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[Map] The Water reflection bug

38
Posts
7
Years
  • As some of you might have realized already, when you place a tile with the "covered by hero" behaviour byte, next to a water tile with the "reflection" behavior byte, there will be a reflection on the "covered" tile as well ...

    Is there any way to fix this bug? (other than just not placing those tiles next to each other)

    Thx in advance!
     
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