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[Other] Tilesets....

  • 11
    Posts
    10
    Years
    Okay so I have been sifiting through Pokécommunity (and rest of the internet) and I can not find anything about how to create new tilesets. I have found a few vague tutorials, but nothing very helpful. I would like to edit the existing tilesets of FireRed and then reimport them into a ROM.

    Could somebody please help or point me towards a tutorial?
    Thanks
     
    It's easy to edit the tiles in FR without exporting at all! Here's how I do it:


    MAKE A BACKUP OF YOUR FR ROM. People forget this all the time and you should do this.
    Open up the FR ROM in A-Map.
    Go to a map with the tileset you want to edit(assuming it's not tileset 0, but you can edit tileset 0 too while you're at it).
    There should be a picture of a puzzle piece on the top. Click that. You can hit Block -> Change Amount and then insert your new number of tiles if you want to expand the number.
    On the left are the actual tiles you use for the maps. Hit the one you want to edit. On the right is a bit more complicated.
    The little pictures there are parts of tiles! They each fit under one of 12 palettes. So there'll be a Down/Up thing on the far right. You can click on one of the tiny pictures and put it on the down/up thing hit save, and that'll make a tile. Remember that the 'up' part covers whatever was in 'down'.
    The behavior bytes will explain themselves, and with experimentation you should be able to understand the behavior bytes.


    Note that this doesn't cover inserting tiles from a different base or things like that. You should check out Le Pug's tutorial for that.
     
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