanish, German, French, Chinese (Mandarin), Russian, Latin, Sanskrit, Arabic, and
Italian.
FCS I—A look at true home making. You'll learn many basic sewing,
nutrition, cooking, baking, and mending skills.
FCS II—A more in-depth look at everything you've learned from FCS I.
Intro to Art—Learn the basics skills of art in many areas including
drawing and painting. You'll learn to see things with an artist's eye.
Drawing—Learning to sketch and draw. You will learn to color, shade, and
sketch like a pro!
Painting—Learn to work with your art using watercolors and other "paint" mediums. You'll learn to landscape and do portraits as well.
Sculpture—You'll learn to sculpt with marble here. Chisel work requires much patience and dedication. You'll have to pay close attention to detail.
Ceramics—Learn to use your artistic skills in making pottery and other ceramics. You'll learn to utilize a kiln as well as how to use a pottery wheel.
Street Art—Art using anything you like. Scraps of metal, cement, sticks, stones, graffiti, or whatever else you can find. This is abstract art at its best.
Carving—Sculpture specific to wood and wood alone. You'll learn to whittle with skill and ease.
Charcoals/Pastels—Using those two mediums to create works of art shaded to perfection.
Model Making—Stresses following directions to make models of everything and anything!
Calligraphy—Learn to paint, draw, and read differing kanji in Japanese and Chinese.
Photography—Do you have a photographer's eyes? Give it a try, you never know! There are a few rental cameras available, but it is suggested that you have your own for this class.
Swimming—Just as it says. You'll learn to swim better than a fish! The breaststroke, the front crawl, and the back crawl are all stressed. Diving is optional. You'll also learn to tread water for at least 10 minutes to pass.
Court Sports—This includes volleyball, basketball, soccer, and baseball. You will have a "unit" of each sport.
Weights – A weights training class. You'll be spending a lot of time building strength and endurance here.
Track – Track and Field! You'll be able to train in any number of events from throwing to running.
Racquet Sports—This course runs much like Court Sports. You'll have one "unit" of each of the following: Tennis, Badminton, and Ping-pong
Bowling—Just as it says. You'll spend your time in this class attempting to get the elusive 300.
Parkour—A discipline teaching efficient and fluid movement through any environment. Learn to escape from unnecessary fights, improve core strength and flexibility, and make it to class on time if you're running late!
Guild Education
Aikido—A form of martial art for the passive-aggressive. You will learn how to defend yourself using your opponent's energy. It is one of the most spiritual martial arts, but don't expect to slack!
Kyujutsu—Japanese archery. Here, you will be taught to use many types of bows with great skill. Good for those who don't like close combat.
Ninjutsu—This form of martial art combines physical and weapon's combat. You will learn strikes, counter-strikes, blocks, and rolls both physically and with a weapon. Best suited for the small and agile.
Sambo—A Russian form of hand-to-hand combat. This course will focus on the aggressive half of throws, strikes, joint-locks, and takedowns. It is an art of great endurance and discipline.
Armed Combat—Here, you will learn to fight with all forms of sword and staff. You may choose the weapon that best suits your form and style at the end of the course, and our Sensei will train you to use it deftly.
Human/Pokemon Relations—Develop a closer bond with your Pokemon through meditation and close companionship. Make your companion your best friend.
Intro to Battle—Learn basic strategy, tactics, and effective move sets as well as gain first hand experience in battling.
Battle Strategies/Tactics—A more in depth look at the strategies and tactics of a Pokemon Battle. Learn to manipulate type advantages and disadvantages.
Melee Battle—Learn how to effectively use your Pokemon in a situation with more than one opponent and/or more than one ally.
Terrain Battle—Learn to battle effectively in different environments. An overview of how environment affects a Pokemon's performance. Learn how to use terrain to your advantage.
General Fitness—Improve your Pokemon's strength, flexibility, agility, and coordination.
Intro to Breeding—An overview of the general aspects of breeding: Pokemon nutrition, health, first aid, and much more.
Nutrition—An in depth study of Pokemon nutrition. You will break down foods into specific types and what particular breeds of Pokemon benefit from them. You will also look in to what vitamins and minerals are vital to good performance in all Pokemon.
First Aid—A finicky look at Pokemon and Human first aid. You'll learn to bind broken bones, cure poisons, and use all those wonderful things purchasable at a PokeMart. This class is vital, and no guff will be tolerated.
Mating—Yes, Mating. This is a look at how Pokemon mate. You will study their courtship habits as well as the actual mating. No perversion will be tolerated. Any hint at such will result in detention and the failing of this class.
Pokemon Health—A look at how to keep your Pokemon healthy. Learn to recognize disease and sickness within your Pokemon as well study Pokemon anatomy.
Grooming—Learn to keep your Pokemon looking its best. You'll learn proper grooming techniques that extend into brushing, bathing, and more.
Pokemon Wellness—Learn to keep your Pokemon happy as well as healthy. This course will include Pokemon psychology, so you'll learn what makes your Pokemon tick.
Evolution—A study of Pokemon and why they evolve. You'll learn about the different types of evolution and what makes each of them happen. You'll also learn how to deal with a Pokemon who has evolved and is becoming rather unruly.
Type Study—A study of all the types of Pokemon and attributes specific to each. You'll study general personality traits as well as physical trends in those Pokemon.
Advanced Breeding—An extremely in depth look at all the previously offered breeding courses. This is a class reserved for only a select group of people and their Pokemon.
Mr. Micheal Alt- Chem, Phys, Geology, Astronomy, Intro to Sci
--A powerful-looking man, with blonde hair, blue eyes and a broad chest and shoulders. He loves his subjects and this love is apparent to his students, engaging them in the material as well.
Mr. Gregory Klein- World Hist, Anthro, Mythology, Econ
--An older man, with solid grey hair and a small frame. He prefers to teach through discussion, not lecture and takes an analytical look at history.
Mr. Carl Streinberg- Psyc, Geog/gov, Minami His, Human/Poke Relations Hist
--Curly brown hair and an average frame, nothing particularly exceptional. Though he speaks in an engaging manner, he prefers to lecture over anything else. Most students dread his class after figuring this out.
Ms. Melissa Hall- Into to Writ, creative, dramatic lit, world lit
--Tall, out there, and in love with life. She has a gift for bringing students together and engaging them in conversation on just about any topic.
Mrs. Beatrice Imada- Minami lit, expos, journalism
--A more conventional language arts teacher. Requires frequent papers and discussion of material read in class.
Mr. Fredrich Kron-Drama (all)
--Tall and dashing, that one teacher that many young girls have a crush on. Moderately shaggy bown hair extendfs to his shoulders and he has sparkling blue eyes. Loves his subject with an almost-unrivaled passion.
Mr. Johnathon Bywaters- FCS (all)
--A dry, reedy man who many think is stuck in the wrong job. Nonetheless, he knows what he's doing. No one doubts his competence, it's his interest level that keeps students away.
Master Nikolai Beyman- Sambo
--Big. Brown hair. Constantly grim. Most students are afraid of him, and he barely speaks except to instruct or criticize in a thick Russian accent.
Sensei Hatake Hayabusa- Armed Combat
--Although he seems strict at first, it's really a matter of being hard to please. He expects a lot from his students, and most go home with a fresh batch of bruises nightly.
Mr. Sebastian Foucan- Parkour
--Muscle-bound, 6' 6'' and black, he hardly seems the likely choice to teach this class until you watch him in action. He's all smiles and very friendly when not actively participating, and stresses the safety of his students at all times.
Mr. Brian Kula- All other Phys Ed
--A good guy, he certainly is, and he'll constantly make wagers to work out shirtless to encourage his female students. Entirely unafraid to get in and participate with his students.
Mr. Roose Carvahall- All Battle Classes
--Carvahall has a slow smile, awarded only to the best of his students. He prefers to teach by example and demonstration, so most of his classes become more familiar with the arena than the nearby classrooms, even with subjects supposedly taught in them.
Ms. Alice Walker – Intro to Science, Botany, Biology, Zoology, Genetics
--A gentle, easy-going woman with emerald green eyes. Her hair is very frizzy and very orange. She is rather thin, but not very shapely at all.
Mrs. Gertrude Peterso – Math (all)
--A rather bitter, prune-skinned hag. She has never taken a liking to a student of a teacher. She has no children and no known family other than her bitter husband.
Mr. Chad Gifford – Intro to Lit, Poetry, Script Writing, and Speech/Debate
--A fairly young, handsome man with dark brown hair and bluish eyes. His hair has a very small amount of gray lacing it. He stands as a normal height and has a normal build. He always wears his glasses. He is an intensely intelligent man.
Mrs. Natalie Devins – Music (all)
--A bold, outgoing woman who is well versed in all areas of music. She can play nearly any instrument at a professionally advanced level. She is quite thin and has deep chestnut brown hair that she keeps in ringlets. Her eyes are also a deep brown. She has only recently married Mr. Jacoban Devins.
Ms. Sylvia Valtaklis – Art (all)
--A rather light and feathery blonde woman who loves her art more than anything. Her talent is amazing, but she's terribly modest about it. She is hardly ever seen without her paint-clothes on, unless she's running around with her camera. She's quite beautiful with her intense sapphire eyes, and many of the males in the school take Art for just that reason.
Ms. Anye Kirstell – Dance (all)
--A thin, lovely woman who is quick to smile and slow to anger. Her hair is long and black, but hardly anyone has ever seen it down. She normally wears it in a ballerina's bun, as she teaches all the Dance courses. She is hardly ever seen out of her leotards as well, and this entices many men to join her classes. Most don't last long, however.
Mr. Alexander Pai – Foreign Languages (all)
--A rather harsh man, though only for he is difficult to impress. He teaches all the Language courses at the Academy, and speaks all of them fluently. He is a certified genius, but doesn't show it off. In fact, he doesn't show much at all. It's rare to see the black-haired man around campus.
Sensei David Watkins - Aikido
--A limber, thin man who possesses a surprising amount of strength. Sensei Watkins instructs Aikido, and is a model of its teachings. He is very spiritual and passive-aggressive. His hair is rather long and blondish-brown, and his eyes are a light green.
Sensei Flannery Dougherty - Ninjutsu
--A very shapely woman whom most newcomers to the Ninjutsu field believe to be a joke. They learn quickly that they are wrong. This woman with the light-brown braided hair and burning crimson eyes takes no crap from anyone. She has a tendency to chew those staring at her up and then promptly spits them out with an order to give her another 100 sit-ups.
Sensei Keisuke Yamamoto - Kyujutsu
--A thin, older man. His hair is entirely white, thought still quite long and pulled back in a ponytail. His eyes are a light, but intense blue, and his clothing is always quite simple. He instructs Kyujutsu, and is more skilled with a bow than any the Guild has seen thus far.
Mrs. Maria Rosenbach – Bond Betterment
--A very floaty woman whom many would assume is not all there. She teaches the BBC (bond betterment center) course. Her hair is silvery and wispy, but she is not at all old. She tends to make light of a lot, but don't try and get away with too much in her class. She can be surprisingly snappy if the need presents itself.
Ms. Rivalee Tam – Breeding (all)
--A woman with long, flowing blonde hair and strange lilac eyes. She is usually quite soft-spoken and easy-going, but knows more than enough to teach all the Breeding Subjects. She is a wonderful breeder, and has an intense love for all Pokemon. She has an affinity with all of them. She is thin and rather small all over. Though while her attitude is usually very quiet and easy, she is no stranger to handing out harsh punishments for misbehavior in class.
Now, you may be asking… Who are the Guild Masters? The Guild Masters are an elite group of men and women whom will be introduced later on. Promise!
Your character sheet needs to contain the following:
Name:
Age: (min 14)
Appearance:
Personality:
History:
Pokemon: (limit ONE, no legendaries)
Other: (the only optional field)
Class Schedule: (up to 8, min 6)
RP Sample: (NO EXCEPTIONS)
THE RULES INCLUDED HERE ARE FOR THIS ROLEPLAY ONLY. EACH OF THESE RULES IS EQUALLY IMPORTANT AND NEEDS TO BE FOLLOWED! ANYONE WHO VIOLATES ONE OF THESE RULES WILL BE PMED A WARNING FROM EITHER MYSELF OR MY CO-OWNER. MORE THAN THREE OF SUCH VIOLATIONS WILL RESULT IN YOU BEING PULLED FROM THE ROLEPLAY!
• Only one Pokemon per Character
• All dorm rooms are single
• Up to this point, legendaries are thought to be no more than myths. (Hence the mythology courses.)
• Any teacher not specifically claimed can be controlled by an individual within reason. (If you wish to play a teacher, remember to PM myself or my co-owner!)
• No "special powers" outside those included in your bond. (This means no clairvoyance, no telepathy between other people, no eye lasers, etc etc.)
• Unless playing a teacher, you may not have any more than 2 active characters. And only those who show us a very good roleplay sample will be allowed two characters. Remember, it's better to have a single character and do an amazing job than having two characters and doing an average job.
• No god-modding or bunnying. (the taking control of another's character or uber-fying of your own)
• Always use proper grammar, spelling, and punctuation. (No, absolutely NO l33t)
• Keep all actions age-appropriate. (Meaning that your character should act the age you've specified in your character sheet.)
• Make all posts a reasonable length given the circumstances. We stress quality, not necessarily quantity. Though we *do* ask that your posts are AT LEAST a paragraph – five complete sentences – long. (We'll let you know if your posts are too short.)
• PM all questions to Phoenix_Mew or Master Electrician (try to stay away from OOC posts). Anything that needs to be taken to OOC can be discussed in the Lounge thread.
• Have fun with it
Additionally, here's the map.
The Minami Trainer's Guild
Minami is different than any Pokemon world you have ever seen before. Here, Pokemon are not captured, they are bonded to a single trainer for a lifetime, and that trainer keeps only one Pokemon. The bond, the friendship that these two share is closer than can be imagined. In battle, they merge to a large degree, guiding each other's actions more than giving commands and following them. Each Pokemon can communicate wordlessly with their trainer and vice versa. It is very rare that another trainer can speak so freely with other Pokemon, but it has been known to happen. However, this only happens if the two trainers and their Pokemon are very close.
It must be noted that Minami doesn't follow the normal, canon Pokemon timeline of history. Minami's timeline is completely different and unique. Where this bond between Pokemon and human was once considered a very beautiful and natural thing, over time, a new government (much like our modern day Chinese government) took over the entire area. This government viewed these incredibly close monsters and people to be an extreme threat. And for nearly one-hundred years, the bond was almost completely wiped out.
However, a time came when a new group of leaders took over said government. These people saw how useful these people and Pokemon, when bonded together, could be. Thus, the Minami Trainer's Guild was founded. This dictator, instead of eliminating the threat, decided to use it to his advantage. The Guild was founded to take these people and Pokemon and train them as a special military force. These individuals became an elite force. The strategy worked. And now, just over a century later, the Minami Trainer's Guild is the most respected academic and military institution in the country. Those accepted are trained in martial arts, math, science, English, history, art, dance, music, language, battle, breeding and more. Graduates are intelligent and entirely loyal to their leader. They act as the first line of defense in any attack from an outside force.
The Guild itself consists of seven areas surrounding a large arena where the highest-ranked Pokemon battles, matches, and melees take place. The Training Facilities (colored gray in the included map) includes a human gym and large studios for physical education classes. It also houses some amazing battle arenas and Pokemon training arenas with some of the most advanced technology in the world. These facilities are capable of generating hundreds of different opponents and terrains and other battle simulations for Pokemon and trainer to deal with. The amphitheater (colored yellow in the map, and spelled wrong, yeah) is where a lot of the general lectures and announcements are held for the entire Guild. This is also where the extracurricular theatre produces its shows and where the Guild will occasionally house live music concerts. The Meditation Gardens (colored lime green in the map) is a beautiful, quiet, and peaceful place constructed for the sole purpose of helping the bonds between the Pokemon and trainers grow ever stronger. The Infirmary (colored red in the map) is a combination of a hospital, clinic, and Pokemon Center. It is staffed with the best in modern medicine. The Academics Complex (colored sky blue in the map) is where all classes are held. The building is a full four stories high, and has a fully functional basement. This amounts to vast amounts of classes. All of the Pre-classes (those taken before the trainer reaches the age of 14) are located in the basement. The other four floors are for the education of the Elder Pairs (those bonded trainers and Pokemon above the age of fourteen having graduated the Pre-classes.) The Cafeteria (colored in light gray-green in the map) is actually not just a cafeteria, but a recreational area for the trainers and Pokemon as well. The three story building (not including basement) has a good few cafes and small restaurants of different food sorts. There's also your standard cafeteria for fast and easy food without the need to wait for preparation. The third floor has a good few rooms for the trainers and Pokemon to just hang out with friends. The Dorms (colored pink in the map) are pretty self explanatory. The first building is six floors high with a definite divider in the middle of the building. On the side of the dorms closest to the infirmary are the female dorms, and the other side houses male humans. The large building in the center (colored purple on the map) is the Coliseum. This arena is enormous and houses the biggest, most amazing battles, brawls, and tests the Guild has to offer. Graduates are pitted to a final battle against one of the Guild Masters before they are allowed to fully graduate and join the Pokemon Militia.
Training at the guild begins at the tender age of ten for humans. These humans go through four years of general education, and at age fourteen, each child is given a chance to bond with a Pokemon. While 99% of these fourteen-year-olds bond with a Pokemon upon their graduation from the Pre-classes, there are very occasionally humans who need to wait an extra year before the Pokemon they are meant to bond with will find the human in question. After the bonding, the Pokemon and trainer enter the Elder classes and become known as "Guild Apprentices." The Apprentices go through vigorous training for another six years, until the age of at least twenty. However, it is not uncommon for Apprentices to remain at this level until the age of twenty-four. Acceptance into the militia comes only with a successful battle against one of the Guild Masters. Since failure in these battles is an extreme humiliation, students aren't rushing to reach that point in time and spend years preparing for the hour they'll spend in the Coliseum.
Unfortunately, the Guild is in a state of alert. Numerous attacks have been happening around Minami, with no survivors. All signs point to rogue trainers, but such a notion is inconceivable. Furthermore, if they are indeed rogue trainers, the massive scale of the attacks would mean these rogues would number an army, and there have only been two students expelled in Guild history. The current leader has ordered your education and the Guild as a whole watched, for both national and your own safety. Everyone seems to wonder when the Guild itself will fall under siege…
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This is a revamp of a roleplay myself and another member did a long time ago under different names. Eventually, we would like to take this roleplay to an entirely new level here on PC, but for now, we're considering this setting and timeframe a test run. This, however, does not mean that this is any less of a roleplay. We are both VERY excited to see how things in this roleplay work out.
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The following is a list of classes and teachers at the Guild to give you an idea of what you're characters are taking and who's teaching the classes. If you wish to play a teacher, you MUST PM either myself or my co-owner.
General Education Courses
Intro to Science—Your first science course. This class is designed to
give you a briefing on all the science courses offered at the Guild and
teach you the basics you'll need to succeed.
Biology—The study of life. Here, you will learn about everything from
bacteria to Snorlax. Keep in mind that there will be mandatory
dissection.
Chemistry—Here you will study chemical reactions and the properties of
elements. Math skills are a must for this lab-oriented course.
Astronomy—The study of the stars. You will learn to use the stars to
travel by, locate constellations, and also what all the stars are made of.
This course is also expanded to other natural wonders like galaxies,
planets, and comets.
Geology—The study of the earth. You will study rock formations and the
layers of the earth. Volcanoes, mountain formation, and oceanic marvels
are included in this course as well.
Zoology—The study of animals. You'll study the classification of Pokemon
and why they are split up like that. You will also take a closer look at
many individual Pokemon.
Botany—The study of plant life. You will study the structure of plants as
well as more practical things. You will study what plants are edible in a
pinch and which to avoid at all costs. You'll know what plants can heal
what, and more.
Genetics—The study of genes. You will take a close look at genes, DNA,
RNA, and how they all come together to form every living thing in the
universe.
Physics—The study of objects and how they interact with the world. Learn
about motion, gravity, momentum, and many other related topics. Math
skills required.
Arithmetic—Your introduction to math. You will cover basic subtraction,
addition, multiplication, and division. You will also look at basic
fraction and decimal work.
Geometry—The study of shapes, objects, and angles. You will study every
form a polygon can take! This course also includes an introduction to
basic formulas.
Algebra I—Your basic Algebra course. You will study expressions,
equations, exponents, and much, much more.
Advanced Algebra—Exponential and logarithmic functions? You'll find them
here, along with an expansion of everything you learned in Algebra I.
Statistics—The study of basic statistics, charts, and graphs as well as
how they can be manipulated.
Calculus—The most challenging of all Math courses. Are you brave enough
to try?
Trigonometry—The study of the six trigonometric functions and their
properties.
Geography/Government—The basics of how the modern world functions. Study
landforms, how they influence society, and the basis on which modern
government is formed.
Minami History—The history of our proud land from inception to present day.
World History—A brief overview of the entire world and historical
influences on modern day action.
History of Human/Pokemon Relations—A history of humanity and Pokemon
interactions as far back as history dates.
Cultural Anthropology—An in depth look at human cultures and the
influences they have upon our societies.
Human Psychology—The study of the human brain and its functions. Learn
about emotions and mental disorders and how they affect our lives.
Economics—The study of money. An overview of investment, business theory, and an introductory look at how money influences politics.
Pokemon Mythology—An introduction to man's relations with Pokemon from a mythological and/or fictional perspective. Also begin the discussion of
legendary Pokemon and whether or not there is fact in their existences.
Intro to Writing—A course covering the basics of good writing. Learn
about conventions, voice, grammar, and organization.
Intro to Literature—An overview of literature, the merits therein, and
basic analyzing skills.
Minami Literature—The study of native Minami writers and their works as
well as how their literature has influenced out culture.
World Literature—An in depth study of literature across the globe.
Poetry—The study of poems, including sonnets, limericks, the haiku, and
more. Lear to analyze and write a good poem.
Creative Writing—The study and creation of short stories, novellas, and
novels. Contains an introduction to the creative writing process.
Expository Writing-- The study and creation of essays including
persuasive, personal narrative, and descriptive.
Dramatic Literature-- The beginner's look at the scripts from a dramatic,
non-literary point of view.
Speech/Debate—An introduction to writing and presenting a speech on a
variety of topics and a briefing on arguing coherently.
Journalism—A continuous study of the journalistic process including legal,
layout, editing, and writing aspects.
Script Writing—An in depth look at creating a script. Includes scenery,
dialogue, and blocking.
Intro to Drama—A beginner's look at the dramatic process from an actor's
perspective. Includes blocking, breathing, and interpretation of the
script presented.
Acting Study-- A more in depth look at the acting process. Expands on
what you learned in Intro to Drama.
Drama History—Looking at the world through a play write. How times,
culture, and materials available have influenced the stage.
Acting Theory—An introduction to acting styles as well as the advantages
and disadvantages of each.
Stagecraft—A beginner's guide to the world of a techie. Covers the basics
of lighting, sound, and set building.
Directing—And introduction to the interpretation of a play from a
directorial perspective.
Theatre Company—The elite of the elite. Brings together aspects of all
other Theatre courses to write, produce, direct, and perform a
student-created play.
Intro to Dance—This course gives you a briefing on all areas of dance.
You will learn the basics of ballet, tap, jazz, modern, and ballroom.
(All dance courses will participate in a mandatory recital at the end of
the term.)
Ballet—For intermediate dancers. You will learn more advanced techniques
in ballet. This course is designed to prepare you for lyrical and Pointe.
Pointe—Do you have what it takes to fill Pointe shoes? This course is
open to only advanced dancers. Be prepared for pain because cement-toed
shoes are unforgiving. (Yes, you will be required to wear them, and
gel-pads are allowed only in special cases.)
Lyrical—The most expressive form of dance. Here, you will learn to use
your body as a storyteller. Combines elements of ballet, jazz, and
modern.
Tap—Learn to flap, shuffle, and maybe even bust out a wing.
Synchronization and rhythm are stressed in this up-beat style.
Jazz—Upbeat and full of bass, jazz is designed to really get you working
and letting you let go!
Modern—Dance for the free spirit. Every move is meant to represent
something. This course is mostly ballet, but with that free-spirit twist!
Ballroom—This course covers all ballroom dancing. It includes the tango,
foxtrot, samba, rhamba, waltz, as well as many more.
Intro to Music—Learn the basics of counting, reading, and playing a
musical piece.
