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- He, Him
- Oregon
- Seen Apr 14, 2025
Y'know what actually grinds my gears about a lot of these hacks? Their rigid faithfulness to the source material.
Not even changing the actual game or rending the entire Pokedex asunder, just....a few little tweaks here and there to make things more interesting? I mean I have to imagine I'm talking to a community that has long since grinded these mega popular hacks to dust as is, just as they did with Pokemon Emerald.
I mean I'm in HexManiacAdvanced right now and I'm looking at all those Unown slots that were put in.......it is so tempting to just drop a bunch of none playable crossover bosses to fight. Would be so easily to put an Omega Metroid in there to catch the player off guard in a particular Shadow Minion fight...
- Only female Salandits can evolve.
- Meganium is the weakest Johto Starter because shut up.
- Dreepy is absolutely useless until you evolve it to Drakloak....at level 50.
- You need a specific Mega Stone for Mega Evolution which will often be way too out of the way to find and far too late game to be of significant use.
- Legendaries are locked to post game in games that don't have a New Game Plus feature.
- The bad guys just use the same pool of playable characters you can use with very few surprises. No non playable bosses exist.
- Unown exists.
Not even changing the actual game or rending the entire Pokedex asunder, just....a few little tweaks here and there to make things more interesting? I mean I have to imagine I'm talking to a community that has long since grinded these mega popular hacks to dust as is, just as they did with Pokemon Emerald.
I mean I'm in HexManiacAdvanced right now and I'm looking at all those Unown slots that were put in.......it is so tempting to just drop a bunch of none playable crossover bosses to fight. Would be so easily to put an Omega Metroid in there to catch the player off guard in a particular Shadow Minion fight...