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- Seen Dec 13, 2023
Not much to it: I've been creating custom UI for my game, it's my first time doing UI editing, and a couple elements refuse to change their coordinates, even though i've trial-and-error'ed every possible numerical variable in the function that draws them. They don't change places, whether it's 2 or 200.
The unchanging elements are the pokemon name, the level, the gender symbol, and the status marker. Other elements change just fine and I've got the HP bar, Exp bar, and HP numbers working perfectly. What's the reason for this?
If it helps at all, here is a complete dump of my PokeBattle_SceneElements script.
The unchanging elements are the pokemon name, the level, the gender symbol, and the status marker. Other elements change just fine and I've got the HP bar, Exp bar, and HP numbers working perfectly. What's the reason for this?
If it helps at all, here is a complete dump of my PokeBattle_SceneElements script.