- 76
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- He/Him and They/Them
- Canada
- Seen Apr 1, 2025
In my current project, I'm trying to make a signature move for a Water/Poison Type regional evolution of Croconaw, and my idea was a move that deals damage but also lays down a layer of Toxic Spikes, like the move of the same name. I tried copying the same battle effect that Toxic Spikes uses, but it looks like it doesn't allow for damage to be applied as well. When making a new battle effect for the new move, does anyone know what code I have to put in to make it deal damage?