• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Conquest protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Tileset problems

Niqck

G E K O L O N I S E E R D
  • 9
    Posts
    6
    Years
    So I was trying something with essentials and decided to add some new tilesets mainly from HGSS and DPP. So I started defining where I the player was allowed to walk and where not but that is where I ran in to some problems.

    I defined the trees like this but when I start the game I can still walk right in to the trees.
    Can anyone help me with this? (Sorry btw if I posted this in the wrong thread / with the wrong category. I am still new)
     
    Hello Niqck,

    Your link doesn't work for me & I'm unclear what you have "defined".
    Have you modified the Tilesets here? (Passage/Passage 4dir)
    Tools => Database => Tilesets

    Passage
    O = walkthrough // X = Blocked
    Passage 4dir
    Arrows = walkthrough // Dots = blocked
     
    Last edited:
    The magic wand in a photo editor can be used to remove the background - I personally use paint.net but its a common feature.
    (I read in another topic the background can potentially cause issues like what you are experiencing)

    Always good to have a backup in case you mess up...
    (Open image in Photo Editor - Click Magic Wand - Click Whitespace/Background - Click delete - Click save)
    (You can lower the tolerance if it is deleting part of your sprite - shouldn't be an issue in this case)
     
    Last edited:
    The magic wand in a photo editor can be used to remove the background - I personally use paint.net but its a common feature.
    (I read in another topic the background can potentially cause issues like what you are experiencing)

    Always good to have a backup in case you mess up...
    (Open image in Photo Editor - Click Magic Wand - Click Whitespace/Background - Click delete - Click save)
    (You can lower the tolerance if it is deleting part of your sprite - shouldn't be an issue in this case)

    I tried but it didn't help, thanks for trying though!
     
    No problem =) Sorry it didn't work out. Keep fiddling though - you'll get it!

    Took me forever yesterday to fix the error in one of my custom scripts. Sometimes it helps to change perspective - look at what's working - instead of what's broken. Goodluck =)
     
    Back
    Top