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Unnamed deck

  • 42
    Posts
    20
    Years
    • Seen Jan 10, 2008
    this is a deck made out of cards I've got, not the best, but the easiest deck I can make :

    Pokemon

    1x Dark Tyranitar (#19)
    1x Dark Tyranitar (#20)
    2x Dark Pupitar (#40)
    1x Dark Pupitar (#41)
    2x Larvitar (#62)
    1x Larvitar (#63)
    2x Dark Marowak
    3x Cubone
    1x Dark Raticate
    2x Rattata (#71)
    1x Magneton (dragon rare)
    1x Dark Magneton
    1x Magnemite
    1x Yanma
    1x Delibird (for fun)
    1x Dark Golbat
    1x Golbat
    2x Zubat
    1x Dark Magcargo
    2x Slugma
    1x Heracross (TRR)

    Trainers

    2x Potion
    1x Swoop! teleporter
    3x Pokemon Retriever
    1x Rockets Tricky Gym
    1x Rockets Pokeball
    2x Rockets Mission
    1x Copycat
    2x Lady Outing
    1x Rockets Hideout

    Energy

    3x Double Rainbow Energy
    1x Dark Metal Energy
    1x Dark Energy
    1x R Energy
    6x Fighting Energy
    2x Lightnigh Energy
    2x Grass Energy

    The main idea is to get heavy hitters in fast and get as much energy on as possible, also, I plan to use pokemon retriever to help with dark marowaks Hard Bone attack. any suggestions?
     
    Bullados said:
    What do you want to be the main attacker in this deck? There are about 8 different builds depending on what you want attacking.
    Mainly dark ttar and marowak :) and golbat for playing a role like the jungle scyther did in the olden days.

    Main attacker would have to be marowak, but ttar is still very important.
     
    TTar and Marowak... This'll be interesting...

    Pokemon (21):
    4 Dunsparce (still the best opener)
    4 Larvitar
    3 Dk Pupitar
    4 Dk T-Tar (2 of each)
    3 Cubone
    3 Dk Marowak

    Trainers (21):
    3 Steven's Advise
    4 Rocket's Mission
    4 Rocket's Poke Ball
    2 Oak's Research or Copycat or Rocket's Admin (recycle a big hand late in the game)
    4 Pokemon Retriever (bring back the Sparce you discarded and discard him again!!!)
    2 ATMRock (big help with Sand Damage, also helps when Hard Bone *snicker* can't work)
    2 Tricky Gym (anti-Togetic)
    3 Rare Candy

    Energy (15):
    4 Dark
    4 R
    3 DRE
    4 Fighting

    Get up a Sparce first turn and SARs for 2 Larvitar and a Cubone, and do whatever necessary from there to waste him. Ancient Tomb might also be a big help in here, but I can't find the space to put it in. Straight damage, nonstop, with a little bit of strategy late game.
     
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