- 28
- Posts
- 17
- Years
- Seen Dec 7, 2009
Outdoor, sure. But not in the Poketch Co. void. I've a bit of hex editing myself, but only little things like mismatched houses and weird textures. Also, don't I know you from Project Pokemon?
1. You act like it, just as you are now. And hey man, I'm just going by what the admins say. They even made me IP trace you because everyone thought you were another Kendrick at our site.
I'm trying to defend myself, obviously I have to know something. Sorry, I do not know what the speed of light is offhand- you said I knew everything?
EDIT: Yeah, you're registered as November 17, 1982.
2. Duh, and not really.
3. I'm a tweaking expert and proficient in ROM hacking, also, I use common sense (a thing that seems not to be present that often) and yeah, I do know a good bit about the data, seeing as how I'm a, oh dang, what was it...oh yeah, a ROM hacker.
If you were proficient, you would realise that the game would have to get that sort of data somewhere.
Ask the COPPA why I registered as that date. I'm a 'developer' at PP.
In which case, in #3 - have you ever looked in mapmatrix?
I'm just trying to figure out why and how tweaking works - and trying to share my findings. I even said that it might not work. Then you say that there's nothing in the data for that, which I disagree, obviously I defend my position.
I get treated to this.
Disregard most of what Angelsl says. He's on our forums over at Hall of Origin and thinks he knows everything. He's also apparently 27. Listen to me well, and I stress this:
YOU CANNOT TELL THAT INFORMATION FROM THE .NARC FILES.
He's an idiot that looks around in the .narc's and thinks he found something I haven't. Guys, I've looked through every, EVERY single .narc file. The ONLY way to tell where areas are in regard to each other is to use a tile editor, which would either take a long time to make, or be impossible to make.
Also, I'm about to come up with a formula to find different Hall of Origin's in the void, that anyone can try.