- 11
- Posts
- 6
- Years
- Seen May 19, 2019
Hi all,
Im having a strange issue where on a certain route, the scripts for the 2 trainers on said route are being changed back to the script i copied them from whenever I save and try to run the game. whenever i run the game however, i get a separate error for a different route, that says "private method "gsub" called for in nil:nilclass"
before playtest
both after saving
Im having a strange issue where on a certain route, the scripts for the 2 trainers on said route are being changed back to the script i copied them from whenever I save and try to run the game. whenever i run the game however, i get a separate error for a different route, that says "private method "gsub" called for in nil:nilclass"
before playtest
script:pbtrainerintro(:HIKER)
script:kernel.pbNoticePlayer(get_character(0))
text: Isn't nature beautiful?
conditional branch: Script: pbTrainerBattle(:HIKER,"Jeff",_I("Pokemon are part of nature too i suppose..."),false,0,false,0)
control self switch a=on
branch end
script: pbTrainerEnd
the other is the exact same aside from dialogue changesscript:kernel.pbNoticePlayer(get_character(0))
text: Isn't nature beautiful?
conditional branch: Script: pbTrainerBattle(:HIKER,"Jeff",_I("Pokemon are part of nature too i suppose..."),false,0,false,0)
control self switch a=on
branch end
script: pbTrainerEnd
both after saving
script:pbtrainerintro(:YOUNGSTER)
script:kernel.pbNoticePlayer(get_character(0))
text: Isn't nature beautiful?
conditional branch: Script: pbTrainerBattle(:YOUNGSTER,"Joey",_I("Eat my shorts!"),false,0,false,0)
control self switch a=on
branch end
script: pbTrainerEnd
script:kernel.pbNoticePlayer(get_character(0))
text: Isn't nature beautiful?
conditional branch: Script: pbTrainerBattle(:YOUNGSTER,"Joey",_I("Eat my shorts!"),false,0,false,0)
control self switch a=on
branch end
script: pbTrainerEnd