Water mono: good or bad?

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    18
    Years
    • Seen Jul 1, 2007
    This is a net battle team

    Kingdra (M) @ Lum Berry
    Trait: Swift Swim
    EVs: 164 HP / 44 Def / 252 SAtk / 48 SDef
    Modest Nature (+SAtk, -Atk)
    - Hidden Power [Grass]
    - Ice Beam
    - Rain Dance
    - Surf

    My lead. can sweep entire teams alone.

    Ludicolo (F) @ Leftovers
    Trait: Rain Dish
    EVs: 200 HP / 100 Def / 208 SDef
    Impish Nature (+Def, -SAtk)
    - Leech Seed
    - Rain Dance
    - Seismic Toss
    - Toxic

    Quite reliable. Can be used as an anti tank.

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 196 HP / 168 Atk / 144 Def
    Relaxed Nature (+Def, -Spd)
    - Earthquake
    - Focus Punch
    - Rock Slide
    - Substitute

    Not very happy with his performance. Needs abit of tweaking.

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 252 Atk / 84 Def / 172 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Earthquake
    - Hidden Power [Rock]
    - Taunt

    Somewhat situational sweeper. Wins the game if the remaining pokemon don't have electric attacks.

    Cloyster (F) @ Leftovers
    Trait: Shell Armor
    EVs: 252 HP / 164 SAtk / 92 SDef
    Modest Nature (+SAtk, -Atk)
    - Explosion
    - Ice Beam
    - Rapid Spin
    - Spikes

    Supposedly my physical tank. Not veryuseful in my opnion actually.
    Might need to replace this.

    Lanturn (F) @ Leftovers
    Trait: Volt Absorb
    EVs: 228 HP / 228 SAtk / 52 SDef
    Modest Nature (+SAtk, -Atk)
    - Confuse Ray
    - Rain Dance
    - Surf
    - Thunder

    Rain dance thunder never misses. I like to use it against people who
    use double team. His volt absorb is great against electric users.

    Generally what i think i lack in this team is a good phazer. I also experience problems
    with self buffers(eg. CM cune/Zapdos and celebi, whom i hate the most) ,special tanks and mass status(toxic/para).

    Any ideas on how to improve this team? I try not to use Ubers. Thx
     
    Raynor said:
    This is a net battle team

    Kingdra (M) @ Lum Berry
    Trait: Swift Swim
    EVs: 164 HP / 44 Def / 252 SAtk / 48 SDef
    Modest Nature (+SAtk, -Atk)
    - Hidden Power [Grass]
    - Ice Beam
    - Rain Dance
    - Surf

    OK cool... Meyb More HP>the defences

    Ludicolo (F) @ Leftovers
    Trait: Rain Dish
    EVs: 200 HP / 100 Def / 208 SDef
    Impish Nature (+Def, -SAtk)
    - Leech Seed
    - Rain Dance
    - Surf
    - Toxic

    In the rain surf will do more than 100 damage like 80% of the time, No recovery move other than leech seed seems sad but i guess with Rain Dish it could work

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 240 HP / 56 Atk / 96 Def / 100 SAtk / 16 SDef
    Relaxed Nature (+Def, -Spd)

    - Earthquake
    - Curse
    - Ice Beam
    - Rest

    If it can get 401 HP then you should give it 401 HP to survive 5 seismic Tosses

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 84 HP / 252 Atk / 4 Def / 168 Spd
    Adamant Nature (+Atk, -SAtk)

    - Dragon Dance
    - Earthquake
    - Hidden Power [Flying]
    - Taunt

    Hidden Power Flying works better and gets stab so it becomes stronger than EQ

    Cloyster (F) @ Leftovers
    Trait: Shell Armor
    EVs: 252 HP / 164 SAtk / 92 SDef
    Modest Nature (+SAtk, -Atk)
    - Explosion
    - Ice Beam
    - Rapid Spin
    - Spikes

    Not very useful in my opinion either, insert Suicune/Milotic here tbh

    Lanturn (F) @ Leftovers
    Trait: Volt Absorb
    EVs: 228 HP / 228 SAtk / 52 SDef
    Modest Nature (+SAtk, -Atk)
    - Confuse Ray
    - Thunder Wave
    - Surf
    - Thunderbolt

    Nah I don't like Rain Dance, People arent supposed to use Double Team either way so you shouldn't worry about it. THunder Wave allows you to forget about Lanturns speed problem

    Rain dance thunder never misses. I like to use it against people who
    use double team. His volt absorb is great against electric users.

    Generally what i think i lack in this team is a good phazer. I also experience problems
    with self buffers(eg. CM cune/Zapdos and celebi, whom i hate the most) ,special tanks and mass status(toxic/para).

    Any ideas on how to improve this team? I try not to use Ubers. Thx

    Fixed the EVs on some of them. Normal Mono Water team tbh, nothing too special...
     
    Raynor said:
    This is a net battle team

    Kingdra (M) @ Lum Berry
    Trait: Swift Swim
    EVs: 164 HP / 44 Def / 252 SAtk / 48 SDef
    Modest Nature (+SAtk, -Atk)
    - Hidden Power [Grass]
    - Ice Beam
    - Rain Dance
    - Surf

    Toxic>HP Grass IMO.

    My lead. can sweep entire teams alone.

    Ludicolo (F) @ Leftovers
    Trait: Rain Dish
    EVs: 200 HP / 100 Def / 208 SDef
    Impish Nature (+Def, -SAtk)
    - Leech Seed
    - Rain Dance
    - Seismic Toss
    - Toxic

    I like Swift Swim better but I guess if Rain Dish is working then its fine.

    Quite reliable. Can be used as an anti tank.

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 196 HP / 168 Atk / 144 Def
    Relaxed Nature (+Def, -Spd)
    - Earthquake
    - Focus Punch
    - Rock Slide
    - Substitute

    Adamant or Impish if you aren't using special attacks. I like Cursepert much better.

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 240 HP / 160 Atk / 92 Def / 16 SDef
    Impish Nature (+Def, -SAtk)
    - Rock Slide
    - Curse
    - Rest
    - Earthquake

    This is mine. You don't have to use those EVs.


    Not very happy with his performance. Needs abit of tweaking.

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 252 Atk / 84 Def / 172 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Earthquake
    - Hidden Power [Rock]
    - Taunt

    HP Flying for STAB IMO. I would put a couple EVs into Special Defense because Intimidate sort of makes up for its port Defense.

    Somewhat situational sweeper. Wins the game if the remaining pokemon don't have electric attacks.

    Cloyster (F) @ Leftovers
    Trait: Shell Armor
    EVs: 252 HP / 164 SAtk / 92 SDef
    Modest Nature (+SAtk, -Atk)
    - Explosion
    - Ice Beam
    - Rapid Spin
    - Spikes

    No Special Defense EVs IMO. Less Special Attack and way more Defense. I usually get around 480.

    Supposedly my physical tank. Not veryuseful in my opnion actually.
    Might need to replace this.

    Lanturn (F) @ Leftovers
    Trait: Volt Absorb
    EVs: 228 HP / 228 SAtk / 52 SDef
    Modest Nature (+SAtk, -Atk)
    - Confuse Ray
    - Rain Dance
    - Surf
    - Thunder

    Fine, whatever.

    Rain dance thunder never misses. I like to use it against people who
    use double team. His volt absorb is great against electric users.

    Generally what i think i lack in this team is a good phazer. I also experience problems

    I guess Swampert can phaze.

    with self buffers(eg. CM cune/Zapdos and celebi, whom i hate the most) ,special tanks and mass status(toxic/para).

    Any ideas on how to improve this team? I try not to use Ubers. Thx

    ~*^*~~*^*~~*^*~~*^*~~*^*~
     
    For Gyrados, hp rock does 2 times to flying while hp flying does 1.5 times due to STAB. People usually send out flying types to counter gyrados. So im not so sure abt it actually.

    Anyways, i don't mind trying out new things for my team. Maybe a few options may help. Swampert can phaze and Tank 0.o. If im not wrong milotic can tank too. It took an EQ from my 900+atck(4 DDs) gyrados and not die even without marvel scale active 0.0 omghaxorz!!!

    And swift swim is better then rain dish? Hmm... gotta think bout tht.:\ Besides seed ludi can recover from Giga drain. Not sure if it becomes so anti tanker after adding tht in... especially blissey.

    Btw hp grass wipes out water types like starmie in 2 hits. Good in my opnion as he is a sweeper and toxic is more of a DoT skill. Besides Ice beam and surf is weak against water types.

    Thanks for the comments btw.
     
    Can anyone give me a Tentacruel with haze and or spin(maybe with sludge bomb for those darn CM celebis)? Any other comments, desection or criticism encouraged. Thanks :)
     
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