- 11
- Posts
- 6
- Years
- Seen Aug 27, 2019
I am just choosing my starter and having said starter transfer me to the regular lab.
Error:
---------------------------
Pokemon Aurum
---------------------------
[Pokémon Essentials version 17.2]
Exception: RuntimeError
Message: Script error within event 3 (coords 15,11), map 43 (Fire):
Exception: ArgumentError
Message: PokeBattle_Pokemon:918:in `__mf_initialize'The species number (no. 0 of 649) is invalid.
***Full script:
pbAddPokemon(:CYNDAQUILL,5)
Interpreter:243:in `pbExecuteScript'
Pokemon_Forms:43:in `initialize'
PSystem_PokemonUtilities:79:in `new'
PSystem_PokemonUtilities:79:in `pbAddPokemon'
(eval):1:in `pbExecuteScript'
Interpreter:1606:in `eval'
Interpreter:243:in `pbExecuteScript'
Interpreter:1606:in `command_355'
Interpreter:494:in `execute_command'
Interpreter:193:in `update'
Interpreter:276:in `pbExecuteScript'
Interpreter:1606:in `command_355'
Interpreter:494:in `execute_command'
Interpreter:193:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
Scene_Map:163:in `update'
Scene_Map:161:in `loop'
Scene_Map:170:in `update'
Scene_Map:234:in `main'
Script (What it looks like on the even page):
Text: Do you want Cyndaquill?
Show Choices: Yes,No
When [Yes]
Script: pbAddPokemon(:CYNDAQUILL,5)
Control Switches: [003: Choosing starter] = OFF
Control Self Switch A =ON
Control Switches: [052: Fire Starter] = ON
Transfer Player:[033: Lab], (009,12), Up
When [No]
Branch End
Error:
---------------------------
Pokemon Aurum
---------------------------
[Pokémon Essentials version 17.2]
Exception: RuntimeError
Message: Script error within event 3 (coords 15,11), map 43 (Fire):
Exception: ArgumentError
Message: PokeBattle_Pokemon:918:in `__mf_initialize'The species number (no. 0 of 649) is invalid.
***Full script:
pbAddPokemon(:CYNDAQUILL,5)
Interpreter:243:in `pbExecuteScript'
Pokemon_Forms:43:in `initialize'
PSystem_PokemonUtilities:79:in `new'
PSystem_PokemonUtilities:79:in `pbAddPokemon'
(eval):1:in `pbExecuteScript'
Interpreter:1606:in `eval'
Interpreter:243:in `pbExecuteScript'
Interpreter:1606:in `command_355'
Interpreter:494:in `execute_command'
Interpreter:193:in `update'
Interpreter:276:in `pbExecuteScript'
Interpreter:1606:in `command_355'
Interpreter:494:in `execute_command'
Interpreter:193:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
Scene_Map:163:in `update'
Scene_Map:161:in `loop'
Scene_Map:170:in `update'
Scene_Map:234:in `main'
Script (What it looks like on the even page):
Text: Do you want Cyndaquill?
Show Choices: Yes,No
When [Yes]
Script: pbAddPokemon(:CYNDAQUILL,5)
Control Switches: [003: Choosing starter] = OFF
Control Self Switch A =ON
Control Switches: [052: Fire Starter] = ON
Transfer Player:[033: Lab], (009,12), Up
When [No]
Branch End
Last edited: