KingCharizard
C++ Developer Extraordinaire
- 1,206
- Posts
- 15
- Years
- Pennsylvania
- Seen May 15, 2016
Thats not entirely true, I do listen to criticism. I just wont change my entire game because of it, especially if I like something and dont see a problem with the way things are. I have the fourth gen indoor tiles. I dont like to use them cause what I have works for me. Some of you dont like it I understand that, but I like it you need to understand that as the creator its my choice if it changes. I like pokemon I like creating games, but I also like new things and to be different. I see things for more than what they are, I look at a glass half full/half empty and wonder did some drink half or pour it halfway, I also think why only half was there some reason for half? Then I think what if the top was smaller then grew a little. Nothing to me is what it seems, so when I create a pokemon fan game I take this approach and wonder how can I create a fun and exciting experience while trying to keep the feel and fun of pokemon. I also create things on the go as i'm really good at it. As for my maps I created every as I went along changing and trying new things, and now half my region fits perfectly together, I have no town map made I have no clue what my next town will look like I just create as I go and so far it works.
Just because I make an excuse for criticism doesn't mean I didn't listen and change something just means I wanted you to know why it was the way it was.
Just because I make an excuse for criticism doesn't mean I didn't listen and change something just means I wanted you to know why it was the way it was.