- 5
- Posts
- 8
- Years
- Seen May 30, 2023
So I am wondering how I could get these abilities to work in essentials, and I am pretty lost. These ideally should only activate when a damaging attack is used and not when a status move is used.
Flinching-Increases flinch chance for every attack by 30%
Burning-Increases burn chance for every attack by 30%
Confusing-Increases confuse chance for every attack by 30%
(And variations on the burning ability for some other statuses but I figure those are pretty much the same kind of scripting as the Burning ability)
Flinching-Increases flinch chance for every attack by 30%
Burning-Increases burn chance for every attack by 30%
Confusing-Increases confuse chance for every attack by 30%
(And variations on the burning ability for some other statuses but I figure those are pretty much the same kind of scripting as the Burning ability)