What new moves would you like to see in a Pokemon game?

i think they should make a move like this one

firecracker
tipe: fire (duh)
damage: 95
 
heres what id have

Name:Dragons song
Type:Dragon
PP:20
Accuracy:90
Power:80
Category:special
description:A move that sends the foe to sleep but also every turn drains HP from the foe and gives the health to the user>

I think thats quite a cool move XD!

heres what id have
Name: Dragon's song
Type: Dragon
PP:15
Accuracy:90
Power:85
Category: special
description: A move that sends the foe to sleep but at the same time drains HP from the foe to the user.

I think thats quite cool XD!
 
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Here's some more moves:

Ninja Stab
Type: Steel
Power: 45
Acc: 100
PP: 30
Category: Physical

The user sneaks behind its opponent and stabs it from the shadows. THis move always goes first.

Powder Shot
Type: Grass
Power: 85
Acc: 95
PP: 20
Category: Special

The user fires a powerful shot of powders that slams into the opponent at a high velocity. It also may inflict paralysis, sleep, or poisoning.

Snowball Barrage
Type: Ice
Power: 80
Acc: 100
PP: 20
Category: Special

The user fires a flurry of snowballs at the opponent.

Cover Shot
Type: ???
Power: 100
Acc: 100
PP:5
Category: Physical

The user throws its held item into the opponent to flinch them, then attacks on the next turn. The type of the move depends on the held item.
 
Personally, I'm surprised that we're lacking a move that makes a pokemon freeze ... and does nothing else. I wouldn't know what the accuracy of such a move should be, but using it would be a great help in catching pokemon.
 
Personally, I'm surprised that we're lacking a move that makes a pokemon freeze ... and does nothing else. I wouldn't know what the accuracy of such a move should be, but using it would be a great help in catching pokemon.

Try this:
Move: Ice Tomb
Type: Ice
PP: 20
Power: --
Acc: 100
The user surrounds the opponent in a tomb of ice, resulting in the opponent becoming frozen. This move will fail in sunny weather or in sandstorms.
 
Two attacks:

Name: Certain Kill
Type: Normal
PP: 5
Power: ---
Accuracy: 90
Description: Throws two giant sticks at the opponent, joining their arms and legs together making them unable to move for 1 turn

Name: Giga Drill Breaker
Type: Steel
PP:15
Power: 120
Accuracy: 70
Description: Creates a giant drill on arm, and charges the opponent with it. Becomes 100% accurate if Certain Kill is used before.
 
Name: rainbow sword
Type: flying
Accuracy: 95
Description: The user send rainbow coloured sharp feathers at the opponent.

Name: Tri thunder
Type: Thunder
Accuracy: 100
Description: The user creates three barrier of thunder around itself which hurts the enemy if comes into contact with user. The barriers disappear after 3 turns.
 
This move would be funny.

Name: Thunder Armor
Type: Electric
Power: --
Accuracy:75
Description: The pokemon becomes covered in an electrafied armor that raises attack and defense for the battle. Has 100% accuracy in rainy weather.

(For those that do not know, this "move" was used in the AG episode Solid as a Solrock.)
 
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Tsunami
Power: You'll know if you got hit.
Type: Water
Accuracy: ---
PP: 3
Effect: 1 Hit KO
Description: Summons very big huge waves 30 times bigger than surf.


Red Cross
Power: -50
Type: Normal
Accuracy: 100
PP: 20
Effect: Heals an ally.
Description: Just healing...

Meteor Strike
Power: 150
Type: Normal
Accuracy: 20 [Possibly misses because of small meteors, but big radius.]
PP: 5
Effect: 1 Hit KO
Description: Strikes small meteors in a big area radius.


Iron Curtain

Power: ---
Type: Steal/Normal
Accuracy: ---
PP: 10
Effect: Gives a 100% hot armor. When the enemy hits [except for the indirect hits] the Pokemon that uses it, the enemy gets a 10% damage. It takes only 3 hits to destroy teh armor.
Description: Puts the whole body in a hot armor.
 
What the games really need are some more Dark-Type, Steel-Type and Ice-Type attacks, in my opinion. There just isn't that many.

Couldn't agree more.

But let's see... a move called Fire Explosion (I suck at thinking of names) that would be a fire type version of explode would be nice.

Also, I move called Freezer Burn would be a good idea. You know, an ice type move that could cause burns?
 
Name: Aggression
Power: ---
Accuracy: 100
Type: Dragon
Effect: The user's Attack and Speed stat increase two stages. They become confused.

Useful for things with low strength.


Name: Ignorance
Power: ---
Accuracy: 100
Type: Normal
Effect: The user's ability is negated for five turns

Slaking anyone?
 
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Fireball
Type: Fire
PP: 15
Power: 65
Accuracy: 100
Description: The user summons a fireball that hits the enemy. There is a 10% chance of summoning two fireballs for extra damage (65+65=130 power) There is also a 30% chance of burning the enemy.

Pierce
Type: Steel
PP: 5
Power: 90
Accuracy: 100
The user pierces the target with it's claws, pincers, drills, etc. This move ignores increased DEFENSE stat changes (think Harden, Iron Defense, Defense Curl, etc.), Protect, and Detect. 30% chance of lowering the target's defense. This move is super effective on Steel types.

Tempest
Type: Flying
PP: 3
Power: 120
Accuracy: 70
The user summons a powerful tornado that hits the enemy. If the enemy survives the hit, the enemy is blown away (think Whirlwind). There is also a 30% chance of bringing in Rain or Hail weather condition (15% of bringing in Rain and 15% of bringing in Hail). The user is confused afterwards.
 
Here's a coupleof moves I was thinking about:

Rage Blast:
Power:300
Type: Normal
Acc: 100
PP: 5
The user builds up anger for 2 turns, then unleashes a powerful blast of energy that engulfs the whole battlefield.

Short-Out
Type: Electric
Power: 230
Acc: 100
PP: 1
The user shorts out all of its electricity, sneding out an electric wave that covers the whole battlefield. The user faints after using this attack.

Frost Bite
Type: Ice
Power: 80
Acc: 95
PP: 15
The user bites the opponent with freezing teeth. The foe may also be either burned or frozen.

Shade's Curse
Type: Dark
Power: 95
Acc: 100
PP: 15
The user releases a strange power that repeatedly slams the opponent for 3 turns.

I've been looking at ppl's moves, imo, the following moves are really cool/terrifying:

sirboulevard- Hyper Burst
King Tyranitar: Aggresion, Ignorance
solopy567- Giga Drill Breaker
Raikazu- Wyvern Rush, Power Jump, Chrysalis, Sharpen
Shwicked- Fireball
chaos11011- Divine Dnace
hardc0rerock- Powder Shot, Ice Tomb, Ninja Stab
sanny the hedgehog- firecracker
 
i think all of your attacks are unfair....

I think your post is off topic and spam.

Name: Strangulation
Power: 120
Accuracy: 80
Type: Dark
Effect: Has a chance to raise users attack stage and a chance to lower users defense stage.

Name: Determination
Power: ---
Accuracy: 100
Type: Fighting
Effect: User takes 1/2 damage from super effective hits for 5 turns.
 
Name: Sharpen
Type: Steel
PP: 20
Base Power: --
Accuracy: --
Category: Other
Descriptions: The user refines and sharpens it's coating and restores half of it's HP.

WAIT! I thought there's already a move named Sharpen.

Something with more than 10% freezing chance.

Yah, I agree that.

How about?

Name:
Frost
Type: ICE
Power: --
Accuracy: 55
Description: With a gust of icy wind, the foe freezes.
 
Psyburn (TCG ripoff)
Type: Psychic
Power: 70
Accuracy: 100
PP: 15
AR: 30%
Effect: A psychic wave that may inflict a burn.

Possession
Type: Ghost
Power: N/A
Accuracy: 70
PP: 5
AR: 100%
Effect: Allows user to take over targeted pokemon and use it's attacks for one turn. During that turn the pokemon that used Possession is rendered useless, as it is controlling the other pokemon. (Obviously would be best to use in double battles, seeing that you could make your opponent kill it's ally)

Frostbite
Type: Ice
Power: N/A
Accuracy: 70
PP: 10
AR: 100%
Effect: Temperature drops and freezes the opponent.

Poison Spit
Type: Poison
Power: 65
Accuracy: 85
PP: 20
AR: 20%
Effect: Venom is spat at the opponent eyes, always reducing accuracy and may also poison.

Firewall
Type: Fire
Power: N/A
Accuracy: N/A
PP: 5
AR: 10%
Effect: A barrier of fire is summoned in front of the user. Evades attack, but fails if used in succesion. Any opponent making a physical move against the user is inflicted with damage, reducing 1/8 HP. May also inflict a burn.
 
I think your post is off topic and spam.

Name: Strangulation
Power: 120
Accuracy: 80
Type: Dark
Effect: Has a chance to raise users attack stage and a chance to lower users defense stage.

Name: Determination
Power: ---
Accuracy: 100
Type: Fighting
Effect: User takes 1/2 damage from super effective hits for 5 turns.

i was reffering to their giving of OHKO attacks,& or other attacks,it seems really unfair....

ill givE a few:(all fair!!!)

name:Solar wind
Power:---
Accuracy:85
Type:
grass
Effect:lets out a blast of solar energy to sharply lower SP.ATK.

name:toxic blast
Power:120
Accuracy:85
Type:poison
Effect:looses a toxin so vile that even a dose of it may prove fatal, may also poison
 
I would like a Ice move like Stealth Rocks... So that it scares away all the OU dragons <.<
 
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