module EncounterTypes
Land = 0
Cave = 1
Water = 2
RockSmash = 3
OldRod = 4
GoodRod = 5
SuperRod = 6
HeadbuttLow = 7
HeadbuttHigh = 8
LandMorning = 9
LandDay = 10
LandNight = 11
BugContest = 12
OverworldLand = 13
OverworldCave = 14
OverworldWater = 15
OverworldLandMorning = 16
OverworldLandDay = 17
OverworldLandNight = 18
OverworldBugContest = 19
Names = [
"Land",
"Cave",
"Water",
"RockSmash",
"OldRod",
"GoodRod",
"SuperRod",
"HeadbuttLow",
"HeadbuttHigh",
"LandMorning",
"LandDay",
"LandNight",
"BugContest",
"OverworldLand",
"OverworldCave",
"OverworldWater",
"OverworldLandMorning",
"OverworldLandDay",
"OverworldLandNight",
"OverworldBugContest"
]
EnctypeChances = [
[20,20,10,10,10,10,5,5,4,4,1,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[60,30,5,4,1],
[60,30,5,4,1],
[70,30],
[60,20,20],
[40,40,15,4,1],
[30,25,20,10,5,5,4,1],
[30,25,20,10,5,5,4,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[60,30,5,4,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[20,20,10,10,10,10,5,5,4,4,1,1],
[20,20,10,10,10,10,5,5,4,4,1,1]
]
EnctypeDensities = [25,10,10,0,0,0,0,0,0,25,25,25,25,25,10,10,25,25,25,25]
EnctypeCompileDens = [ 1, 2, 3,0,0,0,0,0,0, 1, 1, 1, 1, 1, 2, 3, 1, 1, 1, 1]
end