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The Wolves of Ronac

Incinermyn

The Abomination Lives!!!
  • 646
    Posts
    17
    Years
    I'm not much of an artist, but I do have some fakemon (though not an exceeding amount like some people, but still...) I'd like to share.

    https://i241.photobucket.com/albums/ff58/HuntsmanSkunk/Optipug-1.jpg
    https://i241.photobucket.com/albums/ff58/HuntsmanSkunk/Lupudle2.jpg
    https://i241.photobucket.com/albums/ff58/HuntsmanSkunk/Metalupus.jpg
    https://i241.photobucket.com/albums/ff58/HuntsmanSkunk/Canic2.jpg
    https://i241.photobucket.com/albums/ff58/HuntsmanSkunk/Cane.jpg

    Optipug
    Ronac Dex #40
    Type: Normal
    Name's Origin: Derived from 'optic' and 'pug,' Optipug's name pretty much says exactly what it looks like, a pug dog with good eyesight. While it's supposed to be incredibly observant, it's really supposed to be blind with other senses that are sharper. Because the others are sharper, Optipug basically gets to choose whether or not it wants to open its eyes to see when it evolves.
    Classification: Observant Pokémon
    Height: 2' 3"
    Weight: 57 lbs
    Gender Ratio: 75% Male; 25% Female
    Egg: Ground
    Ability: Preemptive-Optipug senses for moves with a base power rating of 60 and up. If any are detected, Optipug will strike first for the duration of the battle.
    Lime Entry: Blind from birth, Optipug's other senses have become incredibly sharp. Most think that they're so acute that it has even developed ESP.
    Slate Entry: Optipug are unbelievably impressionable. For this reason, they live in tight-knit packs with the adolescent Lupudle.
    Evolution Lines:
    1.) Optipug evolves into Lupudle at (or after) Level 15 if it's become a little bit friendly towards its trainer. Afterwards, the dog can evolve into Metalupus at (or after) Level 50 if it's fully friendly and is holding onto the Amity Helmet.
    2.) Optipug evolves into Caniclops at (or after) Level 15 if it's become a little bit resentful of its trainer. Afterwards, it can evolve into Canersia at (or after) Level 50 if it's totally hateful and is holding onto the Odium Mask.

    Moveset
    Bite-1
    Bark-1
    Roar-5
    Scary Face-10
    Odor Sleuth-15
    Eerie Bay-20-Ghost: Prevents all on the field from escaping. PP: 10
    Wail of Fear-25-Ghost: Terrifies others (including its partner) with a bloodcurdling howl, leaving making them likely to flinch for the rest of the battle. Damage not affected by type or preventive abilities (i.e. Wonder Guard and Zombie Walk, which prevents all other attack moves/only exceptions: Doxinox because of Colonial ability and Doxi-trio after using Colony Mind). Power: 50 Accuracy: 90 Category: Special PP: 30
    Inverted Flux-30-Psychic: Inverts the ratios of the type match-ups for five turns. PP: 5
    Momento-35
    Crunch-40
    Dark Pulse-40
    Last Resort-45
    Final Wish-50-Dark: Causes self to faint the first turn in order to KO all on the battlefield the next. PP: 5
    Ultimatum-Egg-Dark: Makes a deal with the opponent(s): if the user gets attacked anytime this turn, it eliminates its attacker. Works more than just once a turn, but can only be used after other moves have lost all PP. Category: Physical PP: 5
    Wail of Lust-Egg-Ghost: Cries a horrific bay that summons forth the greed in the other competitors' hearts, making them insubordinate for the rest of the battle. Damage not affected by type or preventive abilities (exception Doxi-series). Power: 50 Accuracy: 90 Category: Special PP: 30
    Wail of Rage-Egg-Ghost: Howls a savage bay to enrage the hearts and minds of the others on the field, leaving them with heightened attack power and confusion due to their fury. Damage not affected by type or preventive ability (exception Doxi-series). Power: 50 Accuracy: 90 Category: Special
    Feral Cry-Egg-Dark: The user summons forth the savagery in its heart to sharply boost its Attack and Special Attack. However, the Pokémon gains the Insubordinate status, making it unlikely to obey the trainer until after the battle's over. PP: 10
    Doom Desire-Egg
    Mock-Egg-Dark: Taunts the foe into attacking it and then tries to avoid it at the last second (doubling evasion momentarily). If it was an attack move and it misses, Mock's user turns that move on the enemy with twice its normal power. PP: 10
    Black Aura-Egg-Dark: The user shows a darkened halo around its body, turning the Pokémon into a pure Dark-type. PP: 25
    Restrict Paw-Egg-Ghost: Turns the target into the subordinate of the user by placing a curse mark on its body. The affected Pokémon intercepts any attacks directed at the user, and any damage the target causes to the user, it takes fivefold. Power: 20 Accuracy: 70 Category: Physical PP: 5
    Lupine Fury-Tutor (Ex-Champ Jay after defeating him in Ronac's Forest Ruins)-Unknown (???): Draws strength from fallen members of the team to unleash a devastating assault, as if being taken down a pack of furious wolves. Power 60 times the number of fainted Pokémon in the party as well as the user (60 the min, 360 the max). This move never misses. Category: Unknown (average of attack and special attack determines strength of move/defense and Sp. Def. average the foe's resistance) PP: 5

    Note: Optipug is one of those peculiar Pokémon that cannot learn TM and HM moves nor can it learn any through breeding.


    Lupudle
    Ronac Dex #41
    Types: Normal and Fighting
    Name's Origin: A combination of 'Lupus' (Latin for wolf) and 'poodle' (kept from the name of its original version, Choodle), Lupudle's name isn't so much meant for describing its overall design as much as it is to sound like the name of a cartoon character.
    Classification: Loyalist Pokémon
    Height: 3' 11"
    Weight: 109 lbs
    Gender Dimorphism: Females have longer manes than males do.
    Egg: Ground
    Ability: Savage Bond-The friendlier Lupudle is towards its trainer, the more likely it is to strike a weak spot with its moves.
    Lime Entry: As obedient as they are friendly, Lupudle are renowned as hearty companions to the trainers that raise them. They're almost impossible to catch in the wild, though.
    Slate Entry: In the wild, Lupudle live in large tight-knit packs at implement complex strategies for taking down prey. Nothing can survive the combined savagery of their kicking and biting techniques.

    Moveset
    Bite-1
    Bark-1
    Roar-5
    Scary Face-10
    Odor Sleuth-15
    Return-15
    Bulk Up-15
    Double Kick-23
    Take Down-30
    Low Kick-38
    Fire Fang-45
    Ice Fang-45
    Thunder Fang-45
    Paw Kick-53-Fighting: Taunts the foe to draw it within striking range the first turn, then Lupudle hops onto its tail and delivers a powerful kick that never misses the next. Power: 95 Category: Physical PP: 10
    Crunch-60
    Double-edge-68
    Feral Fang-75-Dark: A bone-crushing bite that's so savage the user has to take time to recover after using it. Also has a 75 % chance of making the foe flinch. Power: 150 Accuracy: 90 Category: Physical PP: 5
    Lupine Fury-Tutor


    Metalupus
    Ronac Dex #42
    Types: Normal and Steel
    Name's Origin: Metalupus is a combination of 'metal' and 'lupus,' basically translating into 'metal-wolf' that goes well with describing what it is.
    Classification: Chivalrous Pokémon
    Height: 6' 5"
    Weight: 239 lbs
    Gender Dimorphism: Females have longer manes than males do.
    Egg: Ground
    Ability: Canine Armor-The armor that Metalupus wears gains the power to prevent status problems, the negative effects of antagonist abilities, critical hits, instant knockouts, and recoil damage so long as Metalupus is as friendly as it can be towards its trainer. Anything less and this ability has no effect.
    Lime Entry: For Metalupus, the code of chivalry is not merely some guideline but instinct. It lives a strict life and is not afraid to do whatever it takes to protect the pack it leads from any threats.
    Slate Entry: Metalupus is a dedicated warrior that follows the knight's code religiously. The talons on its forepaws are used for digging into flesh to pin and then deliver a savage bite to finish those who do its family wrong.

    Moveset
    Luster Flash-1-Steel: The user cuts its health in half in order to maximize its defensive strength. Cannot be used if health is less than half. PP: 10
    Rest-1
    Bite-1
    Bark-1
    Roar-5
    Scary Face-10
    Odor Sleuth-15
    Return-15
    Bulk Up-15
    Double Kick-23
    Take Down-30
    Low Kick-38
    Fire Fang-45
    Ice Fang-45
    Thunder Fang-45
    Giga Impact-50
    Knife Sharpen-50-Steel: By sharpening its claws, scythes, blades, etc., the user doubles the strength of the next hacking attack that it uses. PP: 15
    Slash-60
    Night Slash-70
    Talon Claw-80-Steel: Metalupus's signature attack lets it slash its target with its impossibly sharp talons to inflict serious damage. The critical hit ratio goes up the more Metalupus likes its trainer. Power: 100 Accuracy: 90 Category: Physical PP: 10
    Double-edge-90
    Feral Fang-100
    Lupine Fury-Tutor


    Caniclops
    Ronac Dex #43
    Types: Psychic and Normal
    Name's Origin: Caniclops is a combo of 'Canis' (Latin for dog) and 'Cyclops' (the monster from The Odyssey). Also, the first four letters in its name can be rearranged to spell Cain, the Biblical character that killed his brother Abel and was exiled from the Garden of Eden (not that Caniclops killed anyone, but the idea that the creature was banished from his family still relates).
    Classification: Dissenter Pokémon
    Height: 3' 7"
    Weight: 98 lbs
    Egg: Ground
    Ability: Dire Hatred-The more resentful Caniclops is of its trainer, the more likely it is to strike a weak spot with its moves.
    Lime Entry: Caniclops is an exile from Metalupus's pack. Because it questioned its parent's authority, its intellect now spurs it on a lifelong quest to uncover the world's deepest mysteries and discover its purpose in life.
    Slate Entry: Unable to see, Caniclops uses the extrasensory perception granted by its one-eyed mask to grasp its surroundings. This mask is also believed to give it ever-increasing knowledge of anything it comes across.

    Moveset
    Bite-1
    Bark-1
    Roar-5
    Scary Face-10
    Odor Sleuth-15
    Frustration-15
    Calm Mind-15
    Confusion-23
    Inverted Flux-30
    Psychic-38
    Hypnosis-45
    Dream Eater-45
    Nightmare-45
    Psycannon-53-Psychic: Caniclops senses its target's mental energies the first turn, and then unleashes a sphere of its psychokinetic energy that never misses the enemy. Power: 95 Category: Special PP: 10
    Dark Pulse-60
    Mind Lock-68-Dark: The next move that the target made doubles in power, but it cannot use any others until it faints. Switching out does not cancel this move's effect. PP: 20
    Pulsar Jet-75-Psychic: The user creates a black hole so strong that material particles are forced out in a powerful stream that strikes the target. It has a 75% chance of making the foe flinch, but also forces the user to recover afterwards. Power: 150 Accuracy: 90 Category: Special PP: 5
    Lupine Fury-Tutor


    Canersia
    Ronac Dex #44
    Types: Psychic and Dark
    Name's Origin: Canersia is a combination of 'Canis' and 'inertia' basically describing this thing as a 'motionless dog,' which makes some sense since its supposed to be in a permanent state of meditation. Like with Caniclops, the first part of its name can be thought of like Cain again (since it is supposed to symbolize treachery) or as the thing that old people often use for walking that could be interpreted as a symbol of wisdom and insight, which his Fakemon's supposed to be renowned for.
    Classification: Ascetic Pokémon
    Height: 5' 11"
    Weight: 159 lbs
    Egg: Ground
    Ability: Psychic Shield-Due to its hatred, Canersia has formed an invisible barrier around itself to prevent status problems, the negative effects of antagonist abilities, critical hits, and instant knockouts so long as it hates its trainer as much as it possibly can. Anything less and this ability has no effect.
    Lime Entry: Canersia knows all there is to know about the universe. Due to its bitterness towards others, though, it does not share this overwhelming knowledge and, for those who seek it, there is only death.
    Slate Entry: A Pokémon depicted in Ronac's mythology as a being whose knowledge is infinite, Canersia is revered as the ultimate psychic. However, no one has ever seen it and lived to justify its power.

    Moveset
    Full Moon-1-Dark: Summons forth the full moon's light in order to double the strength of all Ghost, Dark, and Psychic moves for five turns. This also cuts the strength of Fighting, Normal, and Bug moves and makes Normal Pokémon vulnerable to Ghost attacks as well as doubles the potency of Moonlight. PP: 5
    Recover-1
    Bite-1
    Bark-1
    Roar-5
    Scary Face-10
    Odor Sleuth-15
    Frustration-15
    Calm Mind-15
    Confusion-23
    Inverted Flux-30
    Psychic-38
    Hypnosis-45
    Dream Eater-45
    Nightmare-45
    Hyper Beam-50
    Chaotic Mind-50-Dark: Clusters the user's mind with pointless and bizarre ideas that double the strength of the next move that is empowered by thought. PP: 15
    Shadow Ball-60
    Dark Pulse-70
    Psychic Whip-80-Psychic: Canersia creates a strong whip from its psychokinetic energies that it uses to strike down an opponent. It's more likely to strike a weak spot the more Canersia hates its trainer. Power: 100 Accuracy: 90 Category: Special PP:10
    Mind Lock-90
    Pulsar Jet-100
    Lupine Fury-Tutor

    __________________________

    Not sure if it was clear, but these are Dragonite rank wolves.
     
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