When to start leveling up pokemon

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    • Seen Aug 14, 2016
    i noticed that is seems pointless to level up pokemon right off the bat most of the gyms have cp 1500 pokemon so when is a good time to evolve to get pokemon with at least that much cp
     
    Evolve your Pokemon first if you get a Pokemon with the right moveset, acceptable IVs then pump it full of stardust
     
    I would wait until you are level 15+ before evolving anything. Especially those Pokemon that have two evolutions -> to 25 -> 100. Candies and Stardust you get at Level 1 can be used just as easily at levels 15+. I tried training at gyms as soon as I hit level 5, but I never had anything strong enough to defeat the lowest Pokemon at the gym. And unless you win, you get no XP and no increase of gym prestige. It wasnt until I hit level 23 and had a built a great vareity of strong Pokemon was I able to easily defeat any level 4 gym in only a couple of cycles through defeating every Pokemon at the gym.
     
    Doesn't matter. To get to the max CP cap (player level 30+), you'll spend the same cumulative amount of Stardust anyway. Doesn't matter if you start boosting at level 15, 20 or 25. The only thing that matters is if you won't regret spending dust on Pokémon you end up benching if/when a stronger one (better IVs and/or movesets) comes along.

    The higher player level you are, the higher max level Pokémon you can find in the wild and from eggs. That's the only way you can "save" dust in the long run. Many players I know have hoarded literally hundreds of thousands' worth of Stardust, waiting until they hit level 30+ to get the most value. I use dust fairly regularly since I do periodically try to take down gyms or level prestige. Then again, I know how much dust I can obtain in a play session, so there's a "budget" element to it as well.

    Lastly, don't boost prior to evolving due to the random nature of moveset changes upon evolution.
     
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    I've become a lot less bothered about what CP my Pokemon start off at, in the end I know that eventually I can level it up. If I catch a fully evolved Pokemon with right moveset and IVs then it doesn't matter if it starts really weak and will cost loads of stardust because I know that eventually I will have enough and I'm not wasting stardust on a Pokemon that I'm going to bin at some point
     
    Lastly, don't boost prior to evolving due to the random nature of moveset changes upon evolution.

    I might be a little misinformed on this, but don't we have to level-up as much as we're able prior to evolving for the Pokemon to reach its maximum possible CP?
     
    I might be a little misinformed on this, but don't we have to level-up as much as we're able prior to evolving for the Pokemon to reach its maximum possible CP?

    This is not as much about maximizing CP as it is getting a desirable Fast/Charge Moves combination.
     
    I might be a little misinformed on this, but don't we have to level-up as much as we're able prior to evolving for the Pokemon to reach its maximum possible CP?

    Nope, never use stardust before evolving. It will still reach the same maximum but it's best to make sure it has the correct moves (mainly the quick move but if possible getting the best charge move) before burning through your precious stardust
     
    Generally speaking, the later the better. I waited to start powering mine up until about level 20. At that point wild base evolution Pokemon with absurdly high CP started appearing, and most of them evolved to have 1000+ CP.
     
    To put a number to it, i would say level 22 is a good start. Start spending stardust only when you are high enough to make good pokemon with it, like 1500+.

    No, you CANNOT pump any pokemon to the same maxed-out end result by just putting in enough stardust. There is a half circle over each pokemon, once that half circle is full, the option to power up goes grey. At low levels not only will the pokemon have lower CP, also the circle will go full much earlier, so the maximum potential for that pokemon, even with infinite candy and infinite stardust, caps out too early.

    At level 22 i got a Eevee with CP 580, which i could pump to CP 636, evolve into Vaporeon, and pump once more to get a CP 1960 Vaporeon. That was worth it.

    Spend stardust earlier, and you end up making CP 1000-1300 pokemon that are maxed out, and later you find TONS of pokemon that are stronger, so you send them away and your dust had no benefit.

    Evolutions are a different story. These cost no stardust. You want to farm Pidgey, Weedle, Caterpie, and Rattata for the cheap evolutions that only cost 12 or 25 candy to evolve, and then use a lucky egg and spend the 30 minutes to do 60 evolutions (you can do this if you are clicking fast, the little movie takes around 25 seconds) to get 60000 XP from one lucky egg.

    And sure, if Psyduck costs 50 to evolve, only has one evolution, and you have 90 Psyduck candy, (meaning you are close to evolving a second one), evolve your best one next time you use a lucky egg. I recently evolved 3 of these because while i know i will find better psyducks in the future, i had 212 psyduck candy, leaving me with 62 candy.

    So evolve early, this only costs candy but gives tons of XP for leveling, but keep enough candy in case you find a better one. And spend your stardust late, for pokemon that are 1500+ with good move sets.
     
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