6th Gen The story?

That's where their mega forms should come into play. Perhaps they'll once again get new innovative abilities or something else of that sort, and the plot can be based on their Alpha/Omega forms.

I agree 100%! I don't want to risk derailing this topic into the subject of formes and such, but I feel like the easiest way to fix what the gen 6 mechanics "broke" is by including formes of any sort with new abilities that are truly exclusive to them. This way, Team Magma and Team Aqua won't have to change their goals drastically.
 
I agree 100%! I don't want to risk derailing this topic into the subject of formes and such, but I feel like the easiest way to fix what the gen 6 mechanics "broke" is by including formes of any sort with new abilities that are truly exclusive to them. This way, Team Magma and Team Aqua won't have to change their goals drastically.

And it would also be something better than the older games, so people would find it more fun! I guess there's always a best way out of everything.
 
Similar to Emerald and after rayquaza ends the battle, depending on the version the mascot appears in the cave of origin.
I'm still not sure about the team Magma/Aqua (Not interested, their goals are dumb as Flare)
 
Last edited:
And it would also be something better than the older games, so people would find it more fun! I guess there's always a best way out of everything.

Definitely! And it really gives Team Magma and Aqua the opportunity to be even more threatening than before, attempting to control something even more powerful than a regular legendary.
 
I think its a mix of Emerald with the R/S splits like lets say in OR, the Petalburg Woods encounter might be a Magma one while in AS would be a Aqua one, then vice versa happens in the next encounter, and guessing that OR can only explore the Magma Hideout and AS can only explore the Aqua Hideout albeit in different locations (presumably the Emerald ones) and in the Sootopolis showdown, it would be like Emerald wise but you can only catch Groudon (OR) or Kyogre (AS) while another NPC catches the other one (maybe Maxie/Archie)
 
I think its a mix of Emerald with the R/S splits like lets say in OR, the Petalburg Woods encounter might be a Magma one while in AS would be a Aqua one, then vice versa happens in the next encounter, and guessing that OR can only explore the Magma Hideout and AS can only explore the Aqua Hideout albeit in different locations (presumably the Emerald ones) and in the Sootopolis showdown, it would be like Emerald wise but you can only catch Groudon (OR) or Kyogre (AS) while another NPC catches the other one (maybe Maxie/Archie)

Something like Zekrom and Reshiram, hmm? That's also another interesting theory. Perhaps after seeing Rayquaza's wrath Maxie/Archie would release the anti-mascot and the mascot would 'bond' with us or something of that sort? idk really
 
Something like Zekrom and Reshiram, hmm? That's also another interesting theory. Perhaps after seeing Rayquaza's wrath Maxie/Archie would release the anti-mascot and the mascot would 'bond' with us or something of that sort? idk really

I actually do think that if they were to do that that they'll release the opposite mascot. Especially considering they're very hard to control. However I don't think it'll fit unless they go with the Emerald story line of the two evil teams with the team that doesn't want our mascot succeeds. However, I think the mascot will cause the most chaos in their version compared to the opposite one and Rayquaza.
 
I actually do think that if they were to do that that they'll release the opposite mascot. Especially considering they're very hard to control. However I don't think it'll fit unless they go with the Emerald story line of the two evil teams with the team that doesn't want our mascot succeeds. However, I think the mascot will cause the most chaos in their version compared to the opposite one and Rayquaza.

Perhaps the Team after the mascot would manage to awaken the mascot first and the anti-mascot would awaken later and end up being beaten by the mascot? I can totally see that happening, and the chaos of land-sea becomes more one-sided, which forces Rayquaza to step in as well.
 
Perhaps the Team after the mascot would manage to awaken the mascot first and the anti-mascot would awaken later and end up being beaten by the mascot? I can totally see that happening, and the chaos of land-sea becomes more one-sided, which forces Rayquaza to step in as well.

Yeah. Maybe Rayquaza and the opposite mascot will need to team up to keep the other one under control. In the worst case scenario for them they'll need the player to catch the mascot while it's "weaken"
 
Yeah. Maybe Rayquaza and the opposite mascot will need to team up to keep the other one under control. In the worst case scenario for them they'll need the player to catch the mascot while it's "weaken"

What you said about the Orbs breaking could mean that Rayquaza and anti-mascot together can't control masoct's devastation, only us, the super heroic saviour of the world at the grand age of ten, PLAYER, can save the world from eternal doom! ~heroic fanfare~

Although that's exactly the kind of things protagonists are capable of XD
 
What you said about the Orbs breaking could mean that Rayquaza and anti-mascot together can't control masoct's devastation, only us, the super heroic saviour of the world at the grand age of ten, PLAYER, can save the world from eternal doom! ~heroic fanfare~

Although that's exactly the kind of things protagonists are capable of XD

Basically every Pokemon game since Gold and Silver. (coz Red and Green didnt use legendary plots then)

But yeah, I still hope they dont deviate from the original story that much. That kinda defeats the purpose of remakes. I mean, it's okay if it was sequels but it was confirmed as remakes :/
 
Basically every Pokemon game since Gold and Silver. (coz Red and Green didnt use legendary plots then)

But yeah, I still hope they dont deviate from the original story that much. That kinda defeats the purpose of remakes. I mean, it's okay if it was sequels but it was confirmed as remakes :/

Crystal was the first game to feature a legendary plot, but there wasn't any evil team who wanted to use said legy to rule the world. RSE were the first games to feature that.

