Hello everyone.
I recently update my game to version 18.1 and I'm changing some things like colors or fonts to match my style. I didn't have any problem with essentials 17.2 but here I'm totally lost.
I've already changed NAME_BASE_COLOR and NAME_SHADOW_COLOR at the beginning of PokeBattle_SceneElements script, but the colors of HP and Level numbers doesn't change and I don't know what I'm not doing or doing wrong.
I assume that this is where I have to look but I don't know what I have to change to modify those colors. Maybe this lines are not what I'm looking for. I don't know.
If someone can help me, I would be very grateful. Thanks!
I recently update my game to version 18.1 and I'm changing some things like colors or fonts to match my style. I didn't have any problem with essentials 17.2 but here I'm totally lost.
I've already changed NAME_BASE_COLOR and NAME_SHADOW_COLOR at the beginning of PokeBattle_SceneElements script, but the colors of HP and Level numbers doesn't change and I don't know what I'm not doing or doing wrong.
I assume that this is where I have to look but I don't know what I have to change to modify those colors. Maybe this lines are not what I'm looking for. I don't know.
Spoiler:
Code:
# Draw Pokémon's level
imagePos.push(["Graphics/Pictures/Battle/overlay_lv",@spriteBaseX+140,16])
pbDrawNumber(@battler.level,self.bitmap,@spriteBaseX+162,16)
Spoiler:
Code:
# Show HP numbers
if @showHP
pbDrawNumber(self.hp,@hpNumbers.bitmap,54,2,1)
pbDrawNumber(-1,@hpNumbers.bitmap,54,2) # / char
pbDrawNumber(@battler.totalhp,@hpNumbers.bitmap,70,2)
end
If someone can help me, I would be very grateful. Thanks!