Band—Your regular, concert band. Includes most instruments, excluding
strings and piano. (There is the option of smaller ensembles in all music
classes)
Orchestra—More advanced music making. Includes all instruments except
guitar.
Pop Band—A band chosen by the director of Band and Orchestra. Includes
mainly brass and saxophone.
Choir—Large group singing. You will be split up in to four, main sections
according to vocal range.
Swing Choir—A group of selected singers. Dance and actions will be
incorporated with the widely varying music selections.
Composer History—An in-depth look at individual composers and their works
as well as how they were influenced by society, politics, culture, and
historical events.
Music Theory-- An in-depth look at counting and reading music. Be
prepared for vocabulary quizzes.
Music Composition—A look a writing and playing your own music. Mandatory
recital at the end of semester!
Intro to Linguistics—A beginner's look at the study of languages, how they
develop, and how they relate to each other.
Offered Languages—You may choose from any of the following languages to
study. Each Language has a three year course offering. Not all three
years are mandatory. The languages offered are Japanese, Spanish, German, French, Chinese (Mandarin), Russian, Latin, Sanskrit, Arabic, and
Italian.
FCS I—A look at true home making. You'll learn many basic sewing,
nutrition, cooking, baking, and mending skills.
FCS II—A more in-depth look at everything you've learned from FCS I.
Intro to Art—Learn the basics skills of art in many areas including
drawing and painting. You'll learn to see things with an artist's eye.
Drawing—Learning to sketch and draw. You will learn to color, shade, and
sketch like a pro!
Painting—Learn to work with your art using watercolors and other "paint" mediums. You'll learn to landscape and do portraits as well.
Sculpture—You'll learn to sculpt with marble here. Chisel work requires much patience and dedication. You'll have to pay close attention to detail.
Ceramics—Learn to use your artistic skills in making pottery and other ceramics. You'll learn to utilize a kiln as well as how to use a pottery wheel.
Street Art—Art using anything you like. Scraps of metal, cement, sticks, stones, graffiti, or whatever else you can find. This is abstract art at its best.
Carving—Sculpture specific to wood and wood alone. You'll learn to whittle with skill and ease.
Charcoals/Pastels—Using those two mediums to create works of art shaded to perfection.
Model Making—Stresses following directions to make models of everything and anything!
Calligraphy—Learn to paint, draw, and read differing kanji in Japanese and Chinese.
Photography—Do you have a photographer's eyes? Give it a try, you never know! There are a few rental cameras available, but it is suggested that you have your own for this class.
Swimming—Just as it says. You'll learn to swim better than a fish! The breaststroke, the front crawl, and the back crawl are all stressed. Diving is optional. You'll also learn to tread water for at least 10 minutes to pass.
Court Sports—This includes volleyball, basketball, soccer, and baseball. You will have a "unit" of each sport.
Weights – A weights training class. You'll be spending a lot of time building strength and endurance here.
Track – Track and Field! You'll be able to train in any number of events from throwing to running.
Racquet Sports—This course runs much like Court Sports. You'll have one "unit" of each of the following: Tennis, Badminton, and Ping-pong
Bowling—Just as it says. You'll spend your time in this class attempting to get the elusive 300.
Parkour—A discipline teaching efficient and fluid movement through any environment. Learn to escape from unnecessary fights, improve core strength and flexibility, and make it to class on time if you're running late!
Guild Education
Aikido—A form of martial art for the passive-aggressive. You will learn how to defend yourself using your opponent's energy. It is one of the most spiritual martial arts, but don't expect to slack!
Kyujutsu—Japanese archery. Here, you will be taught to use many types of bows with great skill. Good for those who don't like close combat.
Ninjutsu—This form of martial art combines physical and weapon's combat. You will learn strikes, counter-strikes, blocks, and rolls both physically and with a weapon. Best suited for the small and agile.
Sambo—A Russian form of hand-to-hand combat. This course will focus on the aggressive half of throws, strikes, joint-locks, and takedowns. It is an art of great endurance and discipline.
Armed Combat—Here, you will learn to fight with all forms of sword and staff. You may choose the weapon that best suits your form and style at the end of the course, and our Sensei will train you to use it deftly.
Human/Pokemon Relations—Develop a closer bond with your Pokemon through meditation and close companionship. Make your companion your best friend.
Intro to Battle—Learn basic strategy, tactics, and effective move sets as well as gain first hand experience in battling.
Battle Strategies/Tactics—A more in depth look at the strategies and tactics of a Pokemon Battle. Learn to manipulate type advantages and disadvantages.
Melee Battle—Learn how to effectively use your Pokemon in a situation with more than one opponent and/or more than one ally.
Terrain Battle—Learn to battle effectively in different environments. An overview of how environment affects a Pokemon's performance. Learn how to use terrain to your advantage.
General Fitness—Improve your Pokemon's strength, flexibility, agility, and coordination.
Intro to Breeding—An overview of the general aspects of breeding: Pokemon nutrition, health, first aid, and much more.
Nutrition—An in depth study of Pokemon nutrition. You will break down foods into specific types and what particular breeds of Pokemon benefit from them. You will also look in to what vitamins and minerals are vital to good performance in all Pokemon.
First Aid—A finicky look at Pokemon and Human first aid. You'll learn to bind broken bones, cure poisons, and use all those wonderful things purchasable at a PokeMart. This class is vital, and no guff will be tolerated.
Mating—Yes, Mating. This is a look at how Pokemon mate. You will study their courtship habits as well as the actual mating. No perversion will be tolerated. Any hint at such will result in detention and the failing of this class.
Pokemon Health—A look at how to keep your Pokemon healthy. Learn to recognize disease and sickness within your Pokemon as well study Pokemon anatomy.
Grooming—Learn to keep your Pokemon looking its best. You'll learn proper grooming techniques that extend into brushing, bathing, and more.
Pokemon Wellness—Learn to keep your Pokemon happy as well as healthy. This course will include Pokemon psychology, so you'll learn what makes your Pokemon tick.
Evolution—A study of Pokemon and why they evolve. You'll learn about the different types of evolution and what makes each of them happen. You'll also learn how to deal with a Pokemon who has evolved and is becoming rather unruly.
Type Study—A study of all the types of Pokemon and attributes specific to each. You'll study general personality traits as well as physical trends in those Pokemon.
Advanced Breeding—An extremely in depth look at all the previously offered breeding courses. This is a class reserved for only a select group of people and their Pokemon.
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Mr. Micheal Alt- Chem, Phys, Geology, Astronomy, Intro to Sci
--A powerful-looking man, with blonde hair, blue eyes and a broad chest and shoulders. He loves his subjects and this love is apparent to his students, engaging them in the material as well.
Mr. Gregory Klein- World Hist, Anthro, Mythology, Econ
--An older man, with solid grey hair and a small frame. He prefers to teach through discussion, not lecture and takes an analytical look at history.
Mr. Carl Streinberg- Psyc, Geog/gov, Minami His, Human/Poke Relations Hist
--Curly brown hair and an average frame, nothing particularly exceptional. Though he speaks in an engaging manner, he prefers to lecture over anything else. Most students dread his class after figuring this out.
Ms. Melissa Hall- Into to Writ, creative, dramatic lit, world lit
--Tall, out there, and in love with life. She has a gift for bringing students together and engaging them in conversation on just about any topic.
Mrs. Beatrice Imada- Minami lit, expos, journalism
--A more conventional language arts teacher. Requires frequent papers and discussion of material read in class.
Mr. Fredrich Kron-Drama (all)
--Tall and dashing, that one teacher that many young girls have a crush on. Moderately shaggy bown hair extendfs to his shoulders and he has sparkling blue eyes. Loves his subject with an almost-unrivaled passion.
Mr. Johnathon Bywaters- FCS (all)
--A dry, reedy man who many think is stuck in the wrong job. Nonetheless, he knows what he's doing. No one doubts his competence, it's his interest level that keeps students away.
Master Nikolai Beyman- Sambo
--Big. Brown hair. Constantly grim. Most students are afraid of him, and he barely speaks except to instruct or criticize in a thick Russian accent.
Sensei Hatake Hayabusa- Armed Combat
--Although he seems strict at first, it's really a matter of being hard to please. He expects a lot from his students, and most go home with a fresh batch of bruises nightly.
Mr. Sebastian Foucan- Parkour
--Muscle-bound, 6' 6'' and black, he hardly seems the likely choice to teach this class until you watch him in action. He's all smiles and very friendly when not actively participating, and stresses the safety of his students at all times.
Mr. Brian Kula- All other Phys Ed
--A good guy, he certainly is, and he'll constantly make wagers to work out shirtless to encourage his female students. Entirely unafraid to get in and participate with his students.
Mr. Roose Carvahall- All Battle Classes
--Carvahall has a slow smile, awarded only to the best of his students. He prefers to teach by example and demonstration, so most of his classes become more familiar with the arena than the nearby classrooms, even with subjects supposedly taught in them.
Ms. Alice Walker – Intro to Science, Botany, Biology, Zoology, Genetics
--A gentle, easy-going woman with emerald green eyes. Her hair is very frizzy and very orange. She is rather thin, but not very shapely at all.
Mrs. Gertrude Peterso – Math (all)
--A rather bitter, prune-skinned hag. She has never taken a liking to a student of a teacher. She has no children and no known family other than her bitter husband.
Mr. Chad Gifford – Intro to Lit, Poetry, Script Writing, and Speech/Debate
--A fairly young, handsome man with dark brown hair and bluish eyes. His hair has a very small amount of gray lacing it. He stands as a normal height and has a normal build. He always wears his glasses. He is an intensely intelligent man.
Mrs. Natalie Devins – Music (all)
--A bold, outgoing woman who is well versed in all areas of music. She can play nearly any instrument at a professionally advanced level. She is quite thin and has deep chestnut brown hair that she keeps in ringlets. Her eyes are also a deep brown. She has only recently married Mr. Jacoban Devins.
Ms. Sylvia Valtaklis – Art (all)
--A rather light and feathery blonde woman who loves her art more than anything. Her talent is amazing, but she's terribly modest about it. She is hardly ever seen without her paint-clothes on, unless she's running around with her camera. She's quite beautiful with her intense sapphire eyes, and many of the males in the school take Art for just that reason.
Ms. Anye Kirstell – Dance (all)
--A thin, lovely woman who is quick to smile and slow to anger. Her hair is long and black, but hardly anyone has ever seen it down. She normally wears it in a ballerina's bun, as she teaches all the Dance courses. She is hardly ever seen out of her leotards as well, and this entices many men to join her classes. Most don't last long, however.
Mr. Alexander Pai – Foreign Languages (all)
--A rather harsh man, though only for he is difficult to impress. He teaches all the Language courses at the Academy, and speaks all of them fluently. He is a certified genius, but doesn't show it off. In fact, he doesn't show much at all. It's rare to see the black-haired man around campus.
Sensei David Watkins - Aikido
--A limber, thin man who possesses a surprising amount of strength. Sensei Watkins instructs Aikido, and is a model of its teachings. He is very spiritual and passive-aggressive. His hair is rather long and blondish-brown, and his eyes are a light green.
Sensei Flannery Dougherty - Ninjutsu
--A very shapely woman whom most newcomers to the Ninjutsu field believe to be a joke. They learn quickly that they are wrong. This woman with the light-brown braided hair and burning crimson eyes takes no crap from anyone. She has a tendency to chew those staring at her up and then promptly spits them out with an order to give her another 100 sit-ups.
Sensei Keisuke Yamamoto - Kyujutsu
--A thin, older man. His hair is entirely white, thought still quite long and pulled back in a ponytail. His eyes are a light, but intense blue, and his clothing is always quite simple. He instructs Kyujutsu, and is more skilled with a bow than any the Guild has seen thus far.
Mrs. Maria Rosenbach – Bond Betterment
--A very floaty woman whom many would assume is not all there. She teaches the BBC (bond betterment center) course. Her hair is silvery and wispy, but she is not at all old. She tends to make light of a lot, but don't try and get away with too much in her class. She can be surprisingly snappy if the need presents itself.
Ms. Rivalee Tam – Breeding (all)
--A woman with long, flowing blonde hair and strange lilac eyes. She is usually quite soft-spoken and easy-going, but knows more than enough to teach all the Breeding Subjects. She is a wonderful breeder, and has an intense love for all Pokemon. She has an affinity with all of them. She is thin and rather small all over. Though while her attitude is usually very quiet and easy, she is no stranger to handing out harsh punishments for misbehavior in class.
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Now, you may be asking… Who are the Guild Masters? The Guild Masters are an elite group of men and women whom will be introduced later on. Promise!
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Your character sheet needs to contain the following:
Name:
Age: (min 14)
Appearance:
Personality:
History:
Pokemon: (limit ONE, no legendaries)
Other: (the only optional field)
Class Schedule: (up to 8, min 6)
RP Sample: (NO EXCEPTIONS)
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THE RULES INCLUDED HERE ARE FOR THIS ROLEPLAY ONLY. EACH OF THESE RULES IS EQUALLY IMPORTANT AND NEEDS TO BE FOLLOWED! ANYONE WHO VIOLATES ONE OF THESE RULES WILL BE PMED A WARNING FROM EITHER MYSELF OR MY CO-OWNER. MORE THAN THREE OF SUCH VIOLATIONS WILL RESULT IN YOU BEING PULLED FROM THE ROLEPLAY!
• Only one Pokemon per Character
• All dorm rooms are single
• Up to this point, legendaries are thought to be no more than myths. (Hence the mythology courses.)
• Any teacher not specifically claimed can be controlled by an individual within reason. (If you wish to play a teacher, remember to PM myself or my co-owner!)
• No "special powers" outside those included in your bond. (This means no clairvoyance, no telepathy between other people, no eye lasers, etc etc.)
• Unless playing a teacher, you may not have any more than 2 active characters. And only those who show us a very good roleplay sample will be allowed two characters. Remember, it's better to have a single character and do an amazing job than having two characters and doing an average job.
• No god-modding or bunnying. (the taking control of another's character or uber-fying of your own)
• Always use proper grammar, spelling, and punctuation. (No, absolutely NO l33t)
• Keep all actions age-appropriate. (Meaning that your character should act the age you've specified in your character sheet.)
• Make all posts a reasonable length given the circumstances. We stress quality, not necessarily quantity. Though we *do* ask that your posts are AT LEAST a paragraph – five complete sentences – long. (We'll let you know if your posts are too short.)
• PM all questions to Phoenix_Mew or Master Electrician (try to stay away from OOC posts). Anything that needs to be taken to OOC can be discussed in the Lounge thread.
• Have fun with it
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Okay! Now it's time to join! :D
Additionally, here's the map.
![[PokeCommunity.com] The Minami Trainer's Guild (R) [PokeCommunity.com] The Minami Trainer's Guild (R)](https://i57.photobucket.com/albums/g237/ObakeKoneko/MinamiAcademy.jpg)
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