The most annoying thing in PMD(Both versions)

Mostly everything I dislike about this game is in PMD2. Evolving, for example. In the first game, all I had to do to get an evolve stone was go to a certain dungeon. But in PMD2, they're sold in the dungeon shops and the Kecleon there has every other stone except for a ThunderStone!!! Man!!

And on that note on finding items, why is it that all the HMS and original legendaries are in Final Maze?! You can't even find them unless you have this certain item!! There coulda had a whole bunch of dungeons to explore to find the legends!!

Recruting Pokemon...I love how it's now easier to get more than one Friend Bow, and that when you recruit someone you don't have to complete the dungoen for them to become a permanent member; but what happened to their cute little phrases? And Friend Areas?

And lastly, the music. Most of it is awesome, especially Diagla's. But I don't like the remixes of Monster House[hey, that's a movie!!] the boss battle, and the legend music much. In PMD1, this music was the best in the game!! And they changed it to this!!

Oh well, the game card can only hold so much.
 
I don't like all the dialogue..
 
I really hate those trainers that you try and ignore, but they end up battling you.
 
I just don't like how there is a LACK of reviver seeds around (and they're usually found in the Secret Forest)
How sometimes the dialogue and the story drags on for awhile
The lack of Evolve-stones, ribbons and Steel-coats
How your rescue-mission Pokemon faints after TWO hits
Going into an unknown dungeon with the wrong element type Pokemon
Monster-houses
TMs aren't reusable... lots more
 
Hidden Highlands. There's too many ubers there. Dig from Garchomps are very annoying.
 
That thing with finding stuff isn't really a problem for me, i just make a fake-WM code to get it :P
And dig/dive/fly/m.m. will miss if you just take one step back, and may even kill your foes that follows you XD
 
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