• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[UU Stall RMT] Lets try this stall jargon again shall we ? =p

Dark Azelf

☽𖤐☾𓃶𐕣
  • 7,210
    Posts
    17
    Years
    • Seen today
    Team Overview


    *image removed**image removed**image removed**image removed**image removed**image removed*
    Team in depth

    In contrast to most my RMT'S, i dont actually prefer stall as my playing style. However I find building stall team to be more of a challenge than building offensive teams since the latter takes like 2 mins to make a top 10 team lol. Stall on the other hand is much harder to use and build and takes more skill in general to pull off. So without anymore hesitation lets have a look at the team shall we ?
    Clefable

    [PokeCommunity.com] [UU Stall RMT] Lets try this stall jargon again shall we ? =p

    Clefable (M) @ Toxic Orb
    Ability: Magic Guard
    EVs: 252 HP/6 Def/252 SDef
    Careful nature (+SDef, -SAtk)
    - Wish
    - Protect
    - Facade
    - Meteor Mash

    Special wall pretty much. Wish is fantastic to support the team and to heal stuff and it eases up on prediction alot too. Facade for STAB and Meteor Mash for coverage and to break mismag's subs. I lack a status absorber so Toxic Orb remedies that in addition to boosting Facade and is a scout for first turn via Protect so its guaranteed activation. Protect also allows Wish to heal myself.

    Crobat

    [PokeCommunity.com] [UU Stall RMT] Lets try this stall jargon again shall we ? =p

    Crobat (M) @ Leftovers
    Ability: Inner Focus
    EVs: 160 HP/66 Atk/68 Def/216 Spd
    Jolly nature (+Spd, -SAtk)
    - Brave Bird
    - Whirlwind
    - Roost
    - Substitute / Taunt.

    Basically Pinsir was annoying me and so was pretty much any fast threat that could stat up. So yeah this is a Psuedo revenge killer whilst still being defensive. Brave Bird for STAB and Roost for healing, whilst Whirlwind is for PHazing stuff. Last slot is basically a filler and i dont know what to put there >.<.


    Roserade

    [PokeCommunity.com] [UU Stall RMT] Lets try this stall jargon again shall we ? =p

    Roserade (F) @ Leftovers
    Ability: Natural Cure
    EVs: 252 HP/252 SDef/6 Spd
    Calm nature (+SDef, -Atk)
    - Toxic Spikes
    - Spikes
    - Rest / Leech Seed / Grass Knot
    - Sludge Bomb

    Sets up assorted Spikes for me whilst providing a psuedo special wall. If you are in doubt how well this can take hits, then a Life Orb Modest Ludicolo's Ice Beam only does ~50% and neither can Shaymin do much to me, both then get drilled by Sludge Bomb ^_^. Im unsure about the third slot since rest is a free heal each time i switch out due to natural cure, however leech seed can wear down switch ins..so meh. Whilst Grass Knot is for waters from whom this can take an ice beam from if needed. Oh and it absorbs foe t-spikes, which is an asset i suppose.

    Quagsire

    [PokeCommunity.com] [UU Stall RMT] Lets try this stall jargon again shall we ? =p

    Quagsire (M) @ Leftovers
    Ability: Water Absorb
    EVs: 252 HP/6 Atk/252 Def
    Impish nature (+Def, -SAtk)
    - Encore
    - Toxic
    - Earthquake
    - Ice Punch

    Welcome Quagsire, most things on Rain Dance cant get past this. Toxic screws most stuff and works well with Encore. Ice Punch is for Altaria and coverage along with STAB EQ. It is a very sturdy physical tank too.

    Mismagius

    [PokeCommunity.com] [UU Stall RMT] Lets try this stall jargon again shall we ? =p

    Mismagius (M) @ Leftovers
    Ability: Levitate
    EVs: 252 HP/106 Def/152 SDef
    Calm nature (+SDef, -Atk)
    - Shadow Ball
    - Hidden Power [Fighting]
    - Pain Split
    - Perish Song

    Anti Spin Mismag ! Having used this even in OU, its definately one of the best spin blockers. Shadow Ball for STAB and HP Fight for coverage, whilst Pain Split is a "healing" move. Perish Song slots last poke sweeps, baton pass chains and acts as a PHazing move.

