- 4
- Posts
- 13
- Years
- Seen Aug 16, 2011
I am building a team for the Battle Tower. I have Ursaring, Hitmontop, and Scizor.
Ursaring:
Jolly Nature
Quick Feet Ability
Moveset:
Facade
Close Combat
Crunch
Swords Dance
Hitmontop
Impish Nature
Intimidate Ability
Moveset:
Rapid Spin
Foresight
Earthquake(going to be replaced by Sucker Punch when I get enough B.P.)
Close Combat
Scizor
Adamant Nature
Technician Ability
Moveset:
Bullet Punch
Quick Attack
Metal Claw (To Be replaced by U-Turn when I get B.P.)
Pursuit (To be replaced by Superpower when I get B.P.)
Opinions and Move Suggestions?
Ursaring:
Jolly Nature
Quick Feet Ability
Moveset:
Facade
Close Combat
Crunch
Swords Dance
Hitmontop
Impish Nature
Intimidate Ability
Moveset:
Rapid Spin
Foresight
Earthquake(going to be replaced by Sucker Punch when I get enough B.P.)
Close Combat
Scizor
Adamant Nature
Technician Ability
Moveset:
Bullet Punch
Quick Attack
Metal Claw (To Be replaced by U-Turn when I get B.P.)
Pursuit (To be replaced by Superpower when I get B.P.)
Opinions and Move Suggestions?