Working on a team

Do I have to go over it again?
Why the heck did you guys tell him not to put SpDef EVs on Blissey?


84HP / 252Def / 12Spd / 160SpDef @ Calm is best for Blissey. It wants Ice Beam on the 2nd slot. Thunder Wave/Sing aren't very good on Blissey.


Starmie as a Spinner on the last slot. And don't say that you already have a Psychic type. You need it to counter MixApe or else it'll devastate this entire team.
 
this team is looking good. an annoyer might help like togekiss.
 
that would work. Instead of having 144 Attack and 114 defence why dont I instead have 252 speed and 4 attack so he can actually get a spin or two in before being killed off. as is his 70 Speed just does not cut it. Weavile is a viable option to use. Its late here and Ill be back tomorrow.

It's Speed sucks, but it's the only Hitmon that can take a physical hit. That's why we give it Mach Punch. And the 144 ATK is to guarantee an OHKO on Weavile. According to Metalkid's Calcs.

And, Flamehaze, I shall venture to say that I don't think many people would agree with you.
 
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alright so Blissey is getting some Evs in Special D Starmie is going in an my spinner and my final spot is to be either Weavile, Specmence or togekiss.
 
what are you kidding! blissey without max defense is basicaly suicide.
 
it still has max Defence but it now also has better SpecialD.

This is what Im thinking of for final PKMN.

Togekiss @ leftovers
Trait: Serene Grace
Nature: Calm
EVs: 252 HP/ 64 SpecialD / 192 Speed
-Nasty Plot
-Air Slash
-Baton Pass
-Roost

between 60% flinching and being able to Baton Pass Nasty this thing is a tank.
 
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