    Kabutops

    [PokeCommunity.com] [UU Stall RMT] Lets try this stall jargon again shall we ? =p

    Kabutops (M) @ Leftovers
    Ability: Battle Armor
    EVs: 252 HP/196 Def/60 SDef
    Impish nature (+Def, -SAtk)
    - Waterfall
    - Rapid Spin
    - Stealth Rock
    - Stone Edge

    Lol Staraptor "check" and pretty much my Rapid Spinner. It has good base def and can take a few hits namely brave birds etc in addition to setting up the ever broken Stealth Rock. Waterfall and Stone Edge are pretty much for STAB.
    ---





    Yeah i realize this needs a bit of help, but thats what you guys are here for right ? >:
     
    Last edited:
    How exactly does this fair against Rain Dance teams? Hydro Pump/Ice Beam Omastar or even Ludicolo can pretty much destroy your entire team. I suggest at least 1 water absorb or a water resist pokemon, that doesn't die to Ice Beam (Tangrowth)..
     
    Well, I guess I'm not gonna help much, since you're the one who completely changed around my stall team lol.

    I can see this team getting msacked around quite a bit by mixed Blaziken, especially those that arent scarfed. A well-played Typhlosion can also cause you problems.

    I'm not sure how to deal with that, except the possibility over a bulky water>> Tangrowth, Ice Beam/Surf/Toxic/Recover Milotic could work.

    I'm not sure how this would fare, but try Spiritomb's lead EVs, just move the Atk EVs into Sp. Def. It might help.
     
    Make sure you get up your rocks. That's all I can say. A well-played CB Scyther (lol me and my Scyther loving) can really cause you problems. Its Dual-STAB can lay a smacking, and Nidoqueen can only Roar it away. Great prediction will help you, but only so far since CB sets usually carry U-Turn to keep the upper hand on you and make YOU switch.

    If you expect U-Turn, then Crobat can take it easily. If AA is coming, then Kabu, or if they have no idea you have no secondary attack, Nidoqueen can take it. If BB comes, Nidoqueen gets easy rocks. Just remember to play smart around it.

    Overall, really good team; careful of a rare CB Camerupt, for it can bash most of your team with ease, but then again, it can't come in on a lot.
     
    Yeah i made some changes based on some more laddering and the rain dance "problem" (Honestly Rain Dance is usually the FIRST thing that crosses my mind when making an uu team, dunno what happened there >.<) and some thinking about what i could do and it basically got a revamp. It seems more solid actually now, but saying that i was half asleep when i made the team AND the revamps x] lol

    I might add a threat list too later.
     
    Last edited:
    Your Ludicolo problem still isn't solved.. I would suggest Mantine over Quagsire... it would've worked pretty good with Tangrowth to cover Rain Dance Kabotops as well.
     
    Your Ludicolo problem still isn't solved.. I would suggest Mantine over Quagsire... it would've worked pretty good with Tangrowth to cover Rain Dance Kabotops as well.

    Roserade deals with Ludicolo since it can only do like ~50% vs the spread im using with Modest Life Orb Ice Beam and i can then nail it back with Sludge Bomb.

    Gladly Quagsire owns Kabutops x]
     
    Last edited:
    Minor thing; Calm is + Spdef, -Att. Other than that, I can't think of anything because I'm a n00b. That is, except one thing, which is the Scarf Typhlosion weak. Clefable can usually take it, but Focus Blast is a 2hko almost always. Assuming that cleffy switches in, that is. The thing is, I don't know where a counter could go over.
     
    Minor thing; Calm is + Spdef, -Att. Other than that, I can't think of anything because I'm a n00b. That is, except one thing, which is the Scarf Typhlosion weak. Clefable can usually take it, but Focus Blast is a 2hko almost always. Assuming that cleffy switches in, that is. The thing is, I don't know where a counter could go over.


    o_o Um....Wish and protect are on Clefable....It could just heal itself...Meaning it could stall it out
     
    Not in on a switch. Focus Blast is a 2hko and Clefable can't make a move in the turn that it switched.
     
    Back
    Top