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[Other] Whats wrong in my script!!!

  • 57
    Posts
    10
    Years
    • Seen Jul 11, 2014
    #dynamic 0x800000

    #org @start
    lockall
    faceplayer
    applymovement 0x6 @move
    pauseevent 0x0
    msgbox @text
    callstd 0x4
    applymovement 0x2 @move2
    applymovement PLAYER @move3
    pauseevent 0x0
    msgbox @text2
    applymovement 0x2 @move4
    applymovement 0x6 @move5
    pauseevent 0x0
    disappear 0x6
    setflag 0x25A
    releaseall
    end

    #org @move
    M say_! end

    #org @text
    = Glad to meet you \v\h01!\nIm Don Bagasbas of\lPokemon Addicts Lounge!\las you can see here\lmany people stay here\lbecause they love Pokemon.\l.............

    #org @move2
    M look_right run_right look_up run_up run_up run_up run_up look_right run_right run_right run_right look_up run_up run_up end

    #org @move3
    M look_down say_! look_right walk_right look_up end

    #org @text2
    = Sir! Sir!\nMaster Christian Callano wants to talk\lto you!\lDON: I see!\lNice meeting you \v\h01!\lbye!

    #org @move4
    M look_down walk_down walk_down look_left walk_left look_right end

    #org @move5
    M walk_down walk_down walk_down walk_down end

    thats a continiuos script, but when I inserted that in a Ruby Rom, the overworlds moved not exactly what I want to happen, and the overworld #6 always appear when I walk suddenly and he continue doing a script, help me please, thats PKSV
     
    Hey, looks like you're missing a flag in the person-ID-field of AdvanceMap. If you set the flag 0x25A and you want a specific person to disappear, then set the person-ID to 0x25A in AdvanceMap :)
     
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