I totally get what you mean about the feel of remakes, though. I also wouldn't find it as a remake but a paragame; a game that runs parallel to the old one, a mix of a sequel and a remake. But still, it won't harm the casual Hoenn fan if they introduced a new story, you know.
 
Following the trend set by previous remakes, ORAS will probably draw a lot of its plot from Emerald, and involve Rayquaza during the legendary encounter towards the end of the game. They'll probably bring back the stress on weather from RSE, what with Team Magma and Aqua being so infatuated with drastically changing it and the legendary trio being based of it. Nothing much will change, per say, but rather lengthened and expanded on.
 
Crystal was the first game to feature a legendary plot, but there wasn't any evil team who wanted to use said legy to rule the world. RSE were the first games to feature that.

I totally get what you mean about the feel of remakes, though. I also wouldn't find it as a remake but a paragame; a game that runs parallel to the old one, a mix of a sequel and a remake. But still, it won't harm the casual Hoenn fan if they introduced a new story, you know.

I think Emerald and other third version have been Parallel games, specially Emerald which has a different champion than RS...

Anyways I think they'll at most pull an Emerald with these remakes, keep the story the same but have some new things added in to keep older fans interested.
 
I cant think of any new story that would supliment over the old one as not manything in relevance would fit the theme of the story itself. I don't want them to use another story over the region when its much more obvious that they can redo the old one so much better than previously presented, for instance making the evil teams more threatening and less naibve or adding new characters to the evil team like HG/SS did or create new factions to extend the story but I doubt they would change that much.
 
Last edited:
I think they'll have some Emerald elements like Rayquaza available to complete the weather trio and also for its popularity but in all honesty storyline-wise I think it'll be more in keeping with the original Ruby and Sapphire as they are the namesake of the new games.
 
Following the trend set by previous remakes, ORAS will probably draw a lot of its plot from Emerald, and involve Rayquaza during the legendary encounter towards the end of the game. They'll probably bring back the stress on weather from RSE, what with Team Magma and Aqua being so infatuated with drastically changing it and the legendary trio being based of it. Nothing much will change, per say, but rather lengthened and expanded on.

The trend from the previous remakes (really this only touches HG/SS), the third version's story wasn't even a major point. You get to the point that was mandatory and then you get a few forced encounters along the way, but half way through, that's pretty much it and you have to wait until Post game to continue it.

If that is how this goes, then the events of Emerald won't be in effect as Emerald had the exact same story as Ruby and Sapphire with the only exception were the alternating of which team you were fighting against at what points. Since there are two games, they don't have to follow a path that was made because there was only one game.


If anything we're getting the same story that we had for Ruby and Sapphire. Magma are the big bads after Groudon and Aqua opposes them on the sidelines while you do the major work. Groudon awakens, starts to heat things up. Here is where it can alternate, you can beat Groudon and it retreats to which you can follow it then and there and fight against its alternate form, or alternate idea, you fight it again later after it becomes stronger (like Kyurem in B2W2) and is in its alternate form. Same thing for Sapphire. Aqua bad, Kyogre flood. Rinse repeat.

Could pull a Emerald later on, where opposite team awakens their big bad beast and they do the iconic fight to the death where you can awakens Rayquaza and stop the fight. But then something happens and Alternate form mascot appears.

Based on the CGI from the preview, it stands to reason, we may have the same direct stories in a sense. We know there will be minor edits to the main story just to try and keep it fresh, like all the encounters with the opposite gendered character in HG/SS and all its awkwardness. They are more than likely to be pulling from the originals more than pulling from Emerald in the sense of the main story where we'll only focus on one bad team.
 
I hope that they follow Emerald's mostly as it had a better story imo than RS. I really want to see Rayquaza come down from the sky like in Emerald...

OMG Just imagining it is soooooo badass, can't wait to see it! Like you first you are mesmorized by Rayquaza then it flies off to Sootopolis to stop Kyogre and Groudon. Sooooo badass just thinking about it.
 
OMG Just imagining it is soooooo badass, can't wait to see it! Like you first you are mesmorized by Rayquaza then it flies off to Sootopolis to stop Kyogre and Groudon. Sooooo badass just thinking about it.
Exactly. The mascot as I've said many times could then not respond to Rayquaza, and perhaps even attack it and the opposite game's mascot.
 
Back
Top