- 216
- Posts
- 20
- Years
- Age 32
- New York City
- Seen Jun 29, 2007
Hi welcome to the sprite trade here is how it works
rules:
1.in order to request you have to know how to make sprites because you request something in return you can either give the person who made the sprite rep points or make them a request
2. Please be patient i am not the fastest and i am usually not near a computer on weekends
3. If anyone would like to help me please do try to help
4. I DO make fusions, revamps, customs (but if you want one you must be very descriptive or but a picture), i will make sprites for your game if you need them, and re-colors
5. I DO NOT MAKE mew-sions, trainers, pokemon backs, or animations, chaos, also some other things but i forgot what they were (sorry about that)
6. ONLY ONE request at a time
7.have fun
[/IMG] this is Fruppagon
[/IMG] This is Leabear
[/IMG] this is Aquadontilus
rules:
1.in order to request you have to know how to make sprites because you request something in return you can either give the person who made the sprite rep points or make them a request
2. Please be patient i am not the fastest and i am usually not near a computer on weekends
3. If anyone would like to help me please do try to help
4. I DO make fusions, revamps, customs (but if you want one you must be very descriptive or but a picture), i will make sprites for your game if you need them, and re-colors
5. I DO NOT MAKE mew-sions, trainers, pokemon backs, or animations, chaos, also some other things but i forgot what they were (sorry about that)
6. ONLY ONE request at a time
7.have fun
![[PokeCommunity.com] The Sprite Trade [PokeCommunity.com] The Sprite Trade](http://[IMG]https://i23.photobucket.com/albums/b365/King-Cool/Frupagon.bmp)
![[PokeCommunity.com] The Sprite Trade [PokeCommunity.com] The Sprite Trade](http://[IMG]https://i23.photobucket.com/albums/b365/King-Cool/Leabear.bmp)
![[PokeCommunity.com] The Sprite Trade [PokeCommunity.com] The Sprite Trade](http://[IMG]https://i23.photobucket.com/albums/b365/King-Cool/Aquadontilus.bmp)
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