Ace Trainer Slash
If you give me about two hours, I can make scripts
- 236
- Posts
- 6
- Years
- He/Him/They
- Australia.
- Seen Aug 6, 2024
Hello
I managed to fix that Cascoon problem. It's appearing as a wild encounter and all its moves are showing up properly now. However, I'm having another problem. For whatever reason, on occasion the game will freeze before I encounter a Pokemon in the grass. The problem is I don't know why it's happening or what Pokemon is causing this. I've been using AdvanceMap 1.92 to add in these specific Pokemon to a route in my hack:
- Silcoon
- Cascoon
- Wurmple
- Seedot
- Lotad
- Pidgey (which I replaced with a Pikipek)
- Sunkern
Originally, the Cascoon seemed to not be spawning, which I assume because it's moveset was blank and hence the game didn't want to load the data. However, the other Pokemon in the encounter list have all been working good prior to this issue. Out of all the Pokemon listed, the only ones which movesets I've expanded (using G3T) was Cascoon and Silcoon, both of which have had their movesets allocated to free space. Theoretically, wouldn't this mean the encounters should be working as normal? Note: I haven't added any new Pokemon slots with the Dynamic Pokemon Expansion. All the Pokemon here one way or another are apart of the original Gen 3 Pokedex.
What's happening here?
Any and all help is appreciated.
I managed to fix that Cascoon problem. It's appearing as a wild encounter and all its moves are showing up properly now. However, I'm having another problem. For whatever reason, on occasion the game will freeze before I encounter a Pokemon in the grass. The problem is I don't know why it's happening or what Pokemon is causing this. I've been using AdvanceMap 1.92 to add in these specific Pokemon to a route in my hack:
- Silcoon
- Cascoon
- Wurmple
- Seedot
- Lotad
- Pidgey (which I replaced with a Pikipek)
- Sunkern
Originally, the Cascoon seemed to not be spawning, which I assume because it's moveset was blank and hence the game didn't want to load the data. However, the other Pokemon in the encounter list have all been working good prior to this issue. Out of all the Pokemon listed, the only ones which movesets I've expanded (using G3T) was Cascoon and Silcoon, both of which have had their movesets allocated to free space. Theoretically, wouldn't this mean the encounters should be working as normal? Note: I haven't added any new Pokemon slots with the Dynamic Pokemon Expansion. All the Pokemon here one way or another are apart of the original Gen 3 Pokedex.
What's happening here?
Any and all help is appreciated.
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