TBM_Christopher
Semi-pro Game Dev
- 448
- Posts
- 15
- Years
- Age 31
- Lincoln, NE
- Seen Apr 12, 2018
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/8YRjqeI.png)
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/mdzWnSf.png)
The majority of the world is under the thumb of the Rumford Corporation. The company has managed to beat out all their competitors thanks to their advanced technological achievements in their products. However, the company has a dark side, as Gio and Hector are about to discover. In the late 90's, a few gifted individuals have begun to discover strange and impossible powers, as well as experience bizarre visions of far-off lands in the distant past.
We begin our story as summer begins for the brothers Giovanni (or "Gio" for short) and Hector, two brothers from the town of Podunk. With the beginning of summer, Gio is ready for adventure, and plans to drag his little brother Hector along for the ride. At the edge of town, the two brothers could always see a mountain fenced off by the Rumford corporation, and rumors abound that at the summit is an incredible treasure. The two brothers sneak past the fence and ascend the mountain, and what they find at the top will forever change their lives...
Characters:
- Hector - a young boy from Podunk, Hector is a shy, timid young man who lives in the shadow of his older brother Gio. He often needs help from his older brother, though he's slowly growing to be more independent. He's innocent of the ways of the world, but steadfast and loyal to his friends. He's not as strong as Gio, but he is slightly more clever.
- Gio - Hector's older and much more extroverted brother. Gio is a huge prankster and tries to find laughs in whatever situation he's in. Gio is very supportive and protective of his younger brother. In battle, Gio wields a yo-yo and other "joke" items. He's overall stronger than Hector, but not quite as clever.
- Lyle - the mysterious head of security for the Rumford Corporation, Lyle is a smug and cunning(if somewhat cowardly) villain who tries to stay one step ahead of the party, once he becomes aware of their existence.
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/iKr5Ul1.png)
- Browser-based JRPG
- 2.5D Gameplay with stylized graphics reminiscent of games like Chrono Trigger
- Dynamically shaded sprites
- Turn-based combat mechanics
- Episodic releases(Probably going to release the episodes weekly)
- A large cast of unique characters(I didn't list many above, but rest assured, we've got quite a few character concepts in the works)
- Character inventories which will remain, even when switching episodes.
- Procedurally generated dungeons, stocked with puzzles and interesting monsters.
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/DFxuazT.png)
Next Milestone: Alpha
Tasks to next milestone:
-Finish Overworld Functionality
-Winning a battle removes a monster from the overworld
-Ability to interact with signs, NPCs, and objects
-Ability to enter/exit buildings
-Access to menus and character stats
-Player's sprite changes according to who is at the front of the party
-Player's sprite animation changes facing while walking
-Inventory/Equipment Mechanics (Pretty straightforward.)-Ability to interact with signs, NPCs, and objects
-Ability to enter/exit buildings
-Access to menus and character stats
-Player's sprite changes according to who is at the front of the party
-Player's sprite animation changes facing while walking
-Finish Menus
-Party Stats
-Equipment
-Inventory
-Dialogue
-File Reading (This is mostly for ease-of-development on my end; by reading text assets with character stats, I can build and playtest different characters without having to wait to recompile regularly)-Equipment
-Inventory
-Finish Battle Menus(Right now, the attack button WORKS, but it doesn't hide itself when it's not the hero's turn, and it's only set up for having one party member.)
Previous Releases:
[Prototype] (10/10/13)
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/KA6Sqye.png)
[Gio] - the older of the two brothers, wielding his lucky yo-yo.
[Clyde] - A mysterious biker with a troubled past. Will he be friend or foe to Gio and Hector in their adventures?
[Prince Stavros Gogo] - A snooty 8-year-old brat from a far-off land. He wields an adult's sword, but why does he keep it sheathed in battle?
Engine Screenshots:
[Dynamic Shading Test 1]
[Dynamic Shading Test 2] (These were made using a slightly off normal map, hence the weird shading.)
Dynamic Shading Final(You can see that this time it looks a LOT better. Turns out that Unity had some issues with color sampling on the originals, as well as having the normal map offset by the wrong interval.)
Spoiler:
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/E3Z3mhQ.png)
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/8CxBL8a.png)
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/HTBhB69.png)
Overworld Gameplay(Just a test to make sure the dynamic shading looked right in a generic overworld context)
Spoiler:
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/L8Xxboq.png)
![[PokeCommunity.com] [Unity] AWAKE [PokeCommunity.com] [Unity] AWAKE](https://i.imgur.com/xI56ZwB.png)
Christopher Knapp - Programming Lead, Art Secondary, Design Secondary
Hans Qu - Art Lead
Last edited: