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This RMT is in S&M, so how good could it really be?

Alternative

f i r e f l y .
  • 4,262
    Posts
    16
    Years
    Thought I'd post another of my awful teams for you bad S&Mers to rate for me. I know this team needs a lot of work, and tht's why I'm posting it. Please don't give super bad rates like using a Psycho Shift Krow or something bad.

    At a Glance

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    Overview


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    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?

    Mesprit @ Leftovers
    Trait: Levitate
    Nature: Brave (+Atk -Spe)
    EVs: 252 HP / 96 Atk / 160 SpA
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Psychic
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    U-Turn
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Stealth Rock
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Grass Knot

    I was never really fond of leads that don't set up anything at all, like Ambipom, but I also hated leads that use a Scarf or the trick tactic like Uxie. This is where Mesprit comes in. Unlike Uxie, Mesprit has enough bulk to take attacks dish some out again using Psychic and Grass Knot which take care of many leads in the UU metagame such as Omastar and Kabutops. Stealth Rock is mandatory on every team ever so that's there. U-Turn is for a quick escape from battle.


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    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?

    Qwilfish @ Leftovers
    Trait: Poison Point
    Nature: Impish (+Def -SpA)
    EVs: 248 HP / 152 Def / 104 SpD / 4 Spe
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Spikes
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Poison Jab
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Taunt
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Pain Split

    I don't really feel like hearing certain rants from certain users bout how Qwilfish should stay in NU or Roselia will wreck havoc, but I like Qwilfish and it really works well with this team. First of all it doesn't have the horrible 4x weakness to grass which Omastar has. Secondly it has Taunt and Pain Split, both which Omastar lack. Qwilfish can take hits from anything fairly weak as well which is really good.


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    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?

    Tangrowth @ Choice Specs
    Trait: Chlorophyll
    Nature: Modest (+SpA -Atk)
    EVs: 20 HP / 252 Def / 236 SpA
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Leaf Storm
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Hidden Power
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Focus Blast
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Ancientpower

    Tangrowth provides that awesome defense boost that the team really needs (aside from Kabutops) I've put on the Specs as well to give my team that real special boost which the rest of my team lack to do. Ancientpower is a weak and not very good move, but it's mainly there for coverage against Swellow or something and maybe Altaria.


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    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?

    Kabutops @ Leftovers
    Trait: Battle Armor
    Nature: Careful (+SpD -SpA)
    EVs: 152 HP / 104 Atk / 252 SpD
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Knock Off
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Rapid Spin
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Stone Edge
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Waterfall

    Since the team is based around Arcanine and that it has trouble switching in with all those entry hazards around, so I figured I could use a Rapid Spinner. This is where Kabutops comes in. Unlike other spinners like Blastoise, Kabutops has enough power to take on other teams on it's own, which is has done before until it died to a Lumineon. It being weak to two of the most common physical moves; Close Combat and Earthquake, Kabutops focuses on it's special defenses.


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    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?

    Mismagius @ Leftovers
    Trait: Levitate
    Nature: Calm (+SpD -Atk)
    EVs: 252 HP / 60 SpA / 196 SpD
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Shadow Ball
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Hidden Power
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Pain Split
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Will-O-Wisp

    Everyone knows that if you have Toxic Spikes set up on a UU team you need a Spin Blocker, and that's exactly what Mismagius is here to do. Yeah it may be vulnerable to Hitmontop and Foresight, but it does the job against other spinners. Shadow Ball and HP Fighting hits everything for at least neutral damage. Pain Split os for healing and W-o-W is for cripple-age.


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    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?

    Arcanine @ Life Orb
    Trait: Flash Fire
    Nature: Jolly (+Spe -SpA)
    EVs: 120 HP / 252 Atk / 136 Spe
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Flare Blitz
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Thunder Fang
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Extremespeed
    [PokeCommunity.com] This RMT is in S&M, so how good could it really be?
    Morning Sun

    Arcanine is the star, or dog of my team, and I've based all my Pokemon around this set. Arcanine, or at least this set works fabulously with Spikes and that really helps when trying to take out Omastar. Thunder Fang is used for taking out Moltres which can really screw up teams if not dealt with properly. Flare Blitz is the STAB move of choice here, abling me to take out lots of Pokemon. Morning Sun is for self-healing which it really needs once Kabutops is out.


    Conclusion

    :[

    (Also, the fact that nothing can really take a thunderbolt worries me. I should fix that.)
     
    Haven't played UU in a lot time (and my only team is heavy offense anyway), Magic Coat can work to stop Venu leads if you have trouble with them. (Just because you mentioned Uxie >.>)
    Also does that Arcanine outspeeds Timid Moltres? Smogon's calc says it hits 286 speed, Timid Moltres hits 306 speed IIRC.
    If you really want something to take tbolts grounds might work. Steelix can work fine and can also roar for more spikes and SR damage. Duggy can kill them too. You can also try SubRoost Moltres with Roar > Toxic. I dunno who to replace if you want a phazer though.

    Overall solid team I think, haven't played UU in ages.
     
    Firstly you chose the best Qwil set, aka my set. Auto cool points.

    Smogons Kabutops set really isnt very good. It wants Max Hp and Def to buffer hits from Swellow, DD Altaria it also lives a SD LO Brick Break and a CB CC from Zangoose this way.

    Mismagius wants Taunt over HP Fight (for Foresight Top and Chansey etc) and those sp.att evs in speed.

    Moltres outspeeds your whole team and massacres it. Id remove Tangrowth for Milotic. The Life Orb Milotic (Hp Electric though to avoid being Qwilfish bait who is increasing in this metagame) is amazing in this metagame and is even better with Spikes up since it really nails its counters.

    Kabutops seems useless apart from the spin support (which isnt even needed since Arcanine has a recovery move), i feel something like Rhyperior or Torterra would be MUCH more beneficial to this team due to making better use of Rock Polish etc. If you do add Torterra, use Rotom > Mismag for blocking spin to own Swellow too. The Rest talker also lets you take sleep because you currently cannot.

    Mesprit wants Ice Beam > Ass knot. Ice Beam hits everything that will and covers your RP Torterra weakness too. 252 HP / 92 SpA / 164 Spe @ Timid on Mesprit Please. 164 Speed beats Blaziken and Venu.

    Ice Beam faster Mezzy
    Rotom (Rest Talker)
    Torterra (prolly RP)
    Arcanine
    Qwil
    LO HP Elec Milotic

    Something like this?
     
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