K, it have Been a while Since I posted last time here, and I Think, now that I have seen more on The pkmn, my planned team have changed:
Roopushin: baddass pkmn. With The dm ability Iron Fist combined with drain punch, I Cant see anything without SE STAB taking This thing down easily. Shanderaa Will be a natural counter, though Roopushin Can take use of EQ (I Think it learns it) to take it down.
Shibirudon: No weaknesses... Ok movepool and... Ok stats... It's an ok pokemon, and can be used in several situations. It learns Volt Change (I think, correct me if I'm wrong) which is basicly Special U-turn and can help it in many ways.
Nattorei: Grass/Steel is a good typing. It's weak offensively, but can set up spikes and have a few other tricks in hand. Flash Fire Shanderaa will be an awesome partner with this poke, as it is immune to both Nattorei's weaknesses, and is a natural switch-in.
Shanderaa: incredible SpA and typing. Awesome abilities, both Flash-fire and Shadow tag. Flash fire will probably be what I'll run, though Shadow Tag has so many uses.
Doryuuzu: Powerful poke. It can learn rapid spin, and is an excellent pokemon overall.
Last one is hard... There are 3 candidates:
Sazandora: The Dark/Dragon... Awesome pokemon, typing and ability. It's shallow physical moveset won't let it be a mixed attacker, but still a good poke.
Kirikizan: Dark/Steel is amazing typing. Not so good movepool, but I love this pokemon. Like, really really love it.
Urgamoth: Acces to butterfly dance make it extremely useful. Cool typing, but Stealth Rock typing is a big disadvantage. That's where Doryuuzu can help though.
I'll need a Stealth Rock poke, but honestly, I think too many teams will be able to remove hazards easily, either by Defog or using Doryuuzu like me.
Can't wait to get the game so I can begin training my team :P