To the MIMEKISS MOBILE!!!

That wasnt sarcasm! I was actually thanking you, stupid forums not using tone of voice. And max speed, but I still think we need more HP than SpDef for this to work.
 
Ya I saw the edit, Taunt's the only reason we had Psychic on there (and because it's STABed).
So max out his speed at 306. Sounds good. Thanks for the feedback.

Ooh, i see Sims has been doing research Yay! Ya his Sp. Atk is highly effective which is another reason why we considered Psychic (adnd Thunder bolt and Energy Ball) but it doesn't fit for this particular usage.

I JUST realized that. You are using him to pass, but he is also an effective attacker & sp.wall-but just a SPECIAL wall. Especially with his host of Barriers. Y'know, Reflect, Light Screen...

EDIT:Whoops, my bad Chatot. I figured you were genuine, which is why I added that friendly little :P
 
Sleep clause kinda hinders the whole hypnosis startegy...but this could have some potential. Mrs. Mime can be effective as a CM/sub sweeper, like a mini-raikou too, but that doesn't really help Kiss, so forget that.
 
Its not exactly a power-house when it has this set, but its still a very good Pokemon. The barriers were a good idea for BPing, but not if the essence for a Togekiss.
 
well that's the thing. if the person switches out when you put whatever comes into battle to sleep, that gives you at least one CM (and if they bring in something slower than mr mime), 2 CMs. 2 CMs is exactly what you need to make togekiss a major stronghold in taking out most things.
 
Well as annoying as Togekiss' are to take down this just make's it worse. We don't know if we should run the paraflinching set or if after a CM or two, Togekiss won't need Roost.

TW isn't as needed with Mr. Mine now knowing Hypnosis.

Edit: One CM is enough to scare me..............depending on what team I have............
 
i dunno, i'd keep thunderwave on togekiss. you could try Air Slash/Aura Sphere/Flamethrower/Thunderwave. flamethrower is just to hit those bulky steels harder. grass knot is also good rather flamethrower as ground types resist thunderwave.
 
i dunno, i'd keep thunderwave on togekiss. you could try Air Slash/Aura Sphere/Flamethrower/Thunderwave. flamethrower is just to hit those bulky steels harder. grass knot is also good rather flamethrower as ground types resist thunderwave.

He doesn't get STAB on that, but then I thought about the CM part. But rather then passing CM, why don't you use Nasty Plot on Togekiss itself? And he's bulky enough to withstand a few hits without CM.
 
Well if we CAN get more, thsan thats amazing. And maybe Air Slash Aura Sphere Flamethrower Grass Knot? Sure Blissey resisits this, but think about it, it isnt sa team of two, you can always have a physical Poke there. And Nasty Plot is an ok way to go, but its a waste of a turn that could be used, and we're fueling its aweosme special defence to make it harder to take down than ever!
 
well in all reality, one CM is not all that battle-changing. 50% boosts barely change things, especially when there are pokes like blissey who will make an effort to wall it. a 100% boost is worth the trouble, but still isn't that effective in doing a decent sweeping job.

if you really want togekiss to do some sweeping, you don't even need mr mime. after a couple nasty plots, blissey can't handle taking 2 aura spheres.
 
He doesn't get STAB on that, but then I thought about the CM part. But rather then passing CM, why don't you use Nasty Plot on Togekiss itself? And he's bulky enough to withstand a few hits without CM.

I thought of the same thing, Samson. We have identical minds, apparently.
 
The CM's give it Sp.Def as well, so it can take hits too. And I beg to differ. 50% increase may not make a difference on Blissey but other things.................

And this way Togekiss come's in unsctratched.
 
The CM's give it Sp.Def as well, so it can take hits too. And I beg to differ. 50% increase may not make a difference on Blissey but other things.................

And this way Togekiss come's in unsctratched.

And it comes in unharmed without CM. You're scoffing at 115 base Sp.def? And it has 120 base attack. Enough to Nasty Plot. And 115 sp.def is enough, it doesn't need a boost.
 
Yes but then you have to take attacks while Nasty Plotting. Which I know Togekiss can take, but it could hurt later. This way you get an extra move on Togekiss too.

Thanks for everyone's feedback though!! I think we're going to roll with it. Wish I/we could have 5 moves on Mr. Mime though............
 
So we dont need to improive the already good? This Togekiss doesnt have Nasty Plot because we want a more diverse movepool. it geta a CM boost with a better set, and makes a larger threat.
 
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