• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Serena, Kris, Dawn, Red - which Pokémon protagonist is your favorite? Let us know by voting in our grand final favorite protagonist poll!
  • PokéCommunity supports the Stop Killing Games movement. If you're a resident of the UK or EU, consider signing one of the petitions to stop publishers from destroying games. Click here for more information!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Using SVN for RMXP

zingzags

PokemonGDX creator
  • 525
    Posts
    16
    Years
    Well I never knew it was possible because I tried, I wish I knew sooner but SVN is a lot better than dropbox. Svn is able to store your files, keep a revision log, and view changes of your project by going into the files, and you can view what you had before, and after. It is a great way to keep bug fixes, also it works similar as dropbox allowing people on your team to download the files that you want. But I recommend this a lot more then dropbox, if I knew it was possible my game would have been less buggy. But here is the link I am not trying to promote any sites or anything but they deserve the credits, I think mods should post it here.

    https://www.hbgames.org/forums/viewtopic.php?t=63438
     
    I was honestly going to suggest that people here use SVN for version control. If you're ready to make your stuff public, try google code. It's pretty good.
     
    Back
    Top