Hey there,
I've got a problem with my tilesets in Essentials and RPG Maker XP.
I set all X's and O's in my tileset correctly and everything works as expected, except the following:
If, let's say, on layer 1 the tile is passable (o), layer 2 tile is non passable (x) and layer 3 tile is passable (o).
So in this scenario I can walk over this tile ingame. I assume this is because the highest layer overwrites the x.
But the first transparent tile, which is everywhere on layer 3 where I didn't place anything is also passable (o) and in this case i can't pass the tile. :15:
So why is this happening? Is there any possible configuration that I can use, so that as long as there's an x on at least one layer the whole tile is non passable?
Thank you :7:
I've got a problem with my tilesets in Essentials and RPG Maker XP.
I set all X's and O's in my tileset correctly and everything works as expected, except the following:
If, let's say, on layer 1 the tile is passable (o), layer 2 tile is non passable (x) and layer 3 tile is passable (o).
So in this scenario I can walk over this tile ingame. I assume this is because the highest layer overwrites the x.
But the first transparent tile, which is everywhere on layer 3 where I didn't place anything is also passable (o) and in this case i can't pass the tile. :15:
So why is this happening? Is there any possible configuration that I can use, so that as long as there's an x on at least one layer the whole tile is non passable?
Thank you :7: