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[Battle] Trying to find where physical/special types are kept

  • 2
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    3
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    • Seen Aug 3, 2022
    Hiya, I'm poking around in the PokeYellow disassembly making my own little tweaks. I'm trying to find where in the code types are classified as either physical or special because I want to try and make my own split. Does anyone know where I should look?
     
    you've posted in the binary hacking section, you probably meant to post this here: https://www.pokecommunity.com/forumdisplay.php?fn=decomp

    the way physical/special types work in pokeyellow is that all the physical types are defined first, then all the special types are defined. this happens in constants/type_constants.asm. it's probably OK to just rearrange the order of types without any adverse effect if that's what you're going for!
     
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