to answer all the questions:
1) yes, im doint it alone
2) yes, the beta ends after the first gym at those rocks
3) i put those rocks there for a reason, b/c its not done
4) if you go past 'em,its yer loss it's kinda uncomplete after that point
5) sorry, but you cant continue where you left off in beta 1, the beginning of the game has been tweaked
6) the train will be shaded a bit more, i just wanted to scriptit first... this has taken 2 days so far, its about 1/2 done... just look at all this code, its not even done yet!
'Flags
'F03 Removes rival & old guy
'F02 Removes train attendant, not used as of now
'F04 Tells train to go to clearwater
'F05 Tells train to go to town1
'F06 Tells train to go to town2
'F07 Tells that train has arrived, must be cleared before boarding. Is set by sleeping in the bed
'*****************************************************************************************************************************************************
'Misc. Text
'*****************************************************************************************************************************************************
#org 0x3C85B0
= BLUE PASS
#org 0x3C85DC
= GREY PASS
#org 0x3C8608
= RED PASS
#org 0x3C47E9
= A train ticket to\nCLEARWATER
#org 0x3C481C
= A train ticket to\nTOWN1
#org 0x3C484F
= A train ticket to\nTOWN2
'*****************************************************************************************************************************************************
'Orphanage Train Ride (when game starts, largely independant from other train related events
'*****************************************************************************************************************************************************
#org 0x6D0710
message 0x6D0730
boxset 0x2
break
#org 0x6D0730
= Hi, my name's ERIN,\nI'm going to the orphanage too.\pI hope the people are nice.
#org 0x6D0790
= Hi kid, I run the orphanage.\pThis is as far as the train goes,\nso I'll walk you from here.\pC'mon!
#org 0x6D0900
message 0x6D0790
boxset 0x2
setflag 0xF03
warp 0x0 0x0
break 'same as #binary 02, but easier to type (selects exit 2 on map)
#org 0x165425
= The traincar door is closed...
'*****************************************************************************************************************************************************
'Inside The Traincar
'*****************************************************************************************************************************************************
#org 0x156742
jump 0x6D13A0
break
#org 0x6D13A0
checkflag 0xF07
if 1 0x6D1500
message 0x6D13D0
boxset 0x2
#binary 97 01 97 00
message 0x6D1440
boxset 0x2
setflag 0xF07 'tells train that its time to arrive
break
#org 0x6D13D0
= Hm, a comfy bed.\nLet's take a nap...
#org 0x6D1440
= PA: We have arrived
#org 0x6D1500
message 0x6D1520
boxset 0x2
break
#org 0x6D1520
= Better not sleep here,\nthe train might leave with me\lon it.
#org 0x1565AB
jump 0x6D1560
break
#org 0x6D1560
checkflag 0xF07
if 0 0x6D1700
checkflag 0xF04
if 1 0x6D1650
checkflag 0xF05
if 1 0x6D1670
checkflag 0xF06
if 1 0x6D1690
break
#org 0x6D1700
release
break
#org 0x6D1650 'warp to clearwater
warp 0x0 0x1
#binary 0A FF FF FF
#org 0x6D1670 'warp to town1
warp 0x0 0x1
#binary 0A FF FF FF
#org 0x6D1690 'warp to town2
warp 0x0 0x1
#binary 0A FF FF FF
'*****************************************************************************************************************************************************
'Clearwater train attendant
'*****************************************************************************************************************************************************
#org 0x6D0C00
message 0x6D17C0
boxset 0x2
checkitem 0x11A
compare LASTRESULT 1 '1st on list
if 1 0x6D0A00
checkitem 0x11B
compare LASTRESULT 1 '2nd on list
if 1 0x6D1130
checkitem 0x119 'ticket for town yer in changes it from You need a ticket to you have wrong ticket
compare LASTRESULT 1
if 1 0x6D1720
message 0x6D11A0
boxset 0x2
break
'if you have 1st ticket
#org 0x6D0A00
message 0x6D10F0 'question
boxset BOXSET_YESNO
compare LASTRESULT 1
if 1 0x6D1200
checkitem 0x11B
compare LASTRESULT 1
if 1 0x6D1130
message 0x6D10C0
boxset 0x2
break
'if you have 2nd ticket, and not 1st
#org 0x6D1130
message 0x6D1170 'question
boxset BOXSET_YESNO
compare LASTRESULT 1
if 1 0x6D1270
message 0x6D10C0
boxset 0x2
break
#org 0x6D10C0
= Ok, please ride with us sometime soon.
#org 0x6D10F0
= Would you like to go to TOWN1?
#org 0x6D1170
= Would you like to go to TOWN2?