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Development: Why the really tall grass doesn't work in firered and how to fix it.

FIX: ash grass on behaviourbyte 0x24

eh 08059f50 0x2824
eh 08059f52 0xE7F3
eh 0806ebdc <special tile with ash>
eh 0806ebe0 <special tile without ash>
eh 0806ec00 <grass tile without ash>

in a level script "On entering map/on menu close [05]" put this script:

#dynamic 0x800000
#org @inizio
cmda6 0x1
end
 
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