- 122
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- Seen Mar 23, 2023
Hi. I kinda signed up here to ask about this thing. I've been playing around in Essentials 16.1 for a little while now, going through the code and learning all the stuff about it (and in the process, learning Ruby).
So, I'm not sure if this is a bug with Essentials, or with RMXP, or with my computer, or what, but the Graphics.transition function just does not want to work properly with the default fade. (I have a lovely youtube video RY4yB8izxw4 demonstrating this, but I'm not allowed to post links yet...) It does this strange flickering most of the time, where the screen it's transitioning to flashes up at full for a frame or two before it seemingly tries to finish the transition it didn't properly start. And forget fading out.
The intro scene was doing the same thing in my project, but it is now fine that a switched it to a wipe transition instead of a fade.
Google is useless for finding any info on this, and thus I come to you fine folks. Windows 7, 64-bit, if that matters.
So, I'm not sure if this is a bug with Essentials, or with RMXP, or with my computer, or what, but the Graphics.transition function just does not want to work properly with the default fade. (I have a lovely youtube video RY4yB8izxw4 demonstrating this, but I'm not allowed to post links yet...) It does this strange flickering most of the time, where the screen it's transitioning to flashes up at full for a frame or two before it seemingly tries to finish the transition it didn't properly start. And forget fading out.
The intro scene was doing the same thing in my project, but it is now fine that a switched it to a wipe transition instead of a fade.
Google is useless for finding any info on this, and thus I come to you fine folks. Windows 7, 64-bit, if that matters.