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[Scripting Question] We're gonna get a 'player dashing' resource in Essentials. (In due time anyway) i.e. Megaman Inspired

JulyArt

New Developer
  • 69
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    • Seen Dec 17, 2021
    STcooler progress:
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    So, looking at this, I'd need to study a bit regarding how the game talks regarding playerposition and stuff like that xD
    This is starting to look beyond me at the moment xD but, it would add 'so much' in terms of jumping and stuff like that too if I learn how. So steadily I'll try.

    Darn, I see the hic-hup. I think your code already accounts for 'don't let player continuously hold down L to get continuous dash' e.g. if dash was pressed and executed, it would need to be pressed again to dash again.
    I'll try some stuff to see what goes on after reading over all the objects that's included in the code and how they operate with one another. (It's gonna be awhile, but dang, EXCITEMENT for player's Jump Jump Jump animation)

    My skill at spriting animation is better than coding :') . Which is why I'm excited to bring 'characters' to life. I can't wait to dash in game with animation. HOLY after getting tired trying to debug code, I'll do the sprites since I feel like, this gonna happen . oooooooo
